Sunshine/packaging/linux/fedora/Sunshine.spec
Gilles Schintgen fd96aa0b36
fix(packaging/Linux): ensure that uhid is loaded automatically (#2906)
Co-authored-by: ReenigneArcher <42013603+ReenigneArcher@users.noreply.github.com>
2025-09-22 23:30:21 -04:00

268 lines
7.0 KiB
RPMSpec

%global build_timestamp %(date +"%Y%m%d")
# use sed to replace these values
%global build_version 0
%global branch 0
%global commit 0
%undefine _hardened_build
Name: Sunshine
Version: %{build_version}
Release: 1%{?dist}
Summary: Self-hosted game stream host for Moonlight.
License: GPLv3-only
URL: https://github.com/LizardByte/Sunshine
Source0: tarball.tar.gz
BuildRequires: appstream
# BuildRequires: boost-devel >= 1.86.0
BuildRequires: cmake >= 3.25.0
BuildRequires: desktop-file-utils
BuildRequires: libappstream-glib
BuildRequires: libayatana-appindicator3-devel
BuildRequires: libcap-devel
BuildRequires: libcurl-devel
BuildRequires: libdrm-devel
BuildRequires: libevdev-devel
BuildRequires: libgudev
BuildRequires: libnotify-devel
BuildRequires: libva-devel
BuildRequires: libX11-devel
BuildRequires: libxcb-devel
BuildRequires: libXcursor-devel
BuildRequires: libXfixes-devel
BuildRequires: libXi-devel
BuildRequires: libXinerama-devel
BuildRequires: libXrandr-devel
BuildRequires: libXtst-devel
BuildRequires: git
BuildRequires: mesa-libGL-devel
BuildRequires: mesa-libgbm-devel
BuildRequires: miniupnpc-devel
BuildRequires: npm
BuildRequires: numactl-devel
BuildRequires: openssl-devel
BuildRequires: opus-devel
BuildRequires: pulseaudio-libs-devel
BuildRequires: rpm-build
BuildRequires: systemd-udev
BuildRequires: systemd-rpm-macros
%{?sysusers_requires_compat}
BuildRequires: wget
BuildRequires: which
# for unit tests
BuildRequires: xorg-x11-server-Xvfb
# Conditional BuildRequires for cuda-gcc based on Fedora version
%if 0%{?fedora} <= 41
BuildRequires: gcc13
BuildRequires: gcc13-c++
%global gcc_version 13
%global cuda_version 12.9.1
%global cuda_build 575.57.08
%elif %{?fedora} >= 42
BuildRequires: gcc14
BuildRequires: gcc14-c++
%global gcc_version 14
%global cuda_version 12.9.1
%global cuda_build 575.57.08
%endif
%global cuda_dir %{_builddir}/cuda
Requires: libayatana-appindicator3 >= 0.5.3
Requires: libcap >= 2.22
Requires: libcurl >= 7.0
Requires: libdrm > 2.4.97
Requires: libevdev >= 1.5.6
Requires: libopusenc >= 0.2.1
Requires: libva >= 2.14.0
Requires: libwayland-client >= 1.20.0
Requires: libX11 >= 1.7.3.1
Requires: miniupnpc >= 2.2.4
Requires: numactl-libs >= 2.0.14
Requires: openssl >= 3.0.2
Requires: pulseaudio-libs >= 10.0
Requires: which >= 2.21
%description
Self-hosted game stream host for Moonlight.
%prep
# extract tarball to current directory
mkdir -p %{_builddir}/Sunshine
tar -xzf %{SOURCE0} -C %{_builddir}/Sunshine
# list directory
ls -a %{_builddir}/Sunshine
%build
# exit on error
set -e
# Detect the architecture and Fedora version
architecture=$(uname -m)
cuda_supported_architectures=("x86_64" "aarch64")
# prepare CMAKE args
cmake_args=(
"-B=%{_builddir}/Sunshine/build"
"-G=Unix Makefiles"
"-S=."
"-DBUILD_DOCS=OFF"
"-DBUILD_WERROR=ON"
"-DCMAKE_BUILD_TYPE=Release"
"-DCMAKE_INSTALL_PREFIX=%{_prefix}"
"-DSUNSHINE_ASSETS_DIR=%{_datadir}/sunshine"
"-DSUNSHINE_EXECUTABLE_PATH=%{_bindir}/sunshine"
"-DSUNSHINE_ENABLE_WAYLAND=ON"
"-DSUNSHINE_ENABLE_X11=ON"
"-DSUNSHINE_ENABLE_DRM=ON"
"-DSUNSHINE_PUBLISHER_NAME=LizardByte"
"-DSUNSHINE_PUBLISHER_WEBSITE=https://app.lizardbyte.dev"
"-DSUNSHINE_PUBLISHER_ISSUE_URL=https://app.lizardbyte.dev/support"
)
export CC=gcc-%{gcc_version}
export CXX=g++-%{gcc_version}
function install_cuda() {
# check if we need to install cuda
if [ -f "%{cuda_dir}/bin/nvcc" ]; then
echo "cuda already installed"
return
fi
local cuda_prefix="https://developer.download.nvidia.com/compute/cuda/"
local cuda_suffix=""
if [ "$architecture" == "aarch64" ]; then
local cuda_suffix="_sbsa"
fi
local url="${cuda_prefix}%{cuda_version}/local_installers/cuda_%{cuda_version}_%{cuda_build}_linux${cuda_suffix}.run"
echo "cuda url: ${url}"
wget \
"$url" \
--progress=bar:force:noscroll \
--retry-connrefused \
--tries=3 \
-q -O "%{_builddir}/cuda.run"
chmod a+x "%{_builddir}/cuda.run"
"%{_builddir}/cuda.run" \
--no-drm \
--no-man-page \
--no-opengl-libs \
--override \
--silent \
--toolkit \
--toolkitpath="%{cuda_dir}"
rm "%{_builddir}/cuda.run"
# we need to patch math_functions.h on fedora 42
# see https://forums.developer.nvidia.com/t/error-exception-specification-is-incompatible-for-cospi-sinpi-cospif-sinpif-with-glibc-2-41/323591/3
if [ "%{?fedora}" -eq 42 ]; then
echo "Original math_functions.h:"
find "%{cuda_dir}" -name math_functions.h -exec cat {} \;
# Apply the patch
patch -p2 \
--backup \
--directory="%{cuda_dir}" \
--verbose \
< "%{_builddir}/Sunshine/packaging/linux/patches/${architecture}/01-math_functions.patch"
fi
}
if [ -n "%{cuda_version}" ] && [[ " ${cuda_supported_architectures[@]} " =~ " ${architecture} " ]]; then
install_cuda
cmake_args+=("-DSUNSHINE_ENABLE_CUDA=ON")
cmake_args+=("-DCMAKE_CUDA_COMPILER:PATH=%{cuda_dir}/bin/nvcc")
cmake_args+=("-DCMAKE_CUDA_HOST_COMPILER=gcc-%{gcc_version}")
else
cmake_args+=("-DSUNSHINE_ENABLE_CUDA=OFF")
fi
# setup the version
export BRANCH=%{branch}
export BUILD_VERSION=v%{build_version}
export COMMIT=%{commit}
# cmake
cd %{_builddir}/Sunshine
echo "cmake args:"
echo "${cmake_args[@]}"
cmake "${cmake_args[@]}"
make -j$(nproc) -C "%{_builddir}/Sunshine/build"
%check
# validate the metainfo file
appstreamcli validate %{buildroot}%{_metainfodir}/*.metainfo.xml
appstream-util validate %{buildroot}%{_metainfodir}/*.metainfo.xml
desktop-file-validate %{buildroot}%{_datadir}/applications/*.desktop
# run tests
cd %{_builddir}/Sunshine/build
xvfb-run ./tests/test_sunshine
%install
cd %{_builddir}/Sunshine/build
%make_install
%post
# Note: this is copied from the postinst script
# Load uhid (DS5 emulation)
echo "Loading uhid kernel module for DS5 emulation."
modprobe uhid
# Check if we're in an rpm-ostree environment
if [ ! -x "$(command -v rpm-ostree)" ]; then
echo "Not in an rpm-ostree environment, proceeding with post install steps."
# Trigger udev rule reload for /dev/uinput and /dev/uhid
path_to_udevadm=$(which udevadm)
if [ -x "$path_to_udevadm" ]; then
echo "Reloading udev rules."
$path_to_udevadm control --reload-rules
$path_to_udevadm trigger --property-match=DEVNAME=/dev/uinput
$path_to_udevadm trigger --property-match=DEVNAME=/dev/uhid
echo "Udev rules reloaded successfully."
else
echo "error: udevadm not found or not executable."
fi
else
echo "rpm-ostree environment detected, skipping post install steps. Restart to apply the changes."
fi
%files
# Executables
%caps(cap_sys_admin+p) %{_bindir}/sunshine
%caps(cap_sys_admin+p) %{_bindir}/sunshine-*
# Systemd unit file for user services
%{_userunitdir}/sunshine.service
# Udev rules
%{_udevrulesdir}/*-sunshine.rules
# Modules-load configuration
%{_modulesloaddir}/*-sunshine.conf
# Desktop entries
%{_datadir}/applications/*.desktop
# Icons
%{_datadir}/icons/hicolor/scalable/apps/sunshine.svg
%{_datadir}/icons/hicolor/scalable/status/sunshine*.svg
# Metainfo
%{_datadir}/metainfo/*.metainfo.xml
# Assets
%{_datadir}/sunshine/**
%changelog