Tom Englund dd28351a61
hyprtrails: move to gles3 and new uniform caching in hyprland (#406)
* hyprtrails: move to gles3 shadering

now that we use gles3 in hyprland, move over the shader to gles3 in
hyprtrails too.

* hyprtrails: move shader usage to the new caching

move the shader usage to the new caching functions and members.
2025-06-26 19:26:25 +02:00
..
2024-05-05 16:36:13 +03:00
2024-05-05 16:36:13 +03:00
2025-05-09 18:09:02 +02:00
2024-12-22 16:33:12 +00:00
2023-11-04 00:45:35 +00:00
2025-05-06 03:57:20 +02:00
2024-12-22 16:33:12 +00:00

hyprtrails

A neat, but useless plugin to add trails behind windows:

https://github.com/hyprwm/hyprland-plugins/assets/43317083/6c31b839-92cd-4510-bb12-110d77dd5b44

Maybe isn't the most efficient. The curve-related settings are only for advanced users. Be warned they incredibly impact performance.

Only setting you may want to change:

plugin {
    hyprtrails {
        color = rgba(ffaa00ff)
    }
}