- LFS3_T_COMPACT -> LFS3_T_COMPACTMETA
- gc_compact_thresh -> gc_compactmeta_thresh
And friends:
LFS3_M_COMPACTMETA 0x00000800 Compact metadata logs
LFS3_GC_COMPACTMETA 0x00000800 Compact metadata logs
LFS3_I_COMPACTMETA 0x00000800 Filesystem may have uncompacted metadata
LFS3_T_COMPACTMETA 0x00000800 Compact metadata logs
---
This does two things:
1. Highlights that LFS3_T_COMPACTMETA only interacts with metadata logs,
and has no effect on data blocks.
2. Better matches the verb+noun names used for other gc/traversal flags
(REPOPGBMAP, CKMETA, etc).
It is a bit more of a mouthful, but I'm not sure that's entirely a bad
thing. These are pretty low-level flags.
And friends:
LFS3_M_REPOPLOOKAHEAD 0x00000200 Repopulate lookahead buffer
LFS3_GC_REPOPLOOKAHEAD 0x00000200 Repopulate lookahead buffer
LFS3_I_REPOPLOOKAHEAD 0x00000200 Lookahead buffer is not full
LFS3_T_REPOPLOOKAHEAD 0x00000200 Repopulate lookahead buffer
To match LFS3_T_REPOPGBMAP, which is more-or-less the same operation.
Though this does turn into quite the mouthful...
And tweaked a few related comments.
I'm still on the fence with this name, I don't think it's great, but it
at least betters describes the "repopulation" operation than
"rebuilding". The important distinction is that we don't throw away
information. Bad/erased block info (future) is still carried over into
the new gbmap snapshot, and persists unless you explicitly call
rmgbmap + mkgbmap.
So, adopting gbmap_repop_thresh for now to see if it's just a habit
thing, but may adopt a different name in the future.
As a plus, gbmap_repop_thresh is two characters shorter.
A bit less simplified than I hoped, we don't _strictly_ need both
LFS3_t_DIRTY + LFS3_t_MUTATED if we're ok with either (1) making
multiple passes to confirm fixorphans succeeded or (2) clear the COMPACT
flag after one pass (which may introduce new uncompacted metadata). But
both of these have downsides, and we're not _that_ stressed for flag
space yet...
So keeping all three of:
LFS3_t_DIRTY 0x04000000 Filesystem modified outside traversal
LFS3_t_MUTATED 0x02000000 Filesystem modified during traversal
LFS3_t_CKPOINTED 0x01000000 Filesystem ckpointed during traversal
But I did manage to get rid of the bit swapping by tweaking LFS3_t_DIRTY
to imply LFS3_t_MUTATED instead of being exclusive. This removes the
"failed" gotos in lfs3_mtree_gc and makes things a bit more readable.
---
I also split lfs3_fs/handle_clobber into separate lfs3_fs/handle_clobber
and lfs3_fs/handle_mutate functions. This added a bit of code, but I
think is worth it for a simpler internal API. A confusing internal API
is no good.
In total these simplifications saved a bit of code:
code stack ctx
before: 37208 2360 684
after: 37176 (-0.1%) 2360 (+0.0%) 684 (+0.0%)
code stack ctx
gbmap before: 40100 2432 848
gbmap after: 40060 (-0.1%) 2432 (+0.0%) 848 (+0.0%)
This adds LFS3_T_REBUILDGBMAP and friends, and enables incremental gbmap
rebuilds as a part of gc/traversal work:
LFS3_M_REBUILDGBMAP 0x00000400 Rebuild the gbmap
LFS3_GC_REBUILDGBMAP 0x00000400 Rebuild the gbmap
LFS3_I_REBUILDGBMAP 0x00000400 The gbmap is not full
LFS3_T_REBUILDGBMAP 0x00000400 Rebuild the gbmap
On paper, this is more or less identical to repopulating the lookahead
buffer -- traverse the filesystem, mark blocks as in-use, adopt the new
gbmap/lookahead buffer on success -- but a couple nuances make
rebuilding the gbmap a bit trickier:
- Unlike the lookahead buffer, which eagerly zeros in allocation, we
need an explicit zeroing pass before we start marking blocks as
in-use. This means multiple traversals can potentially conflict with
each other, risking the adoption of a clobbered gbmap.
- The gbmap, which stores information on disk, relies on block
allocation and the temporary "in-flight window" defined by allocator
ckpoints to avoid circular block states during gbmap rebuilds. This
makes gbmap rebuilds sensitive to allocator ckpoints, which we
consider more-or-less a noop in other parts of the system.
Though now that I'm writing this, it might have been possible to
instead include gbmap rebuild snapshots in fs traversals... but that
would probably have been much more complicated.
- Rebuilding the gbmap requires writing to disk and is generally much
more expensive/destructive. We want to avoid trying to rebuild the
gbmap when it's not possible to actually make progress.
On top of this, the current trv-clobber system is a delicate,
error-prone mess.
---
To simplify everything related to gbmap rebuilds, I added a new
internal traversal flag: LFS3_t_CKPOINTED:
LFS3_t_CKPOINTED 0x04000000 Filesystem ckpointed during traversal
LFS3_t_CKPOINTED is set, unconditionally, on all open traversals in
lfs3_alloc_ckpoint, and provides a simple, robust mechanism for checking
if _any_ allocator checkpoints have occured since a traversal was
started. Since lfs3_alloc_ckpoint is required before any block
allocation, this provides a strong guarantee that nothing funny happened
to any allocator state during a traversal.
This makes lfs3_alloc_ckpoint a bit less cheap, but the strong
guarantees that allocator state is unmodified during traversal are well
worth it.
This makes both lookahead and gbmap passes simpler, safer, and easier to
reason about.
I'd like to adopt something similar+stronger for LFs3_t_MUTATED, and
reduce this back to two flags, but that can be a future commit.
---
Unfortunately due to the potential for recursion, this ended up reusing
less logic between lfs3_alloc_rebuildgbmap and lfs3_mtree_gc than I had
hoped, but at like the main chunks (lfs3_alloc_remap,
lfs3_gbmap_setbptr, lfs3_alloc_adoptgbmap) could be split out into
common functions.
The result is a decent chunk of code and stack, but the value is high as
incremental gbmap rebuilds are the only option to reduce the latency
spikes introduced by the gbmap allocator (it's not significantly worse
than the lookahead buffer, but both do require traversing the entire
filesystem):
code stack ctx
before: 37164 2352 684
after: 37208 (+0.1%) 2360 (+0.3%) 684 (+0.0%)
code stack ctx
gbmap before: 39708 2376 848
gbmap after: 40100 (+1.0%) 2432 (+2.4%) 848 (+0.0%)
Note the gbmap build is now measured with LFS3_GBMAP=1, instead of
LFS3_YES_GBMAP=1 (maybe-gbmap) as before. This includes the cost of
mkgbmap, lfs3_f_isgbmap, etc.
TLDR: This drops the idea of different bmap strategies/modes, and sorts
out most of the compile-time/runtime conditional bmap interactions.
---
Motivation: Benchmarking (at least up to the 32-bit word limit) has
shown the bmap will unlikely be a significant bottleneck, even on large
disks. The largest disks tend to be NAND, and NAND's ridiculous block
size limits pressure on block allocation.
There are still concerns for areas I haven't measured yet:
- SD/eMMC/FTL - Small blocks, so more pressure on block allocation. In
theory the logical block size can be artificially increased, but this
comes with a granularity tradeoff.
- I've only measured throughput, latency is a whole other story.
However, users have reported lfs3_fs_gc is useful for mitigating this,
so maybe latency is less of a concern now?
But while there may still be room for improvement via alternative bmap
strategies, the risk a concerning amount of complexity. Yes,
configuration gets more complicated, but the real issue is any bmap
strategies that try to track _deallocations_ (the original idea being
treediffing) risk falling leaking blocks if all cases aren't covered.
The current "bmap cache" strategy strikes a really nice balance where it
reduces _amortized_ block allocation -> ~O(log n) without RAM, while
retaining the safe, bug-resistant, single-source-of-truth properties
that come with lookahead-based allocation.
---
So, long story short, dropping other strategies, and now the presence of
the bmap is a boolean flag.
This is also the first format-specific flag:
- Define LFS3_BMAP to enable the bmap logic, but note by default the
bmap will still not be used.
- Define LFS3_YES_BMAP to force the bmap to be used.
- With LFS3_BMAP, passing LFS3_F_GBMAP to lfs3_format will include the
on-disk block-map.
- No flag is needed during mount, the presence of the bmap is determined
by the on-disk wcompat flags (LFS3_WCOMPAT_GBMAP). This also prevents
rw mounting if the bmap is not supported, but rdonly mounting is
allowed.
- Users can check if the bmap is in use via lfs3_fs_stat, which reports
LFS3_I_GBMAP in the flags field.
There's still some missing pieces, but these will be a bit more
involved:
- lfs3_fs_grow needs to be made bmap aware!
- We probably want something like lfs3_fs_mkgbmap and lfs3_fs_rmgbmap to
allow converting between bmap backed/not-backed filesystem images.
Code changes minimal:
code stack ctx
before: 37172 2352 684
after: 37172 (+0.0%) 2352 (+0.0%) 684 (+0.0%)
code stack ctx
bmap before: 38844 2456 800
bmap after: 38852 (+0.0%) 2456 (+0.0%) 800 (+0.0%)
Continued benchmarking efforts are indicating this isn't really an
optional optimization.
This brings back lazy grafting, where the file leaf is allowed to fall
out-of-date to minimize bshrub/btree updates. This is controlled by
LFS3_o_UNGRAFT, which is similar, but independent from LFS3_o_UNCRYST:
- LFS3_o_UNCRYST - File's leaf not fully crystallized
- LFS3_o_UNGRAFT - File's leaf does not match disk
Note it makes sense for files to be UNGRAFT only, in the case where the
current crystal terminates at the end-of-file but future appends are
likely. And it makes sense for files to be UNCRYST only, in cases where
we graft uncrystallized blocks so the bshrub/btree makes sense.
Which brings us to the main change from the previous lazy-grafting
implementation: lfs3_file_lookupnext no longer includes ungrafted
leaves.
Instead, functions should call lfs3_file_graft if they need
lfs3_file_lookupnext to make sense.
This significantly reduces the code cost of lazy grafting, at the risk
of needing to graft more frequently. Fortunately we don't actually need
to call lfs3_file_graft all that often:
- lfs3_file_read already flushes caches/leaves before attempting any
bshrub/btree reads for simplicity (heavy are not currently considered
a priority, if you need this consider opening two file handles).
- lfs3_file_flush_ _does_ need to call lfs3_file_graft before the
crystallization heuristic pokes, but if we can't resume
crystallization, we would probably need to graft the crystal to
satisfy the flush anyways.
---
Lazy grafting, i.e. procrastinating on bshrub/btree updates during block
appends, is an optimization previously dropped due to perceived
nicheness:
- We can only lazily graft blocks, inlined data fragments always require
bshrub/btree updates since they live in the bshrub/btree.
- Sync forces bshrub/btree updates anyways, so lazy grafting has no
benefit for most logging applications.
- This performance penalty of eagerly grafting goes away if your caches
are large enough.
Note that the last argument is a non-argument in littlefs's case. They
whole point of littlefs is that you _don't_ need RAM to fix things.
However these arguments are all moot when you consider that the "niche
use case" -- linear file writes -- is the default bottleneck for most
applications. Any file operation becomes a linear write bottleneck when
the arguments are large enough. And this becomes a noticeable issue when
benchmarking.
So... This brings back lazy grafting. But with a more limited scope
w.r.t. internal file operations (the above lfs3_file_lookupnext/
lfs3_file_graft changes).
---
Long story short, lazy grafting is back again, reverting the ~3x
performance regression for linear file writes.
But now with quite a bit less code/stack cost:
code stack ctx
before: 36820 2368 684
after: 37032 (+0.6%) 2352 (-0.7%) 684 (+0.0%)
The idea behind separate ctrled+unctrled airspaces was to try to avoid
multiple interpretations of the on-disk bmap, but I'm starting to think
this adds more complexity than it solves.
The main conflict is the meaning of "in-flight" blocks. When using the
"uncontrolled" bmap algorithm, in-flight blocks need to be
double-checked by traversing the filesystem. But in the "controlled"
bmap algorithm, blocks are only marked as "in-flight" while they are
truly in-flight (in-use in RAM, but not yet in use on disk).
Representing these both with the same "in-flight" state risks
incompatible algorithms misinterpreting the bmap across different
mounts.
In theory the separate airspaces solve this, but now all the algorithms
need to know how to convert the bmap from different modes, adding
complexity and code cost.
Well, in theory at least. I'm unsure separate airspaces actually solves
this due to subtleties between what "in-flight" means in the different
algorithms (note both in-use and free blocks are "in-flight" in the
unknown airspace!). It really depends on how the "controlled" algorithm
actually works, which isn't implemented/fully designed yet.
---
Long story short, due to a time crunch, I'm ripping this out for now and
just storing the current algorithm in the wcompat flags:
LFS3_WCOMPAT_GBMAP 0x00006000 Global block-map in use
LFS3_WCOMPAT_GBMAPNONE 0x00000000 Gbmap not in use
LFS3_WCOMPAT_GBMAPCACHE 0x00002000 Gbmap in cache mode
LFS3_WCOMPAT_GBMAPVFR 0x00004000 Gbmap in VFR mode
LFS3_WCOMPAT_GBMAPIFR 0x00006000 Gbmap in IFR mode
Note GBMAPVFR/IFR != BMAPSLOW/FAST! At least BMAPSLOW/FAST can share
bmap representations:
- GBMAPVFR => Uncontrolled airspace, i.e. in-flight blocks may or may
not be in use, need to traverse open files.
- GBMAPIFR => Controlled airspace, i.e. in-flight blocks are in use,
at least until powerloss, no traversal needed, but requires more bmap
writes.
- BMAPSLOW => Treediff by checking what blocks are in B but not in A,
and what blocks are in A but not in B, O(n^2), but minimizes bmap
updates.
Can be optimized with a bloom filter.
- BMAPFAST => Treediff by clearing all blocks in A, and then setting all
blocks in B, O(n), but also writes all blocks to the bmap twice even
on small changes.
Can be optimized with a sliding bitmap window (or a block hashtable,
though a bitmap converges to the same thing in both algorithms when
>=disk_size).
It will probably be worth unifying the bmap representation later (the
more algorithm-specific flags there are, the harder interop becomes for
users, but for now this opens a path to implementing/experimenting with
bmap algorithms without dealing with this headache.
Fortunately the btree traversal logic is pretty reusable, so this just
required an additional tstate (LFS3_TSTATE_BMAP).
This raises an interesting question: _when_ do we traverse the bmap? We
need to wait until at least mtree traversal completes for gstate to be
reconstructed during lfs3_mount, but I think traversing before file
btrees makes sense.
Looks like these traversal states were missed in the omdir -> handle
rename. I think HANDLES and HBTREE states make sense:
- LFS3_TSTATE_OMDIRS -> LFS3_TSTATE_HANDLES
- LFS3_TSTATE_OBTREE -> LFS3_TSTATE_HBTREE
Currently this just has one flag the replaces the previous `erase`
argument:
LFS3_ALLOC_ERASE 0x00000001 Please erase the block
Benefits include:
- Slightly better readability at lfs3_alloc call sites.
- Possibility of more allocator flags in the future:
- LFS3_ALLOC_EMERGENCY - Use reserved blocks
- Uh, that's all I can think of right now
No code changes.
LFS3_CKDATACKSUMREADS is just too much.
The downside is it may not be clear how LFS3_CKDATACKSUMREADS interacts
with the future planned LFS3_CKREADS (LFS3_CKREADS implies
LFS3_CKDATACKSUMS + LFS3_CKMETAREDUND), but on the flip side you may
actually be able to type LFS3_CKDATACKSUMS on the first try.
So instead of:
$ ./scripts/dbgflags.py o 0x10000003
The filter is now specified as a normal(ish) argparse flag:
$ ./scripts/dbgflags.py --o 0x10000003
This is a bit easier to interop with in dbg.gdb.py, and I think a bit
more readable.
Though -a and --a now do _very_ different things. I'm sure that won't
confuse anyone...
This merges LFS3_o_GRAFT into LFS3_o_UNCRYST, simplifying the file write
path and avoiding the mess that is ungrafted leaves.
---
This goes for a different lazy crystallization/grafting strategy that
was overlooked before. Instead of requiring all leaves to be both
crystallized and grafted, we allow leaves to be uncrystallied, but they
_must_ be grafted (in-tree) at all times.
This gets us most of the rewrite preformance of lazy-crystallization,
without needing to worry about out-of-date file leaves.
Out-of-date file leaves were a headache for both code cost and concerns
around confusing filesystem states and related bugs.
Note LFS3_o_UNCRYST gets some extra behavior here:
- LFS3_o_UNCRYST indicates when crystallization is _necessary_, and no
longer when crystallization is _possible_.
We already keep track of when crystallization is _possible_ via bptr's
erased-state, and this lets us control recrystallization in
lfs3_file_flush_ without erased-state-clearing hacks (which probably
wouldn't work with the future ddtree).
- We opportunistically clear the UNCRYST flag if it's not possible for
future lfs3_file_crystallize_ calls to make progress:
- When we crystallize a full block
- When we hit the end of the file
- When we hit a hole
- When we hit an unaligned block
---
Note this does impact performance!
Unlike true lazy grafting, eagerly grafting means we're always
committing to the bshrub/btree more than is strictly necessary, and this
translates to more frequent btree node erases/compactions.
Current simulated benchmarks show a ~3x increase (~20us -> ~60us) in
write times for linear file writes on NOR flash.
However:
- The moment you need unaligned progs, this performance optimization
goes out the window, as we need to graft bptrs before any padding
fragments.
- This only kicks in once we start crystallizing. So any writes <
crystal_thresh (both in new files and in between blocks) are forced
to commit to the bshrub/btree every flush.
This risks a difficult to predict performance characteristic.
- If you sync frequently (logging), we're forced to crystallize/graft
anyways.
- The performance hit can be alleviated with either larger writes or
larger caches, though I realize this goes against littlefs's
"RAM-not-required" mantra.
Worst case, we can always bring back "lazy grafting" as a
high-performance option in the future.
Though note the above concerns around in-between/pre crystallization
performance. This may only make sense when cache_size >= both prog_size
and crystal_thresh.
And of course, there's a significant code tradeoff!
code stack ctx
before: 38020 2456 656
after: 37588 (-1.1%) 2472 (+0.7%) 656 (+0.0%)
Uh, ignore that stack cost. The simplified logic leads to more functions
being inlined, which makes a mess of our stack measurements because we
don't take shrinkwrapping into account.
This adds LFS3_o_WRSET as an internal-only 3rd file open mode (I knew
that missing open mode would come in handy) that has some _very_
interesting behavior:
- Do _not_ clear the configured file cache. The file cache is prefilled
with the file's data.
- If the file does _not_ exist and is small, create it immediately in
lfs3_file_open using the provided file cache.
- If the file _does_ exist or is not small, do nothing and open the file
normally. lfs3_file_close/sync can do the rest of the work in one
commit.
This makes it possible to implement one-commit lfs3_set on top of the
file APIs with minimal code impact:
- All of the metadata commit logic can be handled by lfs3_file_sync_, we
just call lfs3_file_sync_ with the found did+name in lfs3_file_opencfg
when WRSET.
- The invariant that lfs3_file_opencfg always reserves an mid remains
intact, since we go ahead and write the full file if necessary,
minimizing the impact on lfs3_file_opencfg's internals.
This claws back most of the code cost of the one-commit key-value API:
code stack ctx
before: 38232 2400 636
after: 37856 (-1.0%) 2416 (+0.7%) 636 (+0.0%)
before kv: 37352 2280 636
after kv: 37856 (+1.3%) 2416 (+6.0%) 636 (+0.0%)
---
I'm quite happy how this turned out. I was worried there for a bit the
key-value API was going to end up an ugly wart for the internals, but
with LFS3_o_WRSET this integrates quite nicely.
It also raises a really interesting question, should LFS3_o_WRSET be
exposed to users?
For now I'm going to play it safe and say no. While potentially useful,
it's still a pretty unintuitive API.
Another thing worth mentioning is that this does have a negative impact
on compile-time gc. Duplication adds code cost when viewing the system
as a whole, but tighter integration can backfire if the user never calls
half the APIs.
Oh well, compile-time opt-out is always an option in the future, and
users seem to care more about pre-linked measurements, probably because
it's an easier thing to find. Still, it's funny how measuring code can
have a negative impact on code. Something something Goodhart's law.
These mimic the relevant LFS_O_* flags, and allow users to assert
whether or not a traversal will mutate the filesystem:
LFS_T_MODE 0x00000001 The traversal's access mode
LFS_T_RDWR 0x00000000 Open traversal as read and write
LFS_T_RDONLY 0x00000001 Open traversal as read only
In theory, these could also change internal allocations, but littlefs
doesn't really work that way.
Note we _don't_ add related LFS_GC_RDONLY, LFS_GC_RDWR, etc flags. These
are sort of implied by the relevant LFS_M_* flags.
Adds a bit more code, probably because of the slightly more complicated
internal constants for the internal traversals. But I think the
self-documentingness is worth it:
code stack ctx
before: 37200 2288 636
after: 37220 (+0.1%) 2288 (+0.0%) 636 (+0.0%)
This time to account for the new LFS_o_UNCRYST and LFS_o_UNGRAFT flags.
This required moving the T flags out of the way, which of course
conflicted with TSTATE, so that had to move...
One thing that helped was shoving LFS_O_DESYNC up with the internal
state flags. It's definitely more a state flag than the other public
flags, it just also happens to be user toggleable.
Here's the new jenga:
8 8 8 8
.----++----++----++----.
.-..----..-..-..-------.
o_flags: |t|| f ||o||t|| o |
|-||-.--':-:|-|'--.-.--'
|-||-|.----.|-'--------.
t_flags: |t||f||tstt|| t |
'-''-''----'|----.-----'
.----..-.:-:|----|:-:.-.
m_flags: | m ||c||o|| t ||o||m|
|----||-|'-'|-.--''-''-'
|----||-|---|-|.-------.
f_flags: | m ||c| |t|| f |
'----''-'---'-''-------'
This adds a bit of code, but that's not the end of the world:
code stack ctx
before: 37172 2288 636
after: 37200 (+0.1%) 2288 (+0.0%) 636 (+0.0%)
- LFS_CKPARITY -> LFS_CKMETAPARITY
- LFS_CKDATACKSUMS -> LFS_CKDATACKSUMREADS
The goal here is to provide hints for 1. what is being checked (META,
DATA, etc), and 2. on what operation (FETCHES, PROGS, READS, etc).
Note that LFS_CKDATACKSUMREADS is intended to eventually be a part of a
set of flags that can pull off closed fully-checked reads:
- LFS_CKMETAREDUNDREADS - Check data checksums on reads
- LFS_CKDATACKSUMREADS - Check metadata redund blocks on reads
- LFS_CKREADS - LFS_CKMETAREDUNDREADS + LFS_CKDATACKSUMREADS
Also it's probably not a bad idea for LFS_CKMETAPARITY to be harder to
use. It's really not worth enabling unless you understand its
limitations (<1 bit of error detection, yay).
No code changes.
Still on the fence about this, but in hindsight the code/stack
difference is not _that_ much:
code stack ctx
before: 36460 2280 636
after: 37092 (+1.7%) 2304 (+1.1%) 636 (+0.0%)
Especially with the potential to significantly speed up linear file
writes/rewrites, which are usually the most common file operation. You
ever just, you know, write a whole file at once?
Note we can still add the previous behavior as an opt-in write strategy
to save code/stack when preferred over linear write/rewrite speed.
This is actually the main reason I think we should prefer
lazy-crystallization by default. Of the theoretical/future write
strategies, lazy-crystallization was the only one trading performance
for code/stack and not vice versa (global-alignment, linear-only,
fully-fragmented, etc).
If we default to a small, but less performant filesystem, it risks users
thinking littlefs is slow when they just haven't turned on the right
flags.
That being said there's a balance here. Users will probably judge
littlefs based on its default code size for the same reason.
---
Note this includes the generalized lfsr_file_crystallize_ API, which
adds a bit of code:
code stack ctx
before gen-cryst: 37084 2304 636
after gen-cryst: 37092 (+0.0%) 2304 (+0.0%) 636 (+0.0%)
This reverts most of the lazy-grafting/crystallization logic, but keeps
the general crystallization algorithm rewrite and file->leaf for caching
read operations and erased-state.
Unfortunately lazy-grafting/crystallization is both a code and stack
heavy feature for a relatively specific write pattern. It doesn't even
help if we're forced to write fragments due to prog alignment.
Dropping lazy-grafting/crystallization trades off linear write/rewrite
performance for code and stack savings:
code stack ctx
before: 37084 2304 636
after: 36428 (-1.8%) 2248 (-2.4%) 636 (+0.0%)
But with file->leaf we still keep the improvements to linear read
performance!
Compared to pre-file->leaf:
code stack ctx
before file->leaf: 36016 2296 636
after lazy file->leaf: 37084 (+3.0%) 2304 (+0.3%) 636 (+0.0%)
after eager file->leaf: 36428 (+1.1%) 2248 (-2.1%) 636 (+0.0%)
I'm still on the fence about this, but lazy-grafting/crystallization is
just a lot of code... And the first 6 letters of littlefs don't spell
"speedy" last time I checked...
At the very least we can always add lazy-grafting/crystallization as an
opt-in write strategy later.
This adopts lazy crystallization in _addition_ to lazy grafting, managed
by separate LFS_o_UNCRYST and LFS_o_UNGRAFT flags:
LFS_o_UNCRYST 0x00400000 File's leaf not fully crystallized
LFS_o_UNGRAFT 0x00800000 File's leaf does not match bshrub/btree
This lets us graft not-fully-crystallized blocks into the tree without
needing to fully crystallize, avoiding repeated recrystallizations when
linearly rewriting a file.
Long story short, this gives file rewrites roughly the same performance
as linear file writes.
---
In theory you could also have fully crystallized but ungrafted blocks
(UNGRAFT + ~UNCRYST), but this doesn't happen with the current logic.
lfsr_file_crystallize eagerly grafts blocks once they're crystallized.
Internally, lfsr_file_crystallize replaces lfsr_file_graft for the
"don't care, gimme file->leaf" operation. This is analogous to
lfsr_file_flush for file->cache.
Note we do _not_ use LFS_o_UNCRYST to track erased-state! If we did,
erased-state wouldn't survive lfsr_file_flush!
---
Of course, this adds even more code. Fortunately not _that_ much
considering how many lines of code changed:
code stack ctx
before: 37012 2304 636
after 37084 (+0.2%) 2304 (+0.0%) 636 (+0.0%)
There is another downside however, and that's that our benchmarked disk
usage is slightly worse during random writes.
I haven't fully investigated this, but I think it's due to more
temporary fragments/blocks in the B-tree before flushing. This can cause
B-tree inner nodes to split earlier than when eagerly recrystallizing.
This also leads to higher disk usage pre-flush since we keep both the
old and new blocks around while uncrystallized, but since most rewrites
are probably going to be CoW on top of committed files, I don't think
this will be a big deal.
Note the disk usage ends up the same after lfsr_file_flush.
TLDR: Added file->leaf, which can track file fragments (read only) and
blocks independently from file->b.shrub. This speeds up linear
read/write performance at a heavy code/stack cost.
The jury is still out on if this ends up reverted.
---
This is another change motivated by benchmarking, specifically the
significant regression in linear reads.
The problem is that CTZ skip-lists are actually _really_ good at
appending blocks! (but only appending blocks) The entire state of the
file is contained in the last block, so file writes can resume without
any reads. With B-trees, we need at least 1 B-tree lookup to resume
appending, and this really adds up when writing extremely blocks.
To try to mitigate this, I added file->leaf, a single in-RAM bptr for
tracking the most recent leaf we've operated on. This avoids B-tree
lookups during linear reads, and allowing the leaf to fall out-of-sync
with the B-tree avoids both B-tree lookups and commits during writes.
Unfortunately this isn't a complete win for writes. If we write
fragments, i.e. cache_size < prog_size, we still need to incrementally
commit to the B-tree. Fragments are a bit annoying for caching as any
B-tree commit can discard the block they reside on.
For reading, however, this brings read performance back to roughly the
same as CTZ skip-lists.
---
This also turned into more-or-less a full rewrite of the lfsr_file_flush
-> lfsr_file_crystallize code path, which is probably a good thing. This
code needed some TLC.
file->leaf also replaces the previous eblock/eoff mechanism for
erased-state tracking via the new LFSR_BPTR_ISERASED flag. This should
be useful when exploring more erased-state tracking mechanisms (ddtree).
Unfortunately, all of this additional in-RAM state is very costly. I
think there's some cleanup that can be done (the current impl is a bit
of a mess/proof-of-concept), but this does add a significant chunk of
both code and stack:
code stack ctx
before: 36016 2296 636
after: 37228 (+3.4%) 2328 (+1.4%) 636 (+0.0%)
file->leaf also increases the size of lfsr_file_t, but this doesn't show
up in ctx because struct lfs_info dominates:
lfsr_file_t before: 116
lfsr_file_t after: 136 (+17.2%)
Hm... Maybe ctx measurements should use a lower LFS_NAME_MAX?
I don't know how I completely missed that this doesn't actually work!
Using del _does_ work in Python's repl, but it makes sense the repl may
differ from actual function execution in this case.
The problem is Python still thinks the relevant builtin is a local
variables after deletion, raising an UnboundLocalError instead of
performing a global lookup. In theory this would work if the variable
could be made global, but since global/nonlocal statements are lifted,
Python complains with "SyntaxError: name 'list' is parameter and
global".
And that's A-Ok! Intentionally shadowing language builtins already puts
this code deep into ugly hacks territory.
This adds LFSR_TAG_ORPHAN, which simplifies quite a bit of the internal
stickynote handling.
Now that we don't have to worry about conflicts with future unknown
types, we can add whatever types we want internally. One useful one
is LFSR_TAG_ORPHAN, which lets us determine stickynote's orphan status
early (in lfsr_mdir_lookupnext and lfsr_mdir_namelookup):
- non-orphan stickynotes -> LFSR_TAG_STICKYNOTE
- orphan stickynotes -> LFSR_TAG_ORPHAN
This simplifies all the places where we need to check if a stickynote
really exists, which is most of the high-level functions.
One downside is that this makes stickynote _manipulation_ a bit more
delicate. lfsr_mdir_lookup(LFSR_TAG_ORPHAN) no longer works as expected,
for example.
Fortunately we can sidestep this issue by dropping down to
lfsr_rbyd_lookup when we need to interact with stickynotes directly,
skipping the is-orphan checks.
---
Saves a nice bit of code:
code stack ctx
before: 35984 2440 640
after: 35832 (-0.4%) 2440 (+0.0%) 640 (+0.0%)
It got a little muddy since this now include the unknown-type changes,
but here's the code diff from before we exposed LFSR_TYPE_STICKYNOTE to
users:
code stack ctx
before: 35740 2440 640
after: 35832 (+0.3%) 2440 (+0.0%) 640 (+0.0%)
This drops the requirement that all file types are introduced with a
related wcompat flag. Instead, the wcompat flag is only required if
modification _would_ leak resources, and we treat unknown file types as
though they are regular files.
This allows modification of unknown file types without the risk of
breaking anything.
To compare with before the unknown-type rework:
Before:
> Unknown file types are allowed and may leak resources if modified,
> so attempted modification (rename/remove) will error with
> LFS_ERR_NOTSUP.
Now:
> Unknown file types are allowed but must not leak resources if
> modified. If an unknown file type would leak resources, it should set
> a related wcompat flag to only allow mounting RDONLY.
Note this includes directories, which can leak bookmarks if removed, so
filesystems using directories should set the LFSR_WCOMPAT_DIR flag.
But we no longer need the LFSR_WCOMPAT_REG/LFSR_WCOMPAT_STICKYNOTE
flags.
---
The real tricky part was getting lfsr_rename to work with unknown types,
as this broke the invariant that we only ever commit tags we know about.
Fixing this required:
- Fetching the non-unknown-mapped tag in lfsr_rename
- Mapping all name tags to LFSR_TAG_NAME in lfsr_rbyd_appendrattr_
- Adopting LFSR_RATTR_NAME for bookmark name tags
This was broken by the above lfsr_rbyd_appendrattr_ change, but it's
probably good to handle these the same as other name tags anyways.
This adds a bit of code, but not enough that I think this isn't worth
it (or worth a build-time option):
code stack ctx
before: 35924 2440 640
after: 35992 (+0.0%) 2440 (+0.0%) 640 (+0.0%)
This changes how we approach unknown file types.
Before:
> Unknown file types are allowed and may leak resources if modified,
> so attempted modification (rename/remove) will error with
> LFS_ERR_NOTSUP.
Now:
> Unknown file types are only allowed in RDONLY mode. This avoids the
> whole leaking resources headache.
Additionally, unknown types are now mapped to LFS_TYPE_UNKNOWN, instead
of just being forwarded to the user. This allows us to add internal
types/tags to the LFSR_TAG_NAME type space without worrying about
conflicts with future types:
- reg -> LFS_TYPE_REG
- dir -> LFS_TYPE_DIR
- stickynote -> LFS_TYPE_STICKYNOTE
- everything else -> LFS_TYPE_UNKNOWN
Thinking about potential future types, it seems most (symlinks,
compressed files, etc) can be better implemented via custom attributes.
Using custom attributes doesn't mean the filesystem _can't_ inject
special behavior, and custom attributes allow for perfect backwards
compatibility.
So with future types less likely, forwarding type info to users is less
important (and potentially error prone). Instead, allowing on-disk +
internal types to be represented densely is much more useful.
And it avoids setting an upper bound on future types prematurely.
---
This also includes a minor rcompat/wcompat rework. Since we're probably
going to end up with 32-bit rcompat flags anyways, might as well make
them more human-readable (nibble-aligned):
LFS_RCOMPAT_NONSTANDARD 0x00000001 Non-standard filesystem format
LFS_RCOMPAT_WRONLY 0x00000002 Reading is disallowed
LFS_RCOMPAT_BMOSS 0x00000010 Files may use inlined data
LFS_RCOMPAT_BSPROUT 0x00000020 Files may use block pointers
LFS_RCOMPAT_BSHRUB 0x00000040 Files may use inlined btrees
LFS_RCOMPAT_BTREE 0x00000080 Files may use btrees
LFS_RCOMPAT_MMOSS 0x00000100 May use an inlined mdir
LFS_RCOMPAT_MSPROUT 0x00000200 May use an mdir pointer
LFS_RCOMPAT_MSHRUB 0x00000400 May use an inlined mtree
LFS_RCOMPAT_MTREE 0x00000800 May use an mdir btree
LFS_RCOMPAT_GRM 0x00001000 Global-remove in use
LFS_WCOMPAT_NONSTANDARD 0x00000001 Non-standard filesystem format
LFS_WCOMPAT_RDONLY 0x00000002 Writing is disallowed
LFS_WCOMPAT_REG 0x00000010 Regular file types in use
LFS_WCOMPAT_DIR 0x00000020 Directory file types in use
LFS_WCOMPAT_STICKYNOTE 0x00000040 Stickynote file types in use
LFS_WCOMPAT_GCKSUM 0x00001000 Global-checksum in use
---
Code changes:
code stack ctx
before: 35928 2440 640
after: 35924 (-0.0%) 2440 (+0.0%) 640 (+0.0%)
Now that LFS_TYPE_STICKYNOTE is a real type users can interact with, it
makes sense to group it with REG/DIR. This also has the side-effect of
making these contiguous.
---
LFSR_TAG_BOOKMARKs, however, are still hidden from the user. This
unfortunately means there will be a bit of a jump if we ever add
LFS_TYPE_SYMLINK in the future, but I'm starting to wonder if that's the
best way to approach symlinks in littlefs...
If instead LFS_TYPE_SYMLINKS were implied via custom attribute, you
could avoid the headache that comes with adding a new tag encoding, and
allow perfect compatibility with non-symlink drivers. Win win.
This seems like a better approach for _all_ of the theoretical future
types (compressed files, device files, etc), and avoids the risk of
oversaturating the type space.
---
This had a surprising impact on code for just a minor encoding tweak. I
guess the contiguousness pushed the compiler to use tables/ranges for
more things? Or maybe 3 vs 5 is just an easier constant to encode?
code stack ctx
before: 35952 2440 640
after: 35928 (-0.1%) 2440 (+0.0%) 640 (+0.0%)
This tweaks a number of extended revision count things:
- Added LFS_REVDBG, which adds debug info to revision counts.
This initializes the bottom 12 bits of every revision count with a
hint based on rbyd type, which may be useful when debugging:
- 68 69 21 v0 (hi!.) => mroot anchor
- 6d 72 7e v0 (mr~.) => mroot
- 6d 64 7e v0 (md~.) => mdir
- 62 74 7e v0 (bt~.) => file btree node
- 62 6d 7e v0 (bm~.) => mtree node
This may be overwritten by the recycle counter if it overlaps, worst
case the recycle counter takes up the entire revision count, but these
have been chosen to at least keep some info if partially overwritten.
To make this work required the LFS_i_INMTREE hack (yay global state),
but a hack for debug info isn't the end of the world.
Note we don't have control over data blocks, so there's always a
chance they end up containing what looks like one of the above
revision counts.
- Renamed LFS_NOISY -> LFS_REVNOISE
- LFS_REVDBG and LFS_REVNOISE are incompatible, so using both asserts.
This also frees up the theoretical 0x00000030 state for an additional
rev mode in the future.
- Adopted LFS_REVNOISE (and LFS_REVDBG) in btree nodes as well.
If you need rev noise, you probably want it in all rbyds/metadata
blocks, not just mdirs.
---
This had no effect on the default code size, but did affect
LFS_REVNOISE:
code stack ctx
before: 35688 2440 640
after: 35688 (+0.0%) 2440 (+0.0%) 640 (+0.0%)
revnoise before: 35744 2440 640
revnoise after: 35880 (+0.4%) 2440 (+0.0%) 640 (+0.0%)
default: 35688 2440 640
revdbg: 35912 (+0.6%) 2448 (+0.3%) 640 (+0.0%)
revnoise: 35880 (+0.5%) 2440 (+0.0%) 640 (+0.0%)
So:
$ ./scripts/dbgflags.py -l LFS_I
Is equivalent to:
$ ./scripts/dbgflags.py -l I
This matches some of the implicit prefixing during name lookup:
$ ./scripts/dbgflags.py LFS_I_SYNC
$ ./scripts/dbgflags.py I_SYNC
$ ./scripts/dbgflags.py SYNC
So:
all_ = all; del all
Instead of:
import builtins
all_, all = all, builtins.all
The del exposes the globally scoped builtin we accidentally shadow.
This requires less megic, and no module imports, though tbh I'm
surprised it works.
It also works in the case where you change a builtin globally, but
that's a bit too crazy even for me...
This drops the option to read tags from a disk file. I don't think I've
ever used this, and it requires quite a bit of circuitry to implement.
Also dropped -s/--string, because most tags can't be represented as
strings?
And tweaked -x/--hex flags to correctly parse spaces in arguments, so
now these are equivalent:
- ./scripts/dbgtag.py -x 00 03 00 08
- ./scripts/dbgtag.py -x "00 03 00 08"
littlefs is intentionally designed to not rely on noise, even with cksum
collisions (hello, perturb bit!). So it makes sense for this to be an
optional feature, even if it's a small one.
Disabling revision count noise by default also helps with testing. The
whole point of revision count noise is to make cksum collisions less
likely, which is a bit counterproductive when that's something we want
to test!
This doesn't really change the revision count encoding:
vvvvrrrr rrrrrrnn nnnnnnnn nnnnnnnn
'-.''----.----''---------.--------'
'------|---------------|---------- 4-bit relocation revision
'---------------|---------- recycle-bits recycle counter
'---------- pseudorandom noise (optional)
I considered moving the recycle-bits down when we're not adding noise,
but the extra logic just isn't worth making the revision count a bit
more human-readable.
---
This saves a small bit of code in the default build, at the cost of some
code for the runtime checks in the LFS_NOISY build. Though I'm hoping
future config work will let users opt-out of these runtime checks:
code stack ctx
before: 38548 2624 640
default after: 38508 (-0.1%) 2624 (+0.0%) 640 (+0.0%)
LFS_NOISY after: 38568 (+0.1%) 2624 (+0.0%) 640 (+0.0%)
Honestly the thing I'm more worried about is using one of our precious
mount flags for this... There's not that many bits left!
We really shouldn't have two names for the same thing, it just makes
things more confusing, even if the public name doesn't quite match the
internal usage. Especially now that we internally rely on these being
the same flag.
This renames LFS_i_UNTIDY -> LFS_I_MKCONSISTENT and drops the untidy/
mktidy naming internally.
No code changes.
The gcksum isn't actually implemented yet, I mostly just wanted to
measure this code cost separately:
code stack ctx
before: 37768 2608 620
after: 37796 (+0.1%) 2608 (+0.0%) 620 (+0.0%)
I may be procrastinating a little bit...
Most of littlefs's metadata is encoded in leb128s now, with the
exception of tags (be16, sort of), revision counts (le32), cksums
(le32), and flags.
It makes sense for tags to be a special case, these are written and
rewritten _everywhere_, but less so for flags, which are only written to
the mroot and updated infrequently.
We might as well save a bit of code by reusing our le32 machinery.
---
This changes lfsr_format to just write out compat flags as le32s, saving
a tiny bit of code at the cost of a tiny bit of disk usage (the real
benefit being a tiny bit of code simplification):
code stack ctx
before: 37792 2608 620
after: 37772 (-0.1%) 2608 (+0.0%) 620 (+0.0%)
Compat already need to handle trailing zeros gracefully, so this doesn't
change anything at mount time.
Also had to switch from enums to #defines thanks to C's broken enums.
Wooh. We already use #defines for the other flags for this reason.
LFS_WCOMPAT_RDONLY seems generally useful for tools that just want to
mark a filesystem is read-only. This is a common flag that exists in
other filesystems (RO_COMPAT_READONLY in ext4 for example).
LFS_RCOMPAT_WRONLY, on the other hand, is a bit more of a joke, but
there could be some niche use cases for it (preventing double mounts?).
Fortunately, these flags require no extra code, and fall out naturally
from our wcompat/rcompat handling.
---
Originally, the idea was to also add LFS_F_RDONLY, to match LFS_M_RDONLY
and set the LFS_WCOMPAT_RDONLY flag during format.
But this doesn't really work with the current API, since lfsr_format
would just give you an empty filesystem you can't write to. Which is a
bit silly.
Maybe we should add something like lfsr_fs_mkrdonly in the future? This
is probably low-priority.
Mainly to add LFS_RCOMPAT_MSPROUT. It makes sense that a littlefs driver
may not want to support mroot-inlined mdirs, and this flag would be the
only way to indicate that. (Currently inlined mdir -> mtree is one way,
but this may not always be the case.)
This also makes space for a couple planned features:
LFS_RCOMPAT_NONSTANDARD 0x00000001 Non-standard filesystem format
LFS_RCOMPAT_WRONLY* 0x00000002 Reading is disallowed
LFS_RCOMPAT_GRM 0x00000004 May use a global-remove
LFS_RCOMPAT_MSPROUT 0x00000010 May use an inlined mdir
LFS_RCOMPAT_MLEAF 0x00000020 May use a single mdir pointer
LFS_RCOMPAT_MSHRUB 0x00000040 May use an inlined mtree
LFS_RCOMPAT_MTREE 0x00000080 May use an mdir btree
LFS_RCOMPAT_BSPROUT 0x00000100 Files may use inlined data
LFS_RCOMPAT_BLEAF 0x00000200 Files may use single block pointers
LFS_RCOMPAT_BSHRUB 0x00000400 Files may use inlined btrees
LFS_RCOMPAT_BTREE 0x00000800 Files may use btrees
*Planned
I've gone ahead and included rcompat flags we reserve but don't
currently use (LFS_RCOMPAT_MSHRUB). It seems like a good idea to make
these reservations explicit. Though we should still prohibit their use
until there is a good reason, in case we want to repurpose these flags
in the future.
Code changes minimal (larger literal? compiler noise?):
code stack ctx
before: 37788 2608 620
after: 37792 (+0.0%) 2608 (+0.0%) 620 (+0.0%)
This is mainly to free up space for flags, we're pretty close to running
out of 32-bits with future planned features:
1. Reduced file type info from 8 -> 4 bits
We don't really need more than this, but it does mean type info is
no longer a simple byte load.
2. Moved most internal file-state flags into the next 4 bits
These are mostly file-type specific (except LFS_o_ZOMBIE), so we
don't need to worry too much about overlap.
3. Compacted ck-flags into 5 bits:
LFS_M_CKPROGS 0x00000800
LFS_M_CKFETCHES 0x00001000
LFS_M_CKPARITY 0x00002000
LFS_M_CKMETAREDUND* 0x00004000
LFS_M_CKDATACKSUMS 0x00008000
*Planned
Now that ck-flags are a bit more mature, it's pretty clear we'll
probably never have CKMETACKSUMS (ckcksums + small tag reads is
crazy expensive) or CKDATAREDUND (non-trivial parity fanout makes
this crazy expensives. So reserving bits for these just wastes bits.
This also moves things around so ck-flags no longer overlap with open
flags.
It's a tight fit, and I still think file-specific ck-flags are out-of-
scope, but this at least decreases flag ambiguity.
New jenga:
8 8 8 8
.----++----++----++----.
.-..-..-.-------.------.
o_flags: |t||f||t| | o |
|-||-||-|-------:--.---'
|-||-||-'--.----.------.
t_flags: |t||f|| t | | tstt |
'-''-'|----|----'------'
.----.|----|.--.:--:.--.
m_flags: | f || t ||c ||o ||m |
|----||-.--'|--|'--''--'
|----||-|---|--|.------.
f_flags: | f ||t| |c || f |
'----''-'---'--''------'
Fortunately no major code costs:
code stack ctx
before: 37792 2608 620
after: 37788 (-0.0%) 2608 (+0.0%) 620 (+0.0%)
dbgerr.py and dbgtag.py have proven to be incredibly useful for quick
debugging/introspection, so I figured why not have more of that.
My favorite part is being able to quickly see all flags set on an open
file handle:
(gdb) p file.o.o.flags
$2 = 24117517
(gdb) !./scripts/dbgflags.py o 24117517
LFS_O_WRONLY 0x00000001 Open a file as write only
LFS_O_CREAT 0x00000004 Create a file if it does not exist
LFS_O_EXCL 0x00000008 Fail if a file already exists
LFS_O_DESYNC 0x00000100 Do not sync or recieve file updates
LFS_o_REG 0x01000000 Type = regular-file
LFS_o_UNFLUSH 0x00100000 File's data does not match disk
LFS_o_UNSYNC 0x00200000 File's metadata does not match disk
LFS_o_UNCREAT 0x00400000 File does not exist yet
The only concern is if dbgflags.py falls out-of-sync often, I suspect
flag encoding will have quite a bit more churn than flags/tags. But we
can always drop this script in the future if this turns into a problem.
---
While poking around this also ended up with a bunch of other small
changes:
- Added LFS_*_MODE masks for consistency with other "type<->flag
embeddings"
- Added compat flag comments
- Adopted lowercase prefix for internal flags (LFS_o_ZOMBIE), though
not sure if I'll keep this yet...
- Tweaked dbgerr.py to also match ERR_ prefixes and to ignore case