Add options to control gamepad autoselection heuristics

Also move gamepad type selection to the input tab while we're here
This commit is contained in:
Cameron Gutman
2023-12-31 19:01:37 -06:00
parent 97c921629a
commit 6ea836c511
5 changed files with 133 additions and 36 deletions

View File

@ -420,6 +420,8 @@ namespace config {
platf::supported_gamepads().front().size(),
}, // Default gamepad
true, // back as touchpad click enabled (manual DS4 only)
true, // client gamepads with motion events are emulated as DS4
true, // client gamepads with touchpads are emulated as DS4
true, // keyboard enabled
true, // mouse enabled
@ -1048,6 +1050,8 @@ namespace config {
string_restricted_f(vars, "gamepad"s, input.gamepad, platf::supported_gamepads());
bool_f(vars, "ds4_back_as_touchpad_click", input.ds4_back_as_touchpad_click);
bool_f(vars, "motion_as_ds4", input.motion_as_ds4);
bool_f(vars, "touchpad_as_ds4", input.touchpad_as_ds4);
bool_f(vars, "mouse", input.mouse);
bool_f(vars, "keyboard", input.keyboard);