mirror of
https://github.com/littlefs-project/littlefs.git
synced 2025-10-29 19:47:49 +00:00
Added documentation over the underlying design
This commit is contained in:
parent
69294ac418
commit
d2bf2bbc72
973
DESIGN.md
Normal file
973
DESIGN.md
Normal file
@ -0,0 +1,973 @@
|
||||
## The design of the little filesystem
|
||||
|
||||
The littlefs is a little fail-safe filesystem designed for embedded systems.
|
||||
|
||||
```
|
||||
| | | .---._____
|
||||
.-----. | |
|
||||
--|o |---| littlefs |
|
||||
--| |---| |
|
||||
'-----' '----------'
|
||||
| | |
|
||||
```
|
||||
|
||||
For a bit of backstory, the littlefs was developed with the goal of learning
|
||||
more about filesystem design by tackling the relative unsolved problem of
|
||||
managing a robust filesystem resilient to power loss on devices
|
||||
with limited RAM and ROM.
|
||||
|
||||
The embedded systems the littlefs is targeting are usually 32bit
|
||||
microcontrollers with around 32Kbytes of RAM and 512Kbytes of ROM. These are
|
||||
often paired with SPI NOR flash chips with about 4Mbytes of flash storage.
|
||||
|
||||
Flash itself is a very interesting piece of technology with quite a bit of
|
||||
nuance. Unlike most other forms of storage, writing to flash requires two
|
||||
operations: erasing and programming. The programming operation is relatively
|
||||
cheap, and can be very granular. For NOR flash specifically, byte-level
|
||||
programs are quite common. Erasing, however, requires an expensive operation
|
||||
that forces the state of large blocks of memory to reset in a destructive
|
||||
reaction that gives flash its name. The [Wikipedia entry](https://en.wikipedia.org/wiki/Flash_memory)
|
||||
has more information if you are interesting in how this works.
|
||||
|
||||
This leaves us with an interesting set of limitations that can be simplified
|
||||
to three strong requirements:
|
||||
|
||||
1. **Fail-safe** - This is actually the main goal of the littlefs and the focus
|
||||
of this project. Embedded systems are usually designed without a shutdown
|
||||
routine and a notable lack of user interface for recovery, so filesystems
|
||||
targeting embedded systems should be prepared to lose power an any given
|
||||
time.
|
||||
|
||||
Despite this state of things, there are very few embedded filesystems that
|
||||
handle power loss in a reasonable manner, and can become corrupted if the
|
||||
user is unlucky enough.
|
||||
|
||||
2. **Wear awareness** - Due to the destructive nature of flash, most flash
|
||||
chips have a limited number of erase cycles, usually in the order of around
|
||||
100,000 erases per block for NOR flash. Filesystems that don't take wear
|
||||
into account can easily burn through blocks used to store frequently updated
|
||||
metadata.
|
||||
|
||||
Consider the [FAT filesystem](https://en.wikipedia.org/wiki/Design_of_the_FAT_file_system),
|
||||
which stores a file allocation table (FAT) at a specific offset from the
|
||||
beginning of disk. Every block allocation will update this table, and after
|
||||
100,000 updates, the block will likely go bad, rendering the filesystem
|
||||
unusable even if there are many more erase cycles available on the storage.
|
||||
|
||||
3. **Bounded RAM/ROM** - Even with the design difficulties presented by the
|
||||
previous two limitations, we have already seen several flash filesystems
|
||||
developed on PCs that handle power loss just fine, such as the
|
||||
logging filesystems. However, these filesystems take advantage of the
|
||||
relatively cheap access to RAM, and use some rather... opportunistic...
|
||||
techniques, such as reconstructing the entire directory structure in RAM.
|
||||
These operations make perfect sense when the filesystem's only concern is
|
||||
erase cycles, but the idea is a bit silly on embedded systems.
|
||||
|
||||
To cater to embedded systems, the littlefs has the simple limitation of
|
||||
using only a bounded amount of RAM and ROM. That is, no matter what is
|
||||
written to the filesystem, and no matter how large the underlying storage
|
||||
is, the littlefs will always use the same amount of RAM and ROM. This
|
||||
presents a very unique challenge, and makes presumably simple operations,
|
||||
such as iterating through the directory tree, surprisingly difficult.
|
||||
|
||||
## Existing designs?
|
||||
|
||||
There are of course, many different existing filesystem. Heres a very rough
|
||||
summary of the general ideas behind some of them.
|
||||
|
||||
Most of the existing filesystems fall into the one big category of filesystem
|
||||
designed in the early days of spinny magnet disks. While there is a vast amount
|
||||
of interesting technology and ideas in this area, the nature of spinny magnet
|
||||
disks encourage properties such as grouping writes near each other, that don't
|
||||
make as much sense on recent storage types. For instance, on flash, write
|
||||
locality is not as important and can actually increase wear destructively.
|
||||
|
||||
One of the most popular designs for flash filesystems is called the
|
||||
[logging filesystem](https://en.wikipedia.org/wiki/Log-structured_file_system).
|
||||
The flash filesystems [jffs](https://en.wikipedia.org/wiki/JFFS)
|
||||
and [yaffs](https://en.wikipedia.org/wiki/YAFFS) are good examples. In
|
||||
logging filesystem, data is not store in a data structure on disk, but instead
|
||||
the changes to the files are stored on disk. This has several neat advantages,
|
||||
such as the fact that the data is written in a cyclic log format naturally
|
||||
wear levels as a side effect. And, with a bit of error detection, the entire
|
||||
filesystem can easily be designed to be resilient to power loss. The
|
||||
journalling component of most modern day filesystems is actually a reduced
|
||||
form of a logging filesystem. However, logging filesystems have a difficulty
|
||||
scaling as the size of storage increases. And most filesystems compensate by
|
||||
caching large parts of the filesystem in RAM, a strategy that is unavailable
|
||||
for embedded systems.
|
||||
|
||||
Another interesting filesystem design technique that the littlefs borrows the
|
||||
most from, is the [copy-on-write (COW)](https://en.wikipedia.org/wiki/Copy-on-write).
|
||||
A good example of this is the [btrfs](https://en.wikipedia.org/wiki/Btrfs)
|
||||
filesystem. COW filesystems can easily recover from corrupted blocks and have
|
||||
natural protection against power loss. However, if they are not designed with
|
||||
wear in mind, a COW filesystem could unintentionally wear down the root block
|
||||
where the COW data structures are synchronized.
|
||||
|
||||
## Metadata pairs
|
||||
|
||||
The core piece of technology that provides the backbone for the littlefs is
|
||||
the concept of metadata pairs. The key idea here, is that any metadata that
|
||||
needs to be updated atomically is stored on a pair of blocks tagged with
|
||||
a revision count and checksum. Every update alternates between these two
|
||||
pairs, so that at any time there is always a backup containing the previous
|
||||
state of the metadata.
|
||||
|
||||
Consider a small example where each metadata pair has a revision count,
|
||||
a number as data, and the xor of the block as a quick checksum. If
|
||||
we update the data to a value of 9, and then to a value of 5, here is
|
||||
what the pair of blocks may look like after each update:
|
||||
```
|
||||
block 1 block 2 block 1 block 2 block 1 block 2
|
||||
.---------.---------. .---------.---------. .---------.---------.
|
||||
| rev: 1 | rev: 0 | | rev: 1 | rev: 2 | | rev: 3 | rev: 2 |
|
||||
| data: 3 | data: 0 | -> | data: 3 | data: 9 | -> | data: 5 | data: 9 |
|
||||
| xor: 2 | xor: 0 | | xor: 2 | xor: 11 | | xor: 6 | xor: 11 |
|
||||
'---------'---------' '---------'---------' '---------'---------'
|
||||
let data = 9 let data = 5
|
||||
```
|
||||
|
||||
After each update, we can find the most up to date value of data by looking
|
||||
at the revision count.
|
||||
|
||||
Now consider what the blocks may look like if we suddenly loss power while
|
||||
changing the value of data to 5:
|
||||
```
|
||||
block 1 block 2 block 1 block 2 block 1 block 2
|
||||
.---------.---------. .---------.---------. .---------.---------.
|
||||
| rev: 1 | rev: 0 | | rev: 1 | rev: 2 | | rev: 3 | rev: 2 |
|
||||
| data: 3 | data: 0 | -> | data: 3 | data: 9 | -x | data: 3 | data: 9 |
|
||||
| xor: 2 | xor: 0 | | xor: 2 | xor: 11 | | xor: 2 | xor: 11 |
|
||||
'---------'---------' '---------'---------' '---------'---------'
|
||||
let data = 9 let data = 5
|
||||
powerloss!!!
|
||||
```
|
||||
|
||||
In this case, block 1 was partially written with a new revision count, but
|
||||
the littlefs hadn't made it to updating the value of data. However, if we
|
||||
check our checksum we notice that block 1 was corrupted. So we fall back to
|
||||
block 2 and use the value 9.
|
||||
|
||||
Using this concept, the littlefs is able to update metadata blocks atomically.
|
||||
There are a few other tweaks, such as using a 32bit crc and using sequence
|
||||
arithmetic to handle revision count overflow, but the basic concept
|
||||
is the same. These metadata pairs define the backbone of the littlefs, and the
|
||||
rest of the filesystem is built on top of these atomic updates.
|
||||
|
||||
## Files
|
||||
|
||||
Now, the metadata pairs do come with some drawbacks. Most notably, each pair
|
||||
requires two blocks for each block of data. I'm sure users would be very
|
||||
unhappy if their storage was suddenly cut in half! Instead of storing
|
||||
everything in these metadata blocks, the littlefs uses a COW data structure
|
||||
for files which is in turn pointed to by a metadata block. When
|
||||
we update a file, we create a copies of any blocks that are modified until
|
||||
the metadata blocks are updated with the new copy. Once the metadata block
|
||||
points to the new copy, we deallocate the old blocks that are no longer in use.
|
||||
|
||||
Here is what updating a one-block file may look like:
|
||||
```
|
||||
block 1 block 2 block 1 block 2 block 1 block 2
|
||||
.---------.---------. .---------.---------. .---------.---------.
|
||||
| rev: 1 | rev: 0 | | rev: 1 | rev: 0 | | rev: 1 | rev: 2 |
|
||||
| file: 4 | file: 0 | -> | file: 4 | file: 0 | -> | file: 4 | file: 5 |
|
||||
| xor: 5 | xor: 0 | | xor: 5 | xor: 0 | | xor: 5 | xor: 7 |
|
||||
'---------'---------' '---------'---------' '---------'---------'
|
||||
| | |
|
||||
v v v
|
||||
block 4 block 4 block 5 block 4 block 5
|
||||
.--------. .--------. .--------. .--------. .--------.
|
||||
| old | | old | | new | | old | | new |
|
||||
| data | | data | | data | | data | | data |
|
||||
| | | | | | | | | |
|
||||
'--------' '--------' '--------' '--------' '--------'
|
||||
update data in file update metadata pair
|
||||
```
|
||||
|
||||
It doesn't matter if we lose power while writing block 5 with the new data,
|
||||
since the old data remains unmodified in block 4. This example also
|
||||
highlights how the atomic updates of the metadata blockss provide a
|
||||
synchronization barrier for the rest of the littlefs.
|
||||
|
||||
At this point, it may look like we are wasting an awfully large amount
|
||||
of space on the metadata. Just looking at that example, we are using
|
||||
three blocks to represent a file that fits comfortably in one! So instead
|
||||
of giving each file a metadata pair, we actually store the metadata for
|
||||
all files contained in a single directory in a single metadata block.
|
||||
|
||||
Now we could just leave files here, copying the entire file on write
|
||||
provides the synchronization without the duplicated memory requirements
|
||||
of the metadata blocks. However, we can do a bit better.
|
||||
|
||||
## CTZ linked-lists
|
||||
|
||||
There are many different data structures for representing the actual
|
||||
files in filesystems. Of these, the littlefs uses a rather unique [COW](https://upload.wikimedia.org/wikipedia/commons/0/0c/Cow_female_black_white.jpg)
|
||||
data structure that allows the filesystem to reuse unmodified parts of the
|
||||
file without additional metadata pairs.
|
||||
|
||||
First lets consider storing files in a simple linked-list. What happens when
|
||||
append a block? We have to change the last block in the linked-list to point
|
||||
to this new block, which means we have to copy out the last block, and change
|
||||
the second-to-last block, and then the third-to-last, and so on until we've
|
||||
copied out the entire file.
|
||||
|
||||
```
|
||||
Exhibit A: A linked-list
|
||||
.--------. .--------. .--------. .--------. .--------. .--------.
|
||||
| data 0 |->| data 1 |->| data 2 |->| data 4 |->| data 5 |->| data 6 |
|
||||
| | | | | | | | | | | |
|
||||
| | | | | | | | | | | |
|
||||
'--------' '--------' '--------' '--------' '--------' '--------'
|
||||
```
|
||||
|
||||
To get around this, the littlefs, at its heart, stores files backwards. Each
|
||||
block points to its predecessor, with the first block containing no pointers.
|
||||
If you think about this, it makes a bit of sense. Appending blocks just point
|
||||
to their predecessor and no other blocks need to be updated. If we update
|
||||
a block in the middle, we will need to copy out the blocks that follow,
|
||||
but can reuse the blocks before the modified block. Since most file operations
|
||||
either reset the file each write or append to files, this design avoids
|
||||
copying the file in the most common cases.
|
||||
|
||||
```
|
||||
Exhibit B: A backwards linked-list
|
||||
.--------. .--------. .--------. .--------. .--------. .--------.
|
||||
| data 0 |<-| data 1 |<-| data 2 |<-| data 4 |<-| data 5 |<-| data 6 |
|
||||
| | | | | | | | | | | |
|
||||
| | | | | | | | | | | |
|
||||
'--------' '--------' '--------' '--------' '--------' '--------'
|
||||
```
|
||||
|
||||
However, a backwards linked-list does come with a rather glaring problem.
|
||||
Iterating over a file _in order_ has a runtime of O(n^2). Gah! A quadratic
|
||||
runtime to just _read_ a file? That's awful. Keep in mind reading files are
|
||||
usually the most common filesystem operation.
|
||||
|
||||
To avoid this problem, the littlefs uses a multilayered linked-list. For
|
||||
every block that is divisible by a power of two, the block contains an
|
||||
additional pointer that points back by that power of two. Another way of
|
||||
thinking about this design is that there are actually many linked-lists
|
||||
threaded together, with each linked-lists skipping an increasing number
|
||||
of blocks. If you're familiar with data-structures, you may have also
|
||||
recognized that this is a deterministic skip-list.
|
||||
|
||||
To find the power of two factors efficiently, we can use the instruction
|
||||
[count trailing zeros (CTZ)](https://en.wikipedia.org/wiki/Count_trailing_zeros),
|
||||
which is where this linked-list's name comes from.
|
||||
|
||||
```
|
||||
Exhibit C: A backwards CTZ linked-list
|
||||
.--------. .--------. .--------. .--------. .--------. .--------.
|
||||
| data 0 |<-| data 1 |<-| data 2 |<-| data 3 |<-| data 4 |<-| data 5 |
|
||||
| |<-| |--| |<-| |--| | | |
|
||||
| |<-| |--| |--| |--| | | |
|
||||
'--------' '--------' '--------' '--------' '--------' '--------'
|
||||
```
|
||||
|
||||
Taking exhibit C for example, here is the path from data block 5 to data
|
||||
block 1. You can see how data block 3 was completely skipped:
|
||||
```
|
||||
.--------. .--------. .--------. .--------. .--------. .--------.
|
||||
| data 0 | | data 1 |<-| data 2 | | data 3 | | data 4 |<-| data 5 |
|
||||
| | | | | |<-| |--| | | |
|
||||
| | | | | | | | | | | |
|
||||
'--------' '--------' '--------' '--------' '--------' '--------'
|
||||
```
|
||||
|
||||
The path to data block 0 is even more quick, requiring only two jumps:
|
||||
```
|
||||
.--------. .--------. .--------. .--------. .--------. .--------.
|
||||
| data 0 | | data 1 | | data 2 | | data 3 | | data 4 |<-| data 5 |
|
||||
| | | | | | | | | | | |
|
||||
| |<-| |--| |--| |--| | | |
|
||||
'--------' '--------' '--------' '--------' '--------' '--------'
|
||||
```
|
||||
|
||||
The CTZ linked-list has quite a few interesting properties. All of the pointers
|
||||
in the block can be found by just knowing the index in the list of the current
|
||||
block, and, with a bit of math, the amortized overhead for the linked-list is
|
||||
only two pointers per block. Most importantly, the CTZ linked-list has a
|
||||
worst case lookup runtime of O(logn), which brings the runtime of reading a
|
||||
file down to O(n logn). Given that the constant runtime is divided by the
|
||||
amount of data we can store in a block, this is pretty reasonable.
|
||||
|
||||
Here is what it might look like to update a file stored with a CTZ linked-list:
|
||||
```
|
||||
block 1 block 2
|
||||
.---------.---------.
|
||||
| rev: 1 | rev: 0 |
|
||||
| file: 6 | file: 0 |
|
||||
| size: 4 | xor: 0 |
|
||||
| xor: 3 | xor: 0 |
|
||||
'---------'---------'
|
||||
|
|
||||
v
|
||||
block 3 block 4 block 5 block 6
|
||||
.--------. .--------. .--------. .--------.
|
||||
| data 0 |<-| data 1 |<-| data 2 |<-| data 3 |
|
||||
| |<-| |--| | | |
|
||||
| | | | | | | |
|
||||
'--------' '--------' '--------' '--------'
|
||||
|
||||
| update data in file
|
||||
v
|
||||
|
||||
block 1 block 2
|
||||
.---------.---------.
|
||||
| rev: 1 | rev: 0 |
|
||||
| file: 6 | file: 0 |
|
||||
| size: 4 | size: 0 |
|
||||
| xor: 3 | xor: 0 |
|
||||
'---------'---------'
|
||||
|
|
||||
v
|
||||
block 3 block 4 block 5 block 6
|
||||
.--------. .--------. .--------. .--------.
|
||||
| data 0 |<-| data 1 |<-| old |<-| old |
|
||||
| |<-| |--| data 2 | | data 3 |
|
||||
| | | | | | | |
|
||||
'--------' '--------' '--------' '--------'
|
||||
^ ^ ^
|
||||
| | | block 7 block 8 block 9 block 10
|
||||
| | | .--------. .--------. .--------. .--------.
|
||||
| | '----| new |<-| new |<-| new |<-| new |
|
||||
| '----------------| data 2 |<-| data 3 |--| data 4 | | data 5 |
|
||||
'------------------| |--| |--| | | |
|
||||
'--------' '--------' '--------' '--------'
|
||||
|
||||
| update metadata pair
|
||||
v
|
||||
|
||||
block 1 block 2
|
||||
.---------.---------.
|
||||
| rev: 1 | rev: 2 |
|
||||
| file: 6 | file: 10|
|
||||
| size: 4 | size: 6 |
|
||||
| xor: 3 | xor: 14 |
|
||||
'---------'---------'
|
||||
|
|
||||
|
|
||||
block 3 block 4 block 5 block 6 |
|
||||
.--------. .--------. .--------. .--------. |
|
||||
| data 0 |<-| data 1 |<-| old |<-| old | |
|
||||
| |<-| |--| data 2 | | data 3 | |
|
||||
| | | | | | | | |
|
||||
'--------' '--------' '--------' '--------' |
|
||||
^ ^ ^ v
|
||||
| | | block 7 block 8 block 9 block 10
|
||||
| | | .--------. .--------. .--------. .--------.
|
||||
| | '----| new |<-| new |<-| new |<-| new |
|
||||
| '----------------| data 2 |<-| data 3 |--| data 4 | | data 5 |
|
||||
'------------------| |--| |--| | | |
|
||||
'--------' '--------' '--------' '--------'
|
||||
```
|
||||
|
||||
## Block allocation
|
||||
|
||||
So those two ideas provide the grounds for the filesystem. The metadata pairs
|
||||
give us directories, and the CTZ linked-lists give us files. But this leaves
|
||||
one big [elephant](https://upload.wikimedia.org/wikipedia/commons/3/37/African_Bush_Elephant.jpg)
|
||||
of a question. How do we get those blocks in the first place?
|
||||
|
||||
One common strategy is to store unallocated blocks in a big free list, and
|
||||
initially the littlefs was designed with this in mind. By storing a reference
|
||||
to the free list in every single metadata pair, additions to the free list
|
||||
could be updated atomically at the same time the replacement blocks were
|
||||
stored in the metadata pair. During boot, every metadata pair had to be
|
||||
scanned to find the most recent free list, but once the list was found the
|
||||
state of all free blocks becomes known.
|
||||
|
||||
However, this approach had several issues:
|
||||
- There was a lot of nuanced logic for adding blocks to the free list without
|
||||
modifying the blocks, since the blocks remain active until the metadata is
|
||||
updated.
|
||||
- The free list had to support both additions and removals in fifo order while
|
||||
minimizing block erases.
|
||||
- The free list had to handle the case where the file system completely ran
|
||||
out of blocks and may no longer be able to add blocks to the free list.
|
||||
- If we used a revision count to track the most recently updated free list,
|
||||
metadata blocks that were left unmodified were ticking time bombs that would
|
||||
cause the system to go haywire if the revision count overflowed
|
||||
- Every single metadata block wasted space to store these free list references.
|
||||
|
||||
Actually, to simplify, this approach had one massive glaring issue: complexity.
|
||||
|
||||
> Complexity leads to fallibility.
|
||||
> Fallibility leads to unmaintainability.
|
||||
> Unmaintainability leads to suffering.
|
||||
|
||||
Or at least, complexity leads to increased code size, which is a problem
|
||||
for embedded systems.
|
||||
|
||||
In the end, the littlefs adopted more of a "drop it on the floor" strategy.
|
||||
That is, the littlefs doesn't actually store information about which blocks
|
||||
are free on the storage. The littlefs already stores which files _are_ in
|
||||
use, so to find a free block, the littlefs just takes all of the blocks that
|
||||
exist and subtract the blocks that are in use.
|
||||
|
||||
Of course, it's not quite that simple. Most filesystems that adopt this "drop
|
||||
it on the floor" strategy either rely on some properties inherent to the
|
||||
filesystem, such as the cyclic-buffer structure of logging filesystems,
|
||||
or use a bitmap or table stored in RAM to track free blocks, which scales
|
||||
with the size of storage and is problematic when you have limited RAM. You
|
||||
could iterate through every single block in storage and check it against
|
||||
every single block in the filesystem on every single allocation, but that
|
||||
would have an abhorrent runtime.
|
||||
|
||||
So the littlefs compromises. It doesn't store a bitmap the size of the storage,
|
||||
but it does store a little bit-vector that contains a fixed set lookahead
|
||||
for block allocations. During a block allocation, the lookahead vector is
|
||||
checked for any free blocks, if there are none, the lookahead region jumps
|
||||
forward and the entire filesystem is scanned for free blocks.
|
||||
|
||||
Here's what it might look like to allocate 4 blocks on a decently busy
|
||||
filesystem with a 32bit lookahead and a total of
|
||||
128 blocks (512Kbytes of storage if blocks are 4Kbyte):
|
||||
```
|
||||
boot... lookahead:
|
||||
fs blocks: fffff9fffffffffeffffffffffff0000
|
||||
scanning... lookahead: fffff9ff
|
||||
fs blocks: fffff9fffffffffeffffffffffff0000
|
||||
alloc = 21 lookahead: fffffdff
|
||||
fs blocks: fffffdfffffffffeffffffffffff0000
|
||||
alloc = 22 lookahead: ffffffff
|
||||
fs blocks: fffffffffffffffeffffffffffff0000
|
||||
scanning... lookahead: fffffffe
|
||||
fs blocks: fffffffffffffffeffffffffffff0000
|
||||
alloc = 63 lookahead: ffffffff
|
||||
fs blocks: ffffffffffffffffffffffffffff0000
|
||||
scanning... lookahead: ffffffff
|
||||
fs blocks: ffffffffffffffffffffffffffff0000
|
||||
scanning... lookahead: ffffffff
|
||||
fs blocks: ffffffffffffffffffffffffffff0000
|
||||
scanning... lookahead: ffff0000
|
||||
fs blocks: ffffffffffffffffffffffffffff0000
|
||||
alloc = 112 lookahead: ffff8000
|
||||
fs blocks: ffffffffffffffffffffffffffff8000
|
||||
```
|
||||
|
||||
While this lookahead approach still has an asymptotic runtime of O(n^2) to
|
||||
scan all of storage, the lookahead reduces the practical runtime to a
|
||||
reasonable amount. Bit-vectors are surprisingly compact, given only 16 bytes,
|
||||
the lookahead could track 128 blocks. For a 4Mbyte flash chip with 4Kbyte
|
||||
blocks, the littlefs would only need 8 passes to scan the entire storage.
|
||||
|
||||
The real benefit of this approach is just how much it simplified the design
|
||||
of the littlefs. Deallocating blocks is as simple as simply forgetting they
|
||||
exist, and there is absolutely no concern of bugs in the deallocation code
|
||||
causing difficult to detect memory leaks.
|
||||
|
||||
## Directories
|
||||
|
||||
Now we just need directories to store our files. Since we already have
|
||||
metadata blocks that store information about files, lets just use these
|
||||
metadata blocks as the directories. Maybe turn the directories into linked
|
||||
lists of metadata blocks so it isn't limited by the number of files that fit
|
||||
in a single block. Add entries that represent other nested directories.
|
||||
Drop "." and ".." entries, cause who needs them. Dust off our hands and
|
||||
we now have a directory tree.
|
||||
|
||||
```
|
||||
.--------.
|
||||
|root dir|
|
||||
| pair 0 |
|
||||
| |
|
||||
'--------'
|
||||
.-' '-------------------------.
|
||||
v v
|
||||
.--------. .--------. .--------.
|
||||
| dir A |------->| dir A | | dir B |
|
||||
| pair 0 | | pair 1 | | pair 0 |
|
||||
| | | | | |
|
||||
'--------' '--------' '--------'
|
||||
.-' '-. | .-' '-.
|
||||
v v v v v
|
||||
.--------. .--------. .--------. .--------. .--------.
|
||||
| file C | | file D | | file E | | file F | | file G |
|
||||
| | | | | | | | | |
|
||||
| | | | | | | | | |
|
||||
'--------' '--------' '--------' '--------' '--------'
|
||||
```
|
||||
|
||||
Unfortunately it turns out it's not that simple. See, iterating over a
|
||||
directory tree isn't actually all that easy, especially when you're trying
|
||||
to fit in a bounded amount of RAM, which rules out any recursive solution.
|
||||
And since our block allocator involves iterating over the entire filesystem
|
||||
tree, possibly multiple times in a single allocation, iteration needs to be
|
||||
efficient.
|
||||
|
||||
So, as a solution, the littlefs adopted a sort of threaded tree. Each
|
||||
directory not only contains pointers to all of its children, but also a
|
||||
pointer to the next directory. These pointers create a linked-list that
|
||||
is threaded through all of the directories in the filesystem. Since we
|
||||
only use this linked list to check for existance, the order doesn't actually
|
||||
matter. As an added plus, we can repurpose the pointer for the individual
|
||||
directory linked-lists and avoid using any additional space.
|
||||
|
||||
```
|
||||
.--------.
|
||||
|root dir|-.
|
||||
| pair 0 | |
|
||||
.--------| |-'
|
||||
| '--------'
|
||||
| .-' '-------------------------.
|
||||
| v v
|
||||
| .--------. .--------. .--------.
|
||||
'->| dir A |------->| dir B |------->| dir B |
|
||||
| pair 0 | | pair 1 | | pair 0 |
|
||||
| | | | | |
|
||||
'--------' '--------' '--------'
|
||||
.-' '-. | .-' '-.
|
||||
v v v v v
|
||||
.--------. .--------. .--------. .--------. .--------.
|
||||
| file C | | file D | | file E | | file F | | file G |
|
||||
| | | | | | | | | |
|
||||
| | | | | | | | | |
|
||||
'--------' '--------' '--------' '--------' '--------'
|
||||
```
|
||||
|
||||
This threaded tree approach does come with a few tradeoffs. Now, anytime we
|
||||
want to manipulate the directory tree, we find ourselves having to update two
|
||||
pointers instead of one. For anyone familiar with creating atomic data
|
||||
structures this should set off a whole bunch of red flags.
|
||||
|
||||
But unlike the data structure guys, we can update a whole block atomically! So
|
||||
as long as we're really careful (and cheat a little bit), we can still
|
||||
manipulate the directory tree in a way that is resilient to power loss.
|
||||
|
||||
Consider how we might add a new directory. Since both pointers that reference
|
||||
it can come from the same directory, we only need a single atomic update to
|
||||
finagle the directory into the filesystem:
|
||||
```
|
||||
.--------.
|
||||
|root dir|-.
|
||||
| pair 0 | |
|
||||
.--| |-'
|
||||
| '--------'
|
||||
| |
|
||||
| v
|
||||
| .--------.
|
||||
'->| dir A |
|
||||
| pair 0 |
|
||||
| |
|
||||
'--------'
|
||||
|
||||
| create the new directory block
|
||||
v
|
||||
|
||||
.--------.
|
||||
|root dir|-.
|
||||
| pair 0 | |
|
||||
.--| |-'
|
||||
| '--------'
|
||||
| |
|
||||
| v
|
||||
| .--------.
|
||||
.--------. '->| dir A |
|
||||
| dir B |---->| pair 0 |
|
||||
| pair 0 | | |
|
||||
| | '--------'
|
||||
'--------'
|
||||
|
||||
| update root to point to directory B
|
||||
v
|
||||
|
||||
.--------.
|
||||
|root dir|-.
|
||||
| pair 0 | |
|
||||
.--------| |-'
|
||||
| '--------'
|
||||
| .-' '-.
|
||||
| v v
|
||||
| .--------. .--------.
|
||||
'->| dir B |->| dir A |
|
||||
| pair 0 | | pair 0 |
|
||||
| | | |
|
||||
'--------' '--------'
|
||||
```
|
||||
|
||||
Note that even though directory B was added after directory A, we insert
|
||||
directory B before directory A in the linked-list because it is convenient.
|
||||
|
||||
Now how about removal:
|
||||
```
|
||||
.--------. .--------.
|
||||
|root dir|------->|root dir|-.
|
||||
| pair 0 | | pair 1 | |
|
||||
.--------| |--------| |-'
|
||||
| '--------' '--------'
|
||||
| .-' '-. |
|
||||
| v v v
|
||||
| .--------. .--------. .--------.
|
||||
'->| dir A |->| dir B |->| dir C |
|
||||
| pair 0 | | pair 0 | | pair 0 |
|
||||
| | | | | |
|
||||
'--------' '--------' '--------'
|
||||
|
||||
| update root to no longer contain directory B
|
||||
v
|
||||
|
||||
.--------. .--------.
|
||||
|root dir|------------->|root dir|-.
|
||||
| pair 0 | | pair 1 | |
|
||||
.--| |--------------| |-'
|
||||
| '--------' '--------'
|
||||
| | |
|
||||
| v v
|
||||
| .--------. .--------. .--------.
|
||||
'->| dir A |->| dir B |->| dir C |
|
||||
| pair 0 | | pair 0 | | pair 0 |
|
||||
| | | | | |
|
||||
'--------' '--------' '--------'
|
||||
|
||||
| remove directory B from the linked-list
|
||||
v
|
||||
|
||||
.--------. .--------.
|
||||
|root dir|->|root dir|-.
|
||||
| pair 0 | | pair 1 | |
|
||||
.--| |--| |-'
|
||||
| '--------' '--------'
|
||||
| | |
|
||||
| v v
|
||||
| .--------. .--------.
|
||||
'->| dir A |->| dir C |
|
||||
| pair 0 | | pair 0 |
|
||||
| | | |
|
||||
'--------' '--------'
|
||||
```
|
||||
|
||||
Wait, wait, wait, wait, wait, that's not atomic at all! If power is lost after
|
||||
removing directory B from the root, directory B is still in the linked-list.
|
||||
We've just created a memory leak!
|
||||
|
||||
And to be honest, I don't have a clever solution for this case. As a
|
||||
side-effect of using multiple pointers in the threaded tree, the littlefs
|
||||
can end up with orphan blocks that have no parents and should have been
|
||||
removed.
|
||||
|
||||
To keep these orphan blocks from becoming a problem, the littlefs has a
|
||||
deorphan step that simply iterates through every directory in the linked-list
|
||||
and checks it against every directory entry in the filesystem to see if it
|
||||
has a parent. The deorphan step occurs on the first block allocation after
|
||||
boot, so orphans should never cause the littlefs to run out of storage
|
||||
prematurely.
|
||||
|
||||
And for my final trick, moving a directory:
|
||||
```
|
||||
.--------.
|
||||
|root dir|-.
|
||||
| pair 0 | |
|
||||
.--------| |-'
|
||||
| '--------'
|
||||
| .-' '-.
|
||||
| v v
|
||||
| .--------. .--------.
|
||||
'->| dir A |->| dir B |
|
||||
| pair 0 | | pair 0 |
|
||||
| | | |
|
||||
'--------' '--------'
|
||||
|
||||
| update directory B to point to directory A
|
||||
v
|
||||
|
||||
.--------.
|
||||
|root dir|-.
|
||||
| pair 0 | |
|
||||
.--------| |-'
|
||||
| '--------'
|
||||
| .-----' '-.
|
||||
| | v
|
||||
| | .--------.
|
||||
| | .->| dir B |
|
||||
| | | | pair 0 |
|
||||
| | | | |
|
||||
| | | '--------'
|
||||
| | .-------'
|
||||
| v v |
|
||||
| .--------. |
|
||||
'->| dir A |-'
|
||||
| pair 0 |
|
||||
| |
|
||||
'--------'
|
||||
|
||||
| update root to no longer contain directory A
|
||||
v
|
||||
.--------.
|
||||
|root dir|-.
|
||||
| pair 0 | |
|
||||
.----| |-'
|
||||
| '--------'
|
||||
| |
|
||||
| v
|
||||
| .--------.
|
||||
| .->| dir B |
|
||||
| | | pair 0 |
|
||||
| '--| |-.
|
||||
| '--------' |
|
||||
| | |
|
||||
| v |
|
||||
| .--------. |
|
||||
'--->| dir A |-'
|
||||
| pair 0 |
|
||||
| |
|
||||
'--------'
|
||||
```
|
||||
|
||||
Note that once again we don't care about the ordering of directories in the
|
||||
linked-list, so we can simply leave directories in their old positions. This
|
||||
does make the diagrams a bit hard to draw, but the littlefs doesn't really
|
||||
care.
|
||||
|
||||
It's also worth noting that once again we have an operation that isn't actually
|
||||
atomic. After we add directory A to directory B, we could lose power, leaving
|
||||
directory A as a part of both the root directory and directory B. However,
|
||||
there isn't anything inherent to the littlefs that prevents a directory from
|
||||
having multiple parents, so in this case, we just allow that to happen. Extra
|
||||
care is taken to only remove a directory from the linked-list if there are
|
||||
no parents left in the filesystem.
|
||||
|
||||
## Wear awareness
|
||||
|
||||
So now that we have all of the pieces of a filesystem, we can look at a more
|
||||
subtle attribute of embedded storage: The wear down of flash blocks.
|
||||
|
||||
The first concern for the littlefs, is that prefectly valid blocks can suddenly
|
||||
become unusable. As a nice side-effect of using a COW data-structure for files,
|
||||
we can simply move on to a different block when a file write fails. All
|
||||
modifications to files are performed in copies, so we will only replace the
|
||||
old file when we are sure none of the new file has errors. Directories, on
|
||||
the other hand, need a different strategy.
|
||||
|
||||
The solution to directory corruption in the littlefs relies on the redundant
|
||||
nature of the metadata pairs. If an error is detected during a write to one
|
||||
of the metadata pairs, we seek out a new block to take its place. Once we find
|
||||
a block without errors, we iterate through the directory tree, updating any
|
||||
references to the corrupted metadata pair to point to the new metadata block.
|
||||
Just like when we remove directories, we can lose power during this operation
|
||||
and end up with a desynchronized metadata pair in our filesystem. And just like
|
||||
when we remove directories, we leave the possibility of a desynchronized
|
||||
metadata pair up to the deorphan step to clean up.
|
||||
|
||||
Here's what encountering a directory error may look like with all of
|
||||
the directories and directory pointers fully expanded:
|
||||
```
|
||||
root dir
|
||||
block 1 block 2
|
||||
.---------.---------.
|
||||
| rev: 1 | rev: 0 |--.
|
||||
| | |-.|
|
||||
.------| | |-|'
|
||||
|.-----| | |-'
|
||||
|| '---------'---------'
|
||||
|| |||||'--------------------------------------------------.
|
||||
|| ||||'-----------------------------------------. |
|
||||
|| |||'-----------------------------. | |
|
||||
|| ||'--------------------. | | |
|
||||
|| |'-------. | | | |
|
||||
|| v v v v v v
|
||||
|| dir A dir B dir C
|
||||
|| block 3 block 4 block 5 block 6 block 7 block 8
|
||||
|| .---------.---------. .---------.---------. .---------.---------.
|
||||
|'->| rev: 1 | rev: 0 |->| rev: 1 | rev: 0 |->| rev: 1 | rev: 0 |
|
||||
'-->| | |->| | |->| | |
|
||||
| | | | | | |
|
||||
| | | | | | | | |
|
||||
'---------'---------' '---------'---------' '---------'---------'
|
||||
|
||||
| update directory B
|
||||
v
|
||||
|
||||
root dir
|
||||
block 1 block 2
|
||||
.---------.---------.
|
||||
| rev: 1 | rev: 0 |--.
|
||||
| | |-.|
|
||||
.------| | |-|'
|
||||
|.-----| | |-'
|
||||
|| '---------'---------'
|
||||
|| |||||'--------------------------------------------------.
|
||||
|| ||||'-----------------------------------------. |
|
||||
|| |||'-----------------------------. | |
|
||||
|| ||'--------------------. | | |
|
||||
|| |'-------. | | | |
|
||||
|| v v v v v v
|
||||
|| dir A dir B dir C
|
||||
|| block 3 block 4 block 5 block 6 block 7 block 8
|
||||
|| .---------.---------. .---------.---------. .---------.---------.
|
||||
|'->| rev: 1 | rev: 0 |->| rev: 1 | rev: 2 |->| rev: 1 | rev: 0 |
|
||||
'-->| | |->| | corrupt!|->| | |
|
||||
| | | | | corrupt!| | | |
|
||||
| | | | | corrupt!| | | |
|
||||
'---------'---------' '---------'---------' '---------'---------'
|
||||
|
||||
| oh no! corruption detected
|
||||
v allocate a replacement block
|
||||
|
||||
root dir
|
||||
block 1 block 2
|
||||
.---------.---------.
|
||||
| rev: 1 | rev: 0 |--.
|
||||
| | |-.|
|
||||
.------| | |-|'
|
||||
|.-----| | |-'
|
||||
|| '---------'---------'
|
||||
|| |||||'----------------------------------------------------.
|
||||
|| ||||'-------------------------------------------. |
|
||||
|| |||'-----------------------------. | |
|
||||
|| ||'--------------------. | | |
|
||||
|| |'-------. | | | |
|
||||
|| v v v v v v
|
||||
|| dir A dir B dir C
|
||||
|| block 3 block 4 block 5 block 6 block 7 block 8
|
||||
|| .---------.---------. .---------.---------. .---------.---------.
|
||||
|'->| rev: 1 | rev: 0 |->| rev: 1 | rev: 2 |--->| rev: 1 | rev: 0 |
|
||||
'-->| | |->| | corrupt!|--->| | |
|
||||
| | | | | corrupt!| .->| | |
|
||||
| | | | | corrupt!| | | | |
|
||||
'---------'---------' '---------'---------' | '---------'---------'
|
||||
block 9 |
|
||||
.---------. |
|
||||
| rev: 2 |-'
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
'---------'
|
||||
|
||||
| update root directory to contain block 9
|
||||
v
|
||||
|
||||
root dir
|
||||
block 1 block 2
|
||||
.---------.---------.
|
||||
| rev: 1 | rev: 2 |--.
|
||||
| | |-.|
|
||||
.-----| | |-|'
|
||||
|.----| | |-'
|
||||
|| '---------'---------'
|
||||
|| .--------'||||'----------------------------------------------.
|
||||
|| | |||'-------------------------------------. |
|
||||
|| | ||'-----------------------. | |
|
||||
|| | |'------------. | | |
|
||||
|| | | | | | |
|
||||
|| v v v v v v
|
||||
|| dir A dir B dir C
|
||||
|| block 3 block 4 block 5 block 9 block 7 block 8
|
||||
|| .---------.---------. .---------. .---------. .---------.---------.
|
||||
|'->| rev: 1 | rev: 0 |-->| rev: 1 |-| rev: 2 |--->| rev: 1 | rev: 0 |
|
||||
'-->| | |-. | | | |--->| | |
|
||||
| | | | | | | | .->| | |
|
||||
| | | | | | | | | | | |
|
||||
'---------'---------' | '---------' '---------' | '---------'---------'
|
||||
| block 6 |
|
||||
| .---------. |
|
||||
'------------>| rev: 2 |-'
|
||||
| corrupt!|
|
||||
| corrupt!|
|
||||
| corrupt!|
|
||||
'---------'
|
||||
|
||||
| remove corrupted block from linked-list
|
||||
v
|
||||
|
||||
root dir
|
||||
block 1 block 2
|
||||
.---------.---------.
|
||||
| rev: 1 | rev: 2 |--.
|
||||
| | |-.|
|
||||
.-----| | |-|'
|
||||
|.----| | |-'
|
||||
|| '---------'---------'
|
||||
|| .--------'||||'-----------------------------------------.
|
||||
|| | |||'--------------------------------. |
|
||||
|| | ||'--------------------. | |
|
||||
|| | |'-----------. | | |
|
||||
|| | | | | | |
|
||||
|| v v v v v v
|
||||
|| dir A dir B dir C
|
||||
|| block 3 block 4 block 5 block 9 block 7 block 8
|
||||
|| .---------.---------. .---------.---------. .---------.---------.
|
||||
|'->| rev: 1 | rev: 2 |->| rev: 1 | rev: 2 |->| rev: 1 | rev: 0 |
|
||||
'-->| | |->| | |->| | |
|
||||
| | | | | | | | |
|
||||
| | | | | | | | |
|
||||
'---------'---------' '---------'---------' '---------'---------'
|
||||
```
|
||||
|
||||
Also one question I've been getting is, what about the root directory?
|
||||
It can't move so wouldn't the filesystem die as soon as the root blocks
|
||||
develop errors? And you would be correct. So instead of storing the root
|
||||
in the first few blocks of the storage, the root is actually pointed to
|
||||
by the superblock. The superblock contains a few bits of static data, but
|
||||
outside of when the filesystem is formatted, it is only updated when the root
|
||||
develops errors and needs to be moved.
|
||||
|
||||
## Wear leveling
|
||||
|
||||
The second concern for the littlefs, is that blocks in the filesystem may wear
|
||||
unevenly. In this situation, a filesystem may meet an early demise where
|
||||
there are no more non-corrupted blocks that aren't in use. It may be entirely
|
||||
possible that files were written once and left unmodified, wasting the
|
||||
potential erase cycles of the blocks it sits on.
|
||||
|
||||
Wear leveling is a term that describes distributing block writes evenly to
|
||||
avoid the early termination of a flash part. There are typically two levels
|
||||
of wear leveling:
|
||||
1. Dynamic wear leveling - Blocks are distributed evenly during blocks writes.
|
||||
Note that the issue with write-once files still exists in this case.
|
||||
2. Static wear leveling - Unmodified blocks are evicted for new block writes.
|
||||
This provides the longest lifetime for a flash device.
|
||||
|
||||
Now, it's possible to use the revision count on metadata pairs to approximate
|
||||
the wear of a metadata block. And combined with the COW nature of files, the
|
||||
littlefs could provide a form of dynamic wear leveling.
|
||||
|
||||
However, the littlefs does not. This is for a few reasons. Most notably, even
|
||||
if the littlefs did implement dynamic wear leveling, this would still not
|
||||
handle the case of write-once files, and near the end of the lifetime of a
|
||||
flash device, you would likely end up with uneven wear on the blocks anyways.
|
||||
|
||||
As a flash device reaches the end of its life, the metadata blocks will
|
||||
naturally be the first to go since they are updated most often. In this
|
||||
situation, the littlefs is designed to simply move on to another set of
|
||||
metadata blocks. This travelling means that at the end of a flash device's
|
||||
life, the filesystem will have worn the device down as evenly as a dynamic
|
||||
wear leveling filesystem could anyways. Simply put, if the lifetime of flash
|
||||
is a serious concern, static wear leveling is the only valid solution.
|
||||
|
||||
This is a very important takeaway to note. If your storage stack uses highly
|
||||
sensitive storage such as NAND flash. In most cases you are going to be better
|
||||
off just using a [flash translation layer (FTL)](https://en.wikipedia.org/wiki/Flash_translation_layer).
|
||||
NAND flash already has many limitations that make it poorly suited for an
|
||||
embedded system: low erase cycles, very large blocks, errors that can develop
|
||||
even during reads, errors that can develop during writes of neighboring blocks.
|
||||
Managing sensitive storage such as NAND flash is out of scope for the littlefs.
|
||||
The littlefs does have some properties that may be beneficial on top of a FTL,
|
||||
such as limiting the number of writes where possible. But if you have the
|
||||
storage requirements that necessitate the need of NAND flash, you should have
|
||||
the RAM to match and just use an FTL or flash filesystem.
|
||||
|
||||
## Summary
|
||||
|
||||
So, to summarize:
|
||||
|
||||
1. The littlefs is composed of directory blocks
|
||||
2. Each directory is a linked-list of metadata pairs
|
||||
3. These metadata pairs can be updated atomically by alternative which
|
||||
metadata block is active
|
||||
4. Directory blocks contain either references to other directories or files
|
||||
5. Files are represented by copy-on-write CTZ linked-lists
|
||||
6. The CTZ linked-lists support appending in O(1) and reading in O(n logn)
|
||||
7. Blocks are allocated by scanning the filesystem for used blocks in a
|
||||
fixed-size lookahead region is that stored in a bit-vector
|
||||
8. To facilitate scanning the filesystem, all directories are part of a
|
||||
linked-list that is threaded through the entire filesystem
|
||||
9. If a block develops an error, the littlefs allocates a new block, and
|
||||
moves the data and references of the old block to the new.
|
||||
10. Any case where an atomic operation is not possible, it is taken care of
|
||||
by a deorphan step that occurs on the first allocation after boot
|
||||
|
||||
Welp, that's the little filesystem. Thanks for reading!
|
||||
|
||||
46
README.md
46
README.md
@ -1,23 +1,33 @@
|
||||
## The little filesystem
|
||||
|
||||
A little fail-safe filesystem designed for low ram/rom footprint.
|
||||
A little fail-safe filesystem designed for embedded systems.
|
||||
|
||||
**Fail-safe** - The littlefs is designed to work consistently with random power
|
||||
failures. During filesystem operations the storage on disk is always kept
|
||||
in a valid state. The filesystem also has strong copy-on-write garuntees.
|
||||
```
|
||||
| | | .---._____
|
||||
.-----. | |
|
||||
--|o |---| littlefs |
|
||||
--| |---| |
|
||||
'-----' '----------'
|
||||
| | |
|
||||
```
|
||||
|
||||
**Fail-safe** - The littlefs is designed to work consistently with random
|
||||
power failures. During filesystem operations the storage on disk is always
|
||||
kept in a valid state. The filesystem also has strong copy-on-write garuntees.
|
||||
When updating a file, the original file will remain unmodified until the
|
||||
file is closed, or sync is called.
|
||||
|
||||
**Handles bad blocks** - While the littlefs does not implement static wear
|
||||
leveling, if the underlying block device reports write errors, the littlefs
|
||||
uses a form of dynamic wear leveling to manage blocks that go bad during
|
||||
the lifetime of the filesystem.
|
||||
**Wear awareness** - While the littlefs does not implement static wear
|
||||
leveling, the littlefs takes into account write errors reported by the
|
||||
underlying block device and uses a limited form of dynamic wear leveling
|
||||
to manage blocks that go bad during the lifetime of the filesystem.
|
||||
|
||||
**Constrained memory** - The littlefs is designed to work in bounded memory,
|
||||
recursion is avoided, and dynamic memory is kept to a minimum. The littlefs
|
||||
allocates two fixed-size buffers for general operations, and one fixed-size
|
||||
buffer per file. If there is only ever one file in use, these buffers can be
|
||||
provided statically.
|
||||
**Bounded ram/rom** - The littlefs is designed to work in a
|
||||
limited amount of memory, recursion is avoided, and dynamic memory is kept
|
||||
to a minimum. The littlefs allocates two fixed-size buffers for general
|
||||
operations, and one fixed-size buffer per file. If there is only ever one file
|
||||
in use, all memory can be provided statically and the littlefs can be used
|
||||
in a system without dynamic memory.
|
||||
|
||||
## Example
|
||||
|
||||
@ -74,7 +84,7 @@ int main(void) {
|
||||
// remember the storage is not updated until the file is closed successfully
|
||||
lfs_file_close(&lfs, &file);
|
||||
|
||||
// release and resources we were using
|
||||
// release any resources we were using
|
||||
lfs_unmount(&lfs);
|
||||
}
|
||||
```
|
||||
@ -113,6 +123,14 @@ long as the machines involved share endianness and don't have really
|
||||
strange padding requirements. If the question does come up, the littlefs
|
||||
metadata should be stored on disk in little-endian format.
|
||||
|
||||
## Design
|
||||
|
||||
the littlefs was developed with the goal of learning more about filesystem
|
||||
design by tackling the relative unsolved problem of managing a robust
|
||||
filesystem resilient to power loss on devices with limited RAM and ROM.
|
||||
More detail on the solutions and tradeoffs incorporated into this filesystem
|
||||
can be found in [DESIGN.md](DESIGN.md).
|
||||
|
||||
## Testing
|
||||
|
||||
The littlefs comes with a test suite designed to run on a pc using the
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user