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@ -1,5 +1,14 @@
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# Changelog
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## Main branch
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- [Fix][pull3799]: Fix typo in `basic_tc.py` contrib for beginner tutorial (Tharic99)
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- [Doc][pull3800]: Describe support for Telnet SSH in HAProxy documentation (holl0wstar)
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[pull3799]: https://github.com/evennia/evennia/issues/3799
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[pull3800]: https://github.com/evennia/evennia/issues/3800
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## Evennia 5.0.1
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Jul 2, 2025
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@ -157,6 +157,8 @@ We use the `my.awesomegame.com` example here and here are the ports
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- `4001` is the standard Evennia webserver port (firewall closed!)
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- `4002` is the default Evennia websocket port (we use the same number for
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the outgoing wss port, so this should be open in firewall).
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- `4000` is the default Telnet port for Evennia, and we proxy through HAProxy
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so `7000` can used for Secure Telnet connections instead.
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```shell
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# base stuff to set up haproxy
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@ -187,6 +189,14 @@ listen evennia-secure-websocket
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timeout server 10m
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timeout connect 5m
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listen evennia-secure-telnet
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bind my.awesomegame.com:7000 ssl no-sslv3 no-tlsv10 crt /etc/letsencrypt/live/my.awesomegame.com/my.awesomegame.com.pem
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server localhost 127.0.0.1:4000
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mode tcp
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timeout client 10m
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timeout server 10m
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timeout connect 5m
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```
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## Putting it all together
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@ -595,7 +595,7 @@ class CmdFight(Command):
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return
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here.msg_contents("%s starts a fight!" % self.caller)
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# Add a turn handler script to the room, which starts combat.
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here.scripts.add(self.command_handler_class)
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here.scripts.add(self.combat_handler_class)
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class CmdAttack(Command):
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