Commit Graph

1002 Commits

Author SHA1 Message Date
4661e74b5e Fix: remove "dynamic" TWM (#6193)
related to https://github.com/i3/i3.github.io/issues/137
2024-08-05 18:23:55 +02:00
05feaecf8a Remove v3 to v4 automatic migration logic (#6144)
Closes https://github.com/i3/i3/issues/6131
2024-07-09 18:03:57 +00:00
be840af45c tiling_drag: Allow swapping containers (#6084)
This was originally mentioned in #3085 but left for a future PR.

One of the noticeable limitations is that pressing the modifier while
the drag is already initiated, will not swap the containers but instead
cancel the drag. This is because of how `drag_pointer()` is written and
would be quite an involved case to handle it.
2024-07-04 21:44:41 +02:00
1ee963ede9 Fix crash with focus output and scratchpad (#6079)
The crash was brought up in a comment in
https://github.com/i3/i3/discussions/6076#discussioncomment-9536969

The cause is that the command criteria are matching a window in the
scratchpad. In that case, the assertion in get_output_for_con() fails.
That happens because there is no `Output` for the `Con` output of a
scratchpad window.

I've decided to *not* remove the offending assertion but rather rely on
the caller not using the function with internal containers. My reasoning
is:
1. If get_output_for_con can return NULL then the caller will either
segfault (which is worse) or needs to check the return for NULL.
2. The case where the return can be NULL is already known, it happens
for internal containers.
3. Therefore, the caller should already prevent the situation with a
call to con_is_internal(). Thus, the `assert`ion can remain.

There is also the potential fix of con_get_workspace returning some
arbitrary output (e.g. first in the list or currently focused one)
instead of NULL. This can lead to more tricky to catch bugs.
2024-06-03 17:00:47 +02:00
1993b7e318 Add popup_during_fullscreen all option 2024-05-20 21:26:27 +02:00
230147c815 smart_borders: Deprecate option (#5889)
This had pretty much identical behaviour to hide_edge_borders which made
it confusing. The `hide_edge_borders smart_no_gaps` implementation has an extra check
which fixes #5406.
2024-01-30 08:53:32 +01:00
b660d6a902 Add support for _NET_WM_STATE_MAXIMIZED_{HORZ, VERT} (#5840)
If a window occupies the entirety of its workspace vertically and/or horizontally, pass it the _NET_WM_STATE_MAXIMIZED_{HORZ, VERT} atoms. This helps applications like Google Chrome draw the tab bar correctly and handle tab clicks correctly (see https://crbug.com/1495853).

This change is based on work from @yshui in #2380.
2024-01-22 20:34:40 +01:00
d6e2a38b5c Share graphics context globally (#4376)
Instead of creating a graphics context for every surface_t, this commit
adds a cache that allows to "remember" up to two GCs. Thus, the code
uses less GCs. When a GC from the cache can be used, this also gets rid
of a round-trip to the X11 server. Both of these are tiny, insignificant
savings, but so what?

Since GCs are per-depth, this code needs access to get_visual_depth().
To avoid a code duplication, this function is moved to libi3.

Fixes: https://github.com/i3/i3/issues/3478
Signed-off-by: Uli Schlachter <psychon@znc.in>
2023-07-22 10:24:13 +02:00
ba1f40f45f i3bar: Add protocol for workspace buttons
Closes #3818 (parent issue)
Fixes #1808
Fixes #2333
Fixes #2617
Fixes #3548
2023-01-22 18:59:58 +01:00
c52f13900d Add focus workspace command 2023-01-22 18:33:23 +01:00
d5c8319b6c Add "mode" field in binding event
This does *not* go in the binding object to reflect the same hierarchy
of the config file: a mode is a collection of bindings.

Fixes #5323
2022-12-14 13:23:12 +01:00
029cb8af19 Use mask to determine workspace gaps assignments (#5283)
Fixes #5282
2022-11-13 16:03:58 +01:00
96614a2f32 apply updated workspace gap assignments after reload (#5279)
Fixes https://github.com/i3/i3/issues/5257
2022-11-12 17:32:30 +01:00
d130126204 gaps: fix inner gaps for stacked/tabbed containers in splith/splitv (#5275)
Fixes https://github.com/i3/i3/issues/5261
2022-11-12 14:08:13 +01:00
d26ddcbfe5 draw leaf window decorations on ->frame instead of ->parent->frame
related to https://github.com/i3/i3/issues/3724
fixes https://github.com/i3/i3/issues/1966
2022-11-05 15:58:15 +01:00
3f400b8ad0 move gaps-specific logic out of con.c and render.c into gaps.c 2022-11-01 17:55:46 +01:00
9ac027234b refactor render_con() global parameter into should_inset_con()
This bundles the logic all in one place and thereby makes it a little easier to
understand.
2022-11-01 17:55:46 +01:00
b825dc124a Merge gaps support as-is
This code was copied over unmodified from https://github.com/Airblader/i3-gaps.

I have split out the differences between i3-gaps and i3 into three areas:
1. Gaps
2. i3bar height
3. rgba colors
2022-11-01 17:55:46 +01:00
0b89d4b2a7 implement bar { padding } config directive
related to https://github.com/i3/i3/issues/3724
related to https://github.com/i3/i3/pull/4288
fixes https://github.com/i3/i3/issues/3721
2022-10-30 22:22:08 +01:00
c45342e74f Merge support for the bar { height } option as-is from i3-gaps
related to https://github.com/i3/i3/issues/3724
related to https://github.com/i3/i3/issues/3721

In a follow-up commit, we can evolve this into the padding directive as
discussed on issue #3721.
2022-10-30 22:22:08 +01:00
5e759ed424 tiling drag: only start when there are drop targets (#5213)
This prevents potentially confusing drag & drop on fullscreen containers and
only-containers on workspaces.

fixes https://github.com/i3/i3/issues/5184
2022-10-18 22:10:03 +02:00
55d400b17d make tiling drag configurable
fixes https://github.com/i3/i3/issues/5155
2022-10-16 18:21:08 +02:00
2ba393f084 tiling drag: left-click needs threshold, mod-click doesn’t
related to https://github.com/i3/i3/issues/5155
2022-10-16 18:21:08 +02:00
f6097d4a37 Motif hints: Respect maximum border style configuration set by user
Context:
Motif hints [1] allow applications to request specific window manager
frame decorations. Most applications like alacritty, chromium, and
godot, use the hints as a binary flag, setting or un-setting
`MWM_DECOR_ALL`.
Previously [2], we had disallowed applications to set the "normal"
border style through motif hints. This effectively meant that users that
had set `default_border pixel` would not see applications spawning with
normal decorations [3].
However, that meant that applications like godot [4] could not toggle
their border between none and normal so the behaviour changed with
v4.21 [5].
That change however also allowed applications to override the default
none/pixel border style the user set. For example, alacritty can be
configured to either have all or no decorations [6] and they always set
the motif hint on startup, completely overriding i3 user's preference:
1. If decorations are disabled with alacritty's config then they will
   override `default_border normal` and no title will be used.
2. If decorations are enabled (also the default behavior) with
   alacritty's config then they will override `default_border pixel` and
   a title will be used.

This patch redefines how we interpret motif hints. When a client sets
`MWM_DECOR_ALL`, we interpret it as "the maximum decoration the user has
allowed for this window". I.e., if a client was all decorations and the
user expects the window to not have a title, we don't include the title
in "all" decorations.

The user's preference is determined by these:
1. For new tiling windows, as set by `default_border`
2. For new floating windows, as set by `default_floating_border`
3. For all windows that the user runs the `border` command, whatever is
   the result of that command for that window.
Example:
- User opens new tiling window with `default_border pixel` => maximum
  decoration = PIXEL
- Window requests all/title decorations => i3 enforces the user maximum
  decoration, PIXEL (no change)
- Window requests no decorations => i3 accepts it and sets border to
  NONE, maximum decoration remains PIXEL
- User toggles the border, next style is NORMAL => maximum decoration is
  now NORMAL
- Window requests no decorations => i3 accepts it and sets border to
  NONE
- Window requests all/title decorations => i3 accepts it and sets the
  maximum border, NORMAL
- User toggles the border, next style is NONE => maximum decoration is
  now NONE
- Window requests all/title decorations => i3 enforces the user maximum
  decoration, NONE (no change)

With this, we will still allow behaviour where windows can toggle their
border style with motif hints [4][7].

Reference/footnotes:
[1]: https://linux.die.net/man/3/vendorshell
[2]: https://github.com/i3/i3/pull/2386
[3]: Notice how there is apparently a gap because `default border none`
settings would not be respected if an application wanted just "border"
decorations but this was never reported, probably because of the rare
conjunction of applications requesting that and users defaulting to none
borders.
[4]: https://github.com/godotengine/godot/issues/40037
[5]: https://github.com/i3/i3/pull/5135
[6]: Set by an underlying library here:
fafdedfb7d/src/platform_impl/linux/x11/util/hint.rs (L113-L142)
called by alactitty here:
4ddb608563/alacritty/src/display/window.rs (L341)
[7]: https://github.com/i3/i3/issues/3678

Closes #3678
Fixes #5149
2022-09-24 20:46:47 +02:00
eddced6b45 Order border_style_t enum according to amount of decoration
The only place where this matters is with command `border toggle` which
cycles through them. Luckily, the behaviour does not change because the
order is the same with the new enum.
2022-09-24 20:46:47 +02:00
8252144cc3 motif: restore BS_NORMAL correctly (#5135)
motif hints: restore BS_NORMAL correctly
2022-09-19 20:12:15 +02:00
ebcd1d43ea Allow dragging tiled windows with the mouse. (#3085)
Fixes #2643

Inner drop region behaves like move to mark.
The outer region is close to the edge (currently 30px from the edge).
This will place the container as a sibling in the given direction within
the parent container. If the move direction goes against the orientation
of the parent container, tree_move() is called.

Contributors:
Co-authored-by: Orestis Floros <orestisflo@gmail.com>
See #3085
- Inner drop region behaves like move to mark
- Handle workspaces
- Fix crash when target closes
- Initiate tiling drag from titlebar
- Hide indicator until container is dragged outside of original position
- Calculate outer_threshold using percentages instead of fixed pixel
values
- Emit 'move' event properly
- Don't focus previously unfocused containers
- Use tree_split() on different orientation
- Fix redundant split containers
- DT_PARENT
- Readability & optimizations
- Limit parent threshold by render_deco_height()
- Tests
- Fullscreen container handling
- Initiate drag from title bar
- Fix issue of EnterNotify events still triggering after drag_callback
  is called
- Include decorations for drop target calculation

Co-authored-by: Michael Forster <email@michael-forster.de>
See #2178
- Original implementation of tiling drag + indicator window
> A container can be dragged by the title bar to one of the four sides
> of another container. That container will then be split either
> horizontally or vertically.

Co-authored-by: Tony Crisci <tony@dubstepdish.com>
See #2653
- Original implementation of outer/inner drop region indicator:
> There are two drop regions per direction.
>
> The inner region is closer to the center of the window. Dropping on
> this region will split the target container and put the container
> within the split at the given direction beside the target container.
>
> The outer region is close to the edge (currently 30px from the edge).
> This will place the container as a sibling in the given direction within
> the parent container.
>
> Dropping into the outer region moves the con beside the target. If the
> move direction goes against the orientation of the parent container, the
> con moves out of the row.
- Fix crash: Ignore containers without a managed window (eg i3bar)
2022-07-28 12:03:16 +02:00
6ab64aa5b7 Fix typos (#4989) 2022-06-01 09:49:05 +02:00
41cd852f2f Fix typo in comment (#4936)
* Fix typo in comment

* Fix other typo in comment
2022-03-28 10:14:52 +02:00
c822eff1bf Remove Xlib references (#4845)
* remove Xlib import from i3bar

* remove unused Xlib declarations
2022-02-10 10:25:20 +01:00
70288d7b68 Merge pull request #4710 from pstray/title_window_icon-toggle
Implement title_window_icon toggle
2021-12-11 14:33:23 +01:00
813336e068 Implement title_window_icon toggle
A feature described in i3/i3#4709
2021-12-11 14:20:07 +01:00
a4ac843cca Remove outdated //-style commented-out code
This makes the whole code-base have zero changes with clang-format
(v13).
2021-12-06 22:14:41 +01:00
6c7efc4de8 Switch from pcre to pcre2 (#4684)
The issue at [0] was opened and I just took a stab at it. I have no
prior experience with pcre and pcre2, but using [1,2] I hacked together
something that seems to work. Next, Michael told me to turn that
patch/hack into a PR, so here we are.

The dependency in meson.build now uses version:'>=10', but this is more
a random guess than actual knowledge.

There was a while loop in regex_new() that dealt with an error when pcre
was not compiled with UTF-8 support. This loop uses a magic constant of
32 for the error code. I just dropped this loop, because I was just
writing a hack and did not intend to turn this into a PR. Also, a quick "grep
32 /usr/include/pcre.h" does not find anything useful, so... *shrug*

pcre_study() was removed without replacement, so the corresponding code
is also simply removed.

Testing done: The test suite passes for me. YMMV.

[0]: https://github.com/i3/i3/issues/4682
[1]: https://www.pcre.org/current/doc/html/pcre2api.html
[2]: https://www.pcre.org/current/doc/html/pcre2demo.html

Signed-off-by: Uli Schlachter <psychon@znc.in>
Fixes: https://github.com/i3/i3/issues/4682
2021-11-29 18:20:54 +01:00
e1d3e6b2f6 Fix transient_for endless loop
Other approaches would be:
- Slow/fast pointer technique.
- Using a set/associative map to save 'seen' nodes. i3 does not have
  such data structure.

Counting the total amount of windows is the simpler to implement.

I've also extracted the logic in a function and re-used it in render.c.

Fixes #4404
2021-11-11 20:29:02 +01:00
f36050b303 Add title tab color
Fixes #4575
2021-11-05 15:19:18 +01:00
445cea8e3a Do not replace existing IPC socket (#4638)
Imagine you are a happy i3 user and want to also write patches for i3.
You use "Xephyr :1" to get another X11 server and then start your newly
build i3 in it with "DISPLAY=:1 ./i3". You test your changes and
everything seems fine. You are happy. Later that day, you try to log
out, but the $mod+Shift+e key binding from the default config no longer
works. i3-msg cannot connect to the IPC socket because "No such file or
directory". What is going on?

The problem boils down to $I3SOCK having something like two meanings.
When i3 starts, it sets the environment variable $I3SOCK to the path of
its IPC socket. That way, any process started from i3 inherits this and
i3-msg knows how to talk to i3. However, when this variable is already
set when i3 starts, then i3 will replace the existing socket. Thus, in
the earlier experiments, the "separate i3" that was used for
experimenting stole the "main i3"'s socket and replaced it with its own.
When it exited, it deleted that socket.

This commit adds half a work around to this problem: When creating the
IPC socket, i3 will now first try to connect() to the socket. If this
succeeds, it will complain and refuse to use this socket. If the
connect() call fails, it will proceed as usual and create the socket.

Note that trying to connect() to a socket that no process listens on
will fail. Thus, this new code only really "triggers" when some process
is actively listening on this socket and accepting connections.

Example output for when the socket is already in use:

$ I3SOCK=/tmp/sdfdsf DISPLAY=:2 ./i3
31.10.2021 17:03:55 - [libi3] ERROR: Refusing to create UNIX socket at /tmp/sdfdsf: Socket is already in use
31.10.2021 17:03:55 - ERROR: Could not create the IPC socket, IPC disabled

This commit sadly only provides part of the solution. i3 will still
delete the socket when shutting down, even if it failed to create the
IPC socket. Thus, the ipc socket will still break, but now only later.
This will be fixed separately.

First-step-towards-fixing: https://github.com/i3/i3/issues/4381
Signed-off-by: Uli Schlachter <psychon@znc.in>
2021-11-04 17:22:22 +01:00
e4a3f6e4cd portability: add missing headers
libi3.h defins a macors with the default modes to create a directory.
Those modes are defined in sys/stat.h, so include the necessary header
2021-11-02 10:43:27 +01:00
535da94536 GET_CONFIG: add raw/variable-processed contents of all config files (#4528)
We do this by adding to included_files as i3 processes the configs.

This should allow for easy debugging, without having to change how i3 processes
config files.

related to #4192
2021-09-22 08:54:37 +02:00
7b6e864823 Implement support for the WM_Sn selection (#4374)
Closes #536

When the WM_Sn selection is already owned at startup, this now either
errors out or waits for the old selection owner to exit.
2021-08-28 01:01:38 +02:00
3a818c0f20 Implement 'all' matching criterion
This criterion matches all open windows, as a more readable (and
correct) version of the 'class=".*"' criterion (more correct because
it'll also match windows which don't have WM_CLASS set yet).
2021-07-24 22:18:58 +03:00
abbf6a85d7 Implement showing window icons in titlebar (#4439)
This feature defaults to off, and can be turned on for individual windows,
or (with for_window) for all new windows. See the userguide change.

This commit is partially based on work by:

• Marius Muja
• mickael9
• Esteve Varela Colominas
• Bernardo Menicagli
2021-06-13 08:35:52 +02:00
eaa5e636f9 Implement include config directive (#4420)
The implementation uses wordexp(3) just like sway:
https://github.com/i3/i3/issues/1197#issuecomment-226844106

Thanks to jajm for their implementation at
bb55709d0a

This required refactoring the config parser to be re-entrant
(no more global state) and to return an error instead of dying.

In case a file cannot be opened, i3 reports an error but proceeds with the
remaining configuration.

Key bindings can be overwritten or removed using the new --remove flag of the
bindsym/bindcode directive.

All files that were successfully included are displayed in i3 --moreversion.

One caveat is i3 config file variable expansion, see the note in the userguide.

fixes #4192
2021-06-02 21:01:43 +02:00
60542da091 Do not "set" the wallpaper during startup (#4373)
"Set" the wallpaper during startup only sometimes

Since commit 4f5e0e7, i3 would take a screenshot and set that as the
background pixmap of the root window during startup. This is the easy
part of setting a proper X11 wallpaper.

The code in question was added because something either set the
background pixmap of the root window to NONE or the X11 server was
started with "-background none". This is apparently done by default by
e.g. gdm to avoid some flickering while the X11 server starts up.

This commit makes this code conditional: Only when no wallpaper is
detected is a screenshot taken.

Since I could not find any way to query the background of a window, a
more direct approach is taken to detect this situation: First, we find
some part of the root window that is not currently covered. Then we open
a white window there, close it again and grab a screenshot. If a
wallpaper is set, the X11 server will draw this wallpaper after the
window is closed and something else will be visible in the screenshot.

However, the wallpaper could have a white pixel at the tested position.
Thus, this procedure is repeated with a black window.

Only when this procedure produces two different pixel values is a
screenshot taken and set as the wallpaper.

Fixes: https://github.com/i3/i3/issues/4371
Fixes: https://github.com/i3/i3/issues/2869
Signed-off-by: Uli Schlachter <psychon@znc.in>
2021-05-20 21:37:35 +02:00
f8bc7052ea Remove unused member from surface_t
Signed-off-by: Uli Schlachter <psychon@znc.in>
2021-03-06 09:27:15 +01:00
b23c8875f7 font: Get rid of temporary cairo surface
i3 actually manages to have two different cairo surfaces referring to
the same drawable. One comes from the code in draw_util. The second is
temporarily created while rendering text via draw_text(). No idea how
well cairo handles this case.

This commit instead changes the code to pass the already existing cairo
surface from the caller through.

This might or might not fix https://github.com/i3/i3/pull/4357. My
thinking here is that cairo now knows the actual size of the drawable
and thus does not clip the drawing to a smaller size.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2021-03-05 11:37:03 +01:00
8d645d0de6 Remove draw_text_ascii()
This function is unused since commit fa488d721d from 2017.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2021-03-05 11:36:09 +01:00
8ff8db3c36 Accept multiple outputs in move container|workspace to output
Fixes #4337
2021-02-06 11:00:16 +01:00
32c10a19f2 Add "machine" criterion to match WM_CLIENT_MACHINE
Closes #3981

Add "%machine" title_format placeholder
Add "machine" to the IPC and layout saving/restoring
2021-01-28 12:52:10 +01:00
dcd6079c9b i3-dump-log -f: switch from pthreads to UNIX sockets
fixes #4117
2021-01-20 21:40:24 +01:00