Version string menu change

This commit is contained in:
atsb 2024-01-15 18:47:42 +00:00 committed by Thibault Lemaire
parent e44960334b
commit 7971e3c20e
5 changed files with 27 additions and 21 deletions

View File

@ -2529,7 +2529,7 @@
CODE_SIGN_ENTITLEMENTS = Homeworld.entitlements;
CODE_SIGN_IDENTITY = "-";
COMPILER_INDEX_STORE_ENABLE = "";
CURRENT_PROJECT_VERSION = 0.9alpha;
CURRENT_PROJECT_VERSION = 1.2.0;
DEAD_CODE_STRIPPING = YES;
ENABLE_HARDENED_RUNTIME = YES;
FRAMEWORK_SEARCH_PATHS = (
@ -2546,6 +2546,7 @@
BF_HOMEWORLD,
);
INFOPLIST_FILE = Homeworld.plist;
INFOPLIST_KEY_CFBundleDisplayName = HomeworldSDL;
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.strategy-games";
LD_RUNPATH_SEARCH_PATHS = (
"$(inherited)",
@ -2555,6 +2556,7 @@
"$(inherited)",
"$(PROJECT_DIR)",
);
MARKETING_VERSION = 1.2.0;
OTHER_CFLAGS = "";
OTHER_CODE_SIGN_FLAGS = "";
PRODUCT_BUNDLE_IDENTIFIER = com.homeworldsdl.homeworld;
@ -2571,7 +2573,7 @@
CODE_SIGN_ENTITLEMENTS = Homeworld.entitlements;
CODE_SIGN_IDENTITY = "-";
COMPILER_INDEX_STORE_ENABLE = "";
CURRENT_PROJECT_VERSION = 0.9alpha;
CURRENT_PROJECT_VERSION = 1.2.0;
DEAD_CODE_STRIPPING = YES;
ENABLE_HARDENED_RUNTIME = YES;
FRAMEWORK_SEARCH_PATHS = (
@ -2588,6 +2590,7 @@
BF_HOMEWORLD,
);
INFOPLIST_FILE = Homeworld.plist;
INFOPLIST_KEY_CFBundleDisplayName = HomeworldSDL;
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.strategy-games";
LD_RUNPATH_SEARCH_PATHS = (
"$(inherited)",
@ -2597,6 +2600,7 @@
"$(inherited)",
"$(PROJECT_DIR)",
);
MARKETING_VERSION = 1.2.0;
OTHER_CFLAGS = "";
OTHER_CODE_SIGN_FLAGS = "";
PRODUCT_BUNDLE_IDENTIFIER = com.homeworldsdl.homeworld;
@ -2613,7 +2617,7 @@
CODE_SIGN_ENTITLEMENTS = Homeworld.entitlements;
CODE_SIGN_IDENTITY = "-";
COMPILER_INDEX_STORE_ENABLE = "";
CURRENT_PROJECT_VERSION = 0.9alpha;
CURRENT_PROJECT_VERSION = 1.2.0;
DEAD_CODE_STRIPPING = YES;
ENABLE_HARDENED_RUNTIME = YES;
FRAMEWORK_SEARCH_PATHS = (
@ -2621,6 +2625,7 @@
"$(LOCAL_LIBRARY_DIR)/Frameworks",
"$(PROJECT_DIR)",
);
INFOPLIST_KEY_CFBundleDisplayName = HomeworldSDL;
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.strategy-games";
LD_RUNPATH_SEARCH_PATHS = (
"$(inherited)",
@ -2630,6 +2635,7 @@
"$(inherited)",
"$(PROJECT_DIR)",
);
MARKETING_VERSION = 1.2.0;
OTHER_CFLAGS = "";
OTHER_CODE_SIGN_FLAGS = "";
PRODUCT_BUNDLE_IDENTIFIER = com.homeworldsdl.homeworld;
@ -2643,6 +2649,7 @@
CLANG_ENABLE_OBJC_WEAK = YES;
CODE_SIGN_ENTITLEMENTS = "Raider Retreat.entitlements";
CODE_SIGN_IDENTITY = "-";
CURRENT_PROJECT_VERSION = 1.2.0;
DEAD_CODE_STRIPPING = YES;
ENABLE_HARDENED_RUNTIME = YES;
FRAMEWORK_SEARCH_PATHS = (
@ -2658,6 +2665,7 @@
_X86_64_FIX_ME,
);
INFOPLIST_FILE = RaiderRetreat.plist;
INFOPLIST_KEY_CFBundleDisplayName = HomeworldSDL;
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.strategy-games";
LD_RUNPATH_SEARCH_PATHS = (
"$(inherited)",
@ -2667,6 +2675,7 @@
"$(inherited)",
"$(PROJECT_DIR)",
);
MARKETING_VERSION = 1.2.0;
PRODUCT_BUNDLE_IDENTIFIER = com.homeworldsdl.raiderretreat;
PRODUCT_NAME = "Raider Retreat";
WRAPPER_EXTENSION = app;
@ -2679,6 +2688,7 @@
CLANG_ENABLE_OBJC_WEAK = YES;
CODE_SIGN_ENTITLEMENTS = "Raider Retreat.entitlements";
CODE_SIGN_IDENTITY = "-";
CURRENT_PROJECT_VERSION = 1.2.0;
DEAD_CODE_STRIPPING = YES;
ENABLE_HARDENED_RUNTIME = YES;
FRAMEWORK_SEARCH_PATHS = (
@ -2694,6 +2704,7 @@
BF_HOMEWORLD,
);
INFOPLIST_FILE = RaiderRetreat.plist;
INFOPLIST_KEY_CFBundleDisplayName = HomeworldSDL;
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.strategy-games";
LD_RUNPATH_SEARCH_PATHS = (
"$(inherited)",
@ -2703,6 +2714,7 @@
"$(inherited)",
"$(PROJECT_DIR)",
);
MARKETING_VERSION = 1.2.0;
PRODUCT_BUNDLE_IDENTIFIER = com.homeworldsdl.raiderretreat;
PRODUCT_NAME = "Raider Retreat";
WRAPPER_EXTENSION = app;
@ -2715,12 +2727,14 @@
CLANG_ENABLE_OBJC_WEAK = YES;
CODE_SIGN_ENTITLEMENTS = "Raider Retreat.entitlements";
CODE_SIGN_IDENTITY = "-";
CURRENT_PROJECT_VERSION = 1.2.0;
DEAD_CODE_STRIPPING = YES;
ENABLE_HARDENED_RUNTIME = YES;
FRAMEWORK_SEARCH_PATHS = (
"$(inherited)",
"$(PROJECT_DIR)",
);
INFOPLIST_KEY_CFBundleDisplayName = HomeworldSDL;
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.strategy-games";
LD_RUNPATH_SEARCH_PATHS = (
"$(inherited)",
@ -2730,6 +2744,7 @@
"$(inherited)",
"$(PROJECT_DIR)",
);
MARKETING_VERSION = 1.2.0;
PRODUCT_BUNDLE_IDENTIFIER = com.homeworldsdl.raiderretreat;
};
name = Default;

View File

@ -1,6 +1,6 @@
/* Localized versions of Info.plist keys */
CFBundleName = "Homeworld";
CFBundleShortVersionString = "Homeworld 0.10alpha (r682)";
CFBundleGetInfoString = "Homeworld 0.10alpha (r682)";
CFBundleShortVersionString = "HomeworldSDL 1.2.0";
CFBundleGetInfoString = "HomeworldSDL 1.2.0";
NSHumanReadableCopyright = "Homeworld SDL is based on source code copyright Relic Entertainment Inc.";

View File

@ -1,6 +1,6 @@
/* Localized versions of Info.plist keys */
CFBundleName = "Homeworld Raider Retreat";
CFBundleShortVersionString = "Homeworld Raider Retreat 0.9alpha (r613)";
CFBundleGetInfoString = "Homeworld Raider Retreat 0.9alpha (r613)";
CFBundleShortVersionString = "HomeworldSDL Raider Retreat 1.2.0";
CFBundleGetInfoString = "HomeworldSDL Raider Retreat 1.2.0";
NSHumanReadableCopyright = "Homeworld SDL is based on source code copyright Relic Entertainment Inc.";

View File

@ -301,7 +301,7 @@ const unsigned char *titanGetGameKey(void);
// callback for when titan gets valid version strings (one string, multiple version strings seperated by tabs)
void titanGotValidVersionStrings(char *validversions);
void titanResetValidVersions(); // clears ValidVersions string
void titanResetValidVersions(void); // clears ValidVersions string
Address titanGetMyPingAddress(void);

View File

@ -98,7 +98,7 @@ bool mainNoPerspective = FALSE;
bool systemActive = FALSE; //active flag for the program
#ifndef __APPLE__
static char windowTitle[] = "Homeworld";//name of window
static char windowTitle[] = "HomeworldSDL";//name of window
#endif
//error strings
@ -237,19 +237,10 @@ bool noMinimizeAltTab = FALSE;
//options altered by a password function:
bool mainCDCheckEnabled = TRUE;
#if defined(HW_GAME_DEMO)
char networkVersion[MAX_NETWORKVERSION_STRING_LEN] = "DLD_05";
#elif defined(HW_GAME_RAIDER_RETREAT)
char networkVersion[MAX_NETWORKVERSION_STRING_LEN] = "OEMV1";
#else
char networkVersion[MAX_NETWORKVERSION_STRING_LEN] = "HomeworldV1C";
#endif
char networkVersion[MAX_NETWORKVERSION_STRING_LEN] = "HomeworldSDL";
char minorBuildVersion[] = "1.2.0";
#if defined(HW_GAME_RAIDER_RETREAT)
char minorBuildVersion[] = "051";
#else
char minorBuildVersion[] = "06.1";
#endif
char languageVersion[50] = ""; // constructed at beginning of program
// The version string is now constructed as follows: