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	renderer: round box in damageBox
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				| @ -1958,7 +1958,7 @@ void CHyprRenderer::damageBox(const CBox& box, bool skipFrameSchedule) { | ||||
|             continue; // don't damage mirrors traditionally
 | ||||
| 
 | ||||
|         if (!skipFrameSchedule) { | ||||
|             CBox damageBox = box.copy().translate(-m->m_position).scale(m->m_scale); | ||||
|             CBox damageBox = box.copy().translate(-m->m_position).scale(m->m_scale).round(); | ||||
|             m->addDamage(damageBox); | ||||
|         } | ||||
|     } | ||||
|  | ||||
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