mirror of
https://github.com/evennia/evennia.git
synced 2025-10-29 03:12:08 +00:00
84 lines
3.1 KiB
Docker
84 lines
3.1 KiB
Docker
#####
|
|
# Base docker image for running Evennia-based games in a container.
|
|
#
|
|
# Install:
|
|
# install `docker` (https://docker.com)
|
|
#
|
|
# Usage:
|
|
# cd to a folder where you want your game data to be (or where it already is).
|
|
#
|
|
# docker run -it --rm -p 4000:4000 -p 4001:4001 -p 4002:4002 -v $PWD:/usr/src/game evennia/evennia
|
|
#
|
|
# (If your OS does not support $PWD, replace it with the full path to your current
|
|
# folder).
|
|
#
|
|
# You will end up in a shell where the `evennia` command is available. From here you
|
|
# can initialize and/or run the game normally. Use Ctrl-D to exit the evennia docker container.
|
|
# For more info see: https://github.com/evennia/evennia/wiki/Getting-Started#quick-start
|
|
#
|
|
# You can also start evennia directly by passing arguments to the folder:
|
|
#
|
|
# docker run -it --rm -p 4000:4000 -p 4001:4001 -p 4002:4002 -v $PWD:/usr/src/game evennia/evennia evennia start -l
|
|
#
|
|
# This will start Evennia running as the core process of the container. Note that you *must* use -l
|
|
# or one of the foreground modes (like evennia ipstart), since otherwise the container will immediately
|
|
# die because of having no foreground process.
|
|
#
|
|
# The evennia/evennia base image is found on DockerHub and can also be used
|
|
# as a base for creating your own custom containerized Evennia game. For more
|
|
# info, see https://evennia.com/docs/latest/Setup/Installation-Docker
|
|
#
|
|
FROM python:3.11-alpine
|
|
|
|
LABEL maintainer="https://www.evennia.com"
|
|
|
|
# install compilation environment
|
|
RUN apk update && apk add --no-cache bash gcc jpeg-dev musl-dev procps \
|
|
libffi-dev openssl-dev zlib-dev gettext \
|
|
g++ gfortran python3-dev cmake openblas-dev
|
|
|
|
# add the files required for pip installation
|
|
COPY ./pyproject.toml /usr/src/evennia/
|
|
COPY ./setup.py /usr/src/evennia/
|
|
COPY ./bin /usr/src/evennia/bin/
|
|
|
|
# install dependencies
|
|
RUN pip install --no-cache-dir --upgrade pip && \
|
|
pip install --no-cache-dir cryptography pyasn1 service_identity && \
|
|
pip install --no-cache-dir -e /usr/src/evennia --trusted-host pypi.python.org && \
|
|
pip install --no-cache-dir evennia[extra]
|
|
|
|
# add the project source; this should always be done after all
|
|
# expensive operations have completed to avoid prematurely
|
|
# invalidating the build cache.
|
|
COPY . /usr/src/evennia
|
|
|
|
# add the game source when rebuilding a new docker image from inside
|
|
# a game dir
|
|
ONBUILD COPY . /usr/src/game
|
|
|
|
# make the game source hierarchy persistent with a named volume.
|
|
# mount on-disk game location here when using the container
|
|
# to just get an evennia environment.
|
|
VOLUME /usr/src/game
|
|
|
|
# set the working directory
|
|
WORKDIR /usr/src/game
|
|
|
|
# set bash prompt and pythonpath to evennia lib
|
|
ENV PS1 "evennia|docker \w $ "
|
|
ENV PYTHONPATH /usr/src/evennia
|
|
|
|
# create and switch to a non-root user for runtime security
|
|
# -D - do not set a password
|
|
# -H - do not create a home directory
|
|
# -s /bin/false - set login shell to /bin/false
|
|
# RUN adduser -D -H -s /bin/false evennia
|
|
# USER evennia
|
|
|
|
# startup a shell when we start the container
|
|
ENTRYPOINT ["/usr/src/evennia/bin/unix/evennia-docker-start.sh"]
|
|
|
|
# expose the telnet, webserver and websocket client ports
|
|
EXPOSE 4000 4001 4002
|