mata: Migrate light HAL from HIDL to AIDL

Change-Id: I8d861846af89724050fba5159e0fb7983d04222f
This commit is contained in:
Michael Bestas 2024-06-17 14:46:26 +03:00 committed by Tommaso Fonda
parent 9f9cfbec4f
commit 74db3178db
11 changed files with 157 additions and 190 deletions

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@ -243,7 +243,7 @@ PRODUCT_PACKAGES += \
# Led packages
PRODUCT_PACKAGES += \
android.hardware.light@2.0-service.mata
android.hardware.light-service.mata
# LiveDisplay native
PRODUCT_PACKAGES += \

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@ -1,31 +1,21 @@
//
// Copyright (C) 2017 The LineageOS Project
// SPDX-FileCopyrightText: 2018-2024 The LineageOS Project
// SPDX-License-Identifier: Apache-2.0
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
cc_binary {
name: "android.hardware.light-service.mata",
relative_install_path: "hw",
defaults: ["hidl_defaults"],
name: "android.hardware.light@2.0-service.mata",
proprietary: true,
init_rc: ["android.hardware.light@2.0-service.mata.rc"],
vintf_fragments: ["android.hardware.light@2.0-service.mata.xml"],
srcs: ["service.cpp", "Light.cpp"],
init_rc: ["android.hardware.light-service.mata.rc"],
vintf_fragments: ["android.hardware.light-service.mata.xml"],
vendor: true,
srcs: [
"Lights.cpp",
"service.cpp",
],
shared_libs: [
"libhardware",
"libhidlbase",
"liblog",
"libutils",
"android.hardware.light@2.0",
"libbase",
"libbinder_ndk",
"android.hardware.light-V2-ndk",
],
}

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@ -1,56 +0,0 @@
/*
* Copyright (C) 2017 The LineageOS Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_HARDWARE_LIGHT_V2_0_LIGHT_H
#define ANDROID_HARDWARE_LIGHT_V2_0_LIGHT_H
#include <android/hardware/light/2.0/ILight.h>
#include <hardware/lights.h>
#include <hidl/Status.h>
#include <map>
#include <mutex>
namespace android {
namespace hardware {
namespace light {
namespace V2_0 {
namespace implementation {
using ::android::hardware::Return;
using ::android::hardware::Void;
using ::android::hardware::hidl_vec;
using ::android::hardware::light::V2_0::ILight;
using ::android::hardware::light::V2_0::LightState;
using ::android::hardware::light::V2_0::Status;
using ::android::hardware::light::V2_0::Type;
class Light : public ILight {
public:
Light();
Return<Status> setLight(Type type, const LightState& state) override;
Return<void> getSupportedTypes(getSupportedTypes_cb _hidl_cb) override;
private:
std::mutex globalLock;
};
} // namespace implementation
} // namespace V2_0
} // namespace light
} // namespace hardware
} // namespace android
#endif // ANDROID_HARDWARE_LIGHT_V2_0_LIGHT_H

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@ -1,33 +1,16 @@
/*
* Copyright (C) 2017 The LineageOS Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* SPDX-FileCopyrightText: 2018-2024 The LineageOS Project
* SPDX-License-Identifier: Apache-2.0
*/
#define LOG_TAG "LightService"
#include <log/log.h>
#include "Lights.h"
#include "Light.h"
#include <android-base/logging.h>
#include <fstream>
namespace android {
namespace hardware {
namespace light {
namespace V2_0 {
namespace implementation {
#define LEDS "/sys/class/leds/"
#define LCD_LED LEDS "lcd-backlight/"
@ -36,13 +19,15 @@ namespace implementation {
#define BLUE_LED LEDS "blue/"
#define RGB_LED LEDS "rgb/"
#define BLINK "blink"
#define BRIGHTNESS "brightness"
#define DUTY_PCTS "duty_pcts"
#define START_IDX "start_idx"
#define PAUSE_LO "pause_lo"
#define PAUSE_HI "pause_hi"
#define PAUSE_LO "pause_lo"
#define RAMP_STEP_MS "ramp_step_ms"
#define RGB_BLINK "rgb_blink"
#define START_IDX "start_idx"
/*
* 8 duty percent steps.
@ -57,6 +42,7 @@ namespace implementation {
*/
static int32_t BRIGHTNESS_RAMP[RAMP_STEPS] = {0, 12, 25, 37, 50, 72, 85, 100};
namespace {
/*
* Write value to path and close file.
*/
@ -64,7 +50,7 @@ static void set(std::string path, std::string value) {
std::ofstream file(path);
if (!file.is_open()) {
ALOGE("failed to write %s to %s", value.c_str(), path.c_str());
LOG(WARNING) << "failed to write " << value.c_str() << " to " << path.c_str();
return;
}
@ -75,7 +61,7 @@ static void set(std::string path, int value) {
set(path, std::to_string(value));
}
static void handleBacklight(const LightState& state) {
static void handleBacklight(const HwLightState& state) {
uint32_t brightness = state.color & 0xFF;
set(LCD_LED BRIGHTNESS, brightness);
}
@ -88,15 +74,14 @@ static std::string getScaledRamp(uint32_t brightness) {
std::string ramp, pad;
for (auto const& step : BRIGHTNESS_RAMP) {
int32_t scaledStep = (step * brightness) / 0xFF;
ramp += pad + std::to_string(scaledStep);
ramp += pad + std::to_string(step * brightness / 0xFF);
pad = ",";
}
return ramp;
}
static void handleNotification(const LightState& state) {
static void handleNotification(const HwLightState& state) {
uint32_t redBrightness, greenBrightness, blueBrightness, brightness;
/*
@ -120,7 +105,7 @@ static void handleNotification(const LightState& state) {
/* Disable blinking. */
set(RGB_LED RGB_BLINK, 0);
if (state.flashMode == Flash::TIMED) {
if (state.flashMode == FlashMode::TIMED) {
/*
* If the flashOnMs duration is not long enough to fit ramping up
* and down at the default step duration, step duration is modified
@ -165,44 +150,75 @@ static void handleNotification(const LightState& state) {
}
}
static std::map<Type, std::function<void(const LightState&)>> lights = {
{Type::BACKLIGHT, handleBacklight},
{Type::BATTERY, handleNotification},
{Type::NOTIFICATIONS, handleNotification},
{Type::ATTENTION, handleNotification},
static inline bool isLit(const HwLightState& state) {
return state.color & 0x00ffffff;
}
/* Keep sorted in the order of importance. */
static std::vector<LightBackend> backends = {
{ LightType::ATTENTION, handleNotification },
{ LightType::NOTIFICATIONS, handleNotification },
{ LightType::BATTERY, handleNotification },
{ LightType::BACKLIGHT, handleBacklight },
};
Light::Light() {}
} // anonymous namespace
Return<Status> Light::setLight(Type type, const LightState& state) {
auto it = lights.find(type);
namespace aidl {
namespace android {
namespace hardware {
namespace light {
if (it == lights.end()) {
return Status::LIGHT_NOT_SUPPORTED;
}
ndk::ScopedAStatus Lights::setLightState(int id, const HwLightState& state) {
LightStateHandler handler = nullptr;
LightType type = static_cast<LightType>(id);
/*
* Lock global mutex until light state is updated.
*/
/* Lock global mutex until light state is updated. */
std::lock_guard<std::mutex> lock(globalLock);
it->second(state);
/* Update the cached state value for the current type. */
for (LightBackend& backend : backends) {
if (backend.type == type) {
backend.state = state;
handler = backend.handler;
}
}
return Status::SUCCESS;
/* If no handler has been found, then the type is not supported. */
if (!handler) {
return ndk::ScopedAStatus::fromExceptionCode(EX_UNSUPPORTED_OPERATION);
}
/* Light up the type with the highest priority that matches the current handler. */
for (LightBackend& backend : backends) {
if (handler == backend.handler && isLit(backend.state)) {
handler(backend.state);
return ndk::ScopedAStatus::ok();
}
}
/* If no type has been lit up, then turn off the hardware. */
handler(state);
return ndk::ScopedAStatus::ok();
}
Return<void> Light::getSupportedTypes(getSupportedTypes_cb _hidl_cb) {
std::vector<Type> types;
ndk::ScopedAStatus Lights::getLights(std::vector<HwLight>* lights) {
int i = 0;
for (auto const& light : lights) types.push_back(light.first);
for (const LightBackend& backend : backends) {
HwLight hwLight;
hwLight.id = (int) backend.type;
hwLight.type = backend.type;
hwLight.ordinal = i;
lights->push_back(hwLight);
i++;
}
_hidl_cb(types);
return Void();
return ndk::ScopedAStatus::ok();
}
} // namespace implementation
} // namespace V2_0
} // namespace light
} // namespace hardware
} // namespace android
} // namespace aidl

48
light/Lights.h Normal file
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@ -0,0 +1,48 @@
/*
* SPDX-FileCopyrightText: 2018-2024 The LineageOS Project
* SPDX-License-Identifier: Apache-2.0
*/
#pragma once
#include <aidl/android/hardware/light/BnLights.h>
#include <mutex>
#include <vector>
using ::aidl::android::hardware::light::BnLights;
using ::aidl::android::hardware::light::FlashMode;
using ::aidl::android::hardware::light::HwLight;
using ::aidl::android::hardware::light::HwLightState;
using ::aidl::android::hardware::light::LightType;
typedef void (*LightStateHandler)(const HwLightState&);
struct LightBackend {
LightType type;
HwLightState state;
LightStateHandler handler;
LightBackend(LightType type, LightStateHandler handler) : type(type), handler(handler) {
this->state.color = 0xff000000;
}
};
namespace aidl {
namespace android {
namespace hardware {
namespace light {
class Lights : public BnLights {
public:
ndk::ScopedAStatus setLightState(int id, const HwLightState& state) override;
ndk::ScopedAStatus getLights(std::vector<HwLight>* types) override;
private:
std::mutex globalLock;
};
} // namespace light
} // namespace hardware
} // namespace android
} // namespace aidl

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@ -0,0 +1,4 @@
service vendor.light-mata /vendor/bin/hw/android.hardware.light-service.mata
class hal
user system
group system

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@ -0,0 +1,7 @@
<manifest version="1.0" type="device">
<hal format="aidl">
<name>android.hardware.light</name>
<version>2</version>
<fqname>ILights/default</fqname>
</hal>
</manifest>

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@ -1,5 +0,0 @@
service vendor.light-hal-2-0 /vendor/bin/hw/android.hardware.light@2.0-service.mata
interface android.hardware.light@2.0::ILight default
class hal
user system
group system

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@ -1,11 +0,0 @@
<manifest version="1.0" type="device">
<hal format="hidl">
<name>android.hardware.light</name>
<transport>hwbinder</transport>
<version>2.0</version>
<interface>
<name>ILight</name>
<instance>default</instance>
</interface>
</hal>
</manifest>

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@ -1,50 +1,24 @@
/*
* Copyright 2017 The LineageOS Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* SPDX-FileCopyrightText: 2018-2024 The LineageOS Project
* SPDX-License-Identifier: Apache-2.0
*/
#define LOG_TAG "android.hardware.light@2.0-service.mata"
#include "Lights.h"
#include <hidl/HidlTransportSupport.h>
#include <android-base/logging.h>
#include <android/binder_manager.h>
#include <android/binder_process.h>
#include "Light.h"
using android::hardware::configureRpcThreadpool;
using android::hardware::joinRpcThreadpool;
using android::hardware::light::V2_0::ILight;
using android::hardware::light::V2_0::implementation::Light;
using android::OK;
using android::sp;
using android::status_t;
using ::aidl::android::hardware::light::Lights;
int main() {
android::sp<ILight> service = new Light();
ABinderProcess_setThreadPoolMaxThreadCount(0);
std::shared_ptr<Lights> lights = ndk::SharedRefBase::make<Lights>();
configureRpcThreadpool(1, true);
const std::string instance = std::string() + Lights::descriptor + "/default";
binder_status_t status = AServiceManager_addService(lights->asBinder().get(), instance.c_str());
CHECK_EQ(status, STATUS_OK);
status_t status = service->registerAsService();
if (status != OK) {
ALOGE("Cannot register Light HAL service.");
return 1;
}
ALOGI("Light HAL service ready.");
joinRpcThreadpool();
ALOGI("Light HAL service failed to join thread pool.");
return 1;
ABinderProcess_joinThreadPool();
return EXIT_FAILURE; // should not reach
}

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@ -28,7 +28,7 @@
/vendor/bin/hw/android\.hardware\.biometrics\.fingerprint@2\.1-service\.mata u:object_r:hal_fingerprint_essential_exec:s0
/(vendor|system/vendor)/bin/hw/android\.hardware\.drm@[0-9]+\.[0-9]+-service\.clearkey u:object_r:hal_drm_clearkey_exec:s0
/(vendor|system/vendor)/bin/hw/android\.hardware\.drm@[0-9]+\.[0-9]+-service\.widevine u:object_r:hal_drm_widevine_exec:s0
/vendor/bin/hw/android\.hardware\.light@2\.0-service\.mata u:object_r:hal_light_default_exec:s0
/(vendor|system/vendor)/bin/hw/android\.hardware\.light-service\.mata u:object_r:hal_light_default_exec:s0
/vendor/bin/hw/android\.hardware\.power@1\.3-service\.mata-libperfmgr u:object_r:hal_power_default_exec:s0
/vendor/bin/hw/android\.hardware\.power\.stats@1\.0-service\.pixel u:object_r:hal_power_stats_default_exec:s0
/vendor/bin/hw/vendor\.essential\.hardware\.sidecar@1\.0-service u:object_r:hal_sidecar_essential_default_exec:s0