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Useful for emulating much larger disks in a file (or in RAM). kiwibd doesn't have all the features of emubd, but this allows it to prioritize disk size and speed for benchmarking. kiwibd still keeps some features useful for benchmarking/emulation: - Optional erase value emulation, including nor-masking - Read/prog/erase trackers for measuring bd operations - Read/prog/erase sleeps for slowing down the simulation to a human viewable speed
274 lines
9.1 KiB
C
274 lines
9.1 KiB
C
/*
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* emubd - High-level emulating block device with many bells and
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* whistles for testing powerloss, wear, etc.
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*
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* Note emubd always backs the block device in RAM. Consider using
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* kiwibd if you need a block device larger than the available RAM on
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* the system.
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*
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* Copyright (c) 2022, The littlefs authors.
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* Copyright (c) 2017, Arm Limited. All rights reserved.
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* SPDX-License-Identifier: BSD-3-Clause
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*/
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#ifndef LFS3_EMUBD_H
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#define LFS3_EMUBD_H
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#include "lfs3.h"
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#include "lfs3_util.h"
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// Block device specific tracing
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#ifndef LFS3_EMUBD_TRACE
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#ifdef LFS3_EMUBD_YES_TRACE
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#define LFS3_EMUBD_TRACE(...) LFS3_TRACE(__VA_ARGS__)
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#else
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#define LFS3_EMUBD_TRACE(...)
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#endif
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#endif
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// Mode determining how "bad-blocks" behave during testing. This simulates
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// some real-world circumstances such as progs not sticking (prog-noop),
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// a readonly disk (erase-noop), ECC failures (read-error), and of course,
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// random bit failures (prog-flip, read-flip)
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typedef enum lfs3_emubd_badblock_behavior {
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LFS3_EMUBD_BADBLOCK_PROGERROR = 0, // Error on prog
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LFS3_EMUBD_BADBLOCK_ERASEERROR = 1, // Error on erase
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LFS3_EMUBD_BADBLOCK_READERROR = 2, // Error on read
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LFS3_EMUBD_BADBLOCK_PROGNOOP = 3, // Prog does nothing silently
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LFS3_EMUBD_BADBLOCK_ERASENOOP = 4, // Erase does nothing silently
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LFS3_EMUBD_BADBLOCK_PROGFLIP = 5, // Prog flips a bit
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LFS3_EMUBD_BADBLOCK_READFLIP = 6, // Read flips a bit sometimes
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LFS3_EMUBD_BADBLOCK_MANUAL = 7, // Bits require manual flipping
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} lfs3_emubd_badblock_behavior_t;
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// Mode determining how power-loss behaves during testing.
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typedef enum lfs3_emubd_powerloss_behavior {
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LFS3_EMUBD_POWERLOSS_ATOMIC = 0, // Progs are atomic
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LFS3_EMUBD_POWERLOSS_SOMEBITS = 1, // One bit is progged
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LFS3_EMUBD_POWERLOSS_MOSTBITS = 2, // All-but-one bit is progged
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LFS3_EMUBD_POWERLOSS_OOO = 3, // Blocks are written out-of-order
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LFS3_EMUBD_POWERLOSS_METASTABLE = 4, // Reads may flip a bit
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} lfs3_emubd_powerloss_behavior_t;
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// Type for measuring read/program/erase operations
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typedef uint64_t lfs3_emubd_io_t;
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typedef int64_t lfs3_emubd_sio_t;
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// Type for measuring wear
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typedef uint32_t lfs3_emubd_wear_t;
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typedef int32_t lfs3_emubd_swear_t;
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// Type for tracking power-cycles
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typedef uint32_t lfs3_emubd_powercycles_t;
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typedef int32_t lfs3_emubd_spowercycles_t;
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// Type for delays in nanoseconds
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typedef uint64_t lfs3_emubd_sleep_t;
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typedef int64_t lfs3_emubd_ssleep_t;
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// emubd config, this is required for testing
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struct lfs3_emubd_cfg {
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// 8-bit erase value to use for simulating erases. -1 simulates a noop
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// erase, which is faster than simulating a fixed erase value. -2 emulates
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// nor-masking, which is useful for testing other filesystems (littlefs
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// does _not_ rely on this!).
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int32_t erase_value;
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// Number of erase cycles before a block becomes "bad". The exact behavior
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// of bad blocks is controlled by badblock_behavior.
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uint32_t erase_cycles;
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// The mode determining how bad-blocks fail
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lfs3_emubd_badblock_behavior_t badblock_behavior;
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// Number of write operations (erase/prog) before triggering a power-loss.
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// power_cycles=0 disables this. The exact behavior of power-loss is
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// controlled by a combination of powerloss_behavior and powerloss_cb.
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lfs3_emubd_powercycles_t power_cycles;
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// The mode determining how power-loss affects disk
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lfs3_emubd_powerloss_behavior_t powerloss_behavior;
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// Function to call to emulate power-loss. The exact behavior of power-loss
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// is up to the runner to provide.
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void (*powerloss_cb)(void*);
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// Data for power-loss callback
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void *powerloss_data;
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// Seed for prng, which may be used for emulating failed progs. This does
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// not affect normal operation.
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uint32_t seed;
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// Path to file to use as a mirror of the disk. This provides a way to view
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// the current state of the block device, but does not eliminate the RAM
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// requirement.
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const char *disk_path;
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// Artificial delay in nanoseconds, there is no purpose for this other
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// than slowing down the simulation.
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lfs3_emubd_sleep_t read_sleep;
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// Artificial delay in nanoseconds, there is no purpose for this other
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// than slowing down the simulation.
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lfs3_emubd_sleep_t prog_sleep;
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// Artificial delay in nanoseconds, there is no purpose for this other
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// than slowing down the simulation.
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lfs3_emubd_sleep_t erase_sleep;
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};
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// A reference counted block
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typedef struct lfs3_emubd_block {
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uint32_t rc;
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lfs3_emubd_wear_t wear;
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bool metastable;
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// sign(bad_bit)=0 => randomized on erase
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// sign(bad_bit)=1 => fixed
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lfs3_size_t bad_bit;
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uint8_t data[];
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} lfs3_emubd_block_t;
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// Disk mirror
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typedef struct lfs3_emubd_disk {
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uint32_t rc;
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int fd;
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uint8_t *scratch;
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} lfs3_emubd_disk_t;
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// emubd state
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typedef struct lfs3_emubd {
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// array of copy-on-write blocks
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lfs3_emubd_block_t **blocks;
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// some other test state
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lfs3_emubd_io_t readed;
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lfs3_emubd_io_t proged;
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lfs3_emubd_io_t erased;
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uint32_t prng;
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lfs3_emubd_powercycles_t power_cycles;
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lfs3_emubd_block_t **ooo_before;
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lfs3_emubd_block_t **ooo_after;
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lfs3_emubd_disk_t *disk;
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const struct lfs3_emubd_cfg *cfg;
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} lfs3_emubd_t;
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/// Block device API ///
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// Create an emulating block device using the geometry in lfs3_cfg
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//
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// If disk_path is provided, emubd will mirror the block device in the
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// file. Note this is a write-only mirror intended for introspection,
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// and does not eliminate the RAM requirement.
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//
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// TODO wait, why do we have both disk_path and path here?
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int lfs3_emubd_create(const struct lfs3_cfg *cfg, const char *path);
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int lfs3_emubd_createcfg(const struct lfs3_cfg *cfg, const char *path,
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const struct lfs3_emubd_cfg *bdcfg);
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// Clean up memory associated with block device
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int lfs3_emubd_destroy(const struct lfs3_cfg *cfg);
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// Read a block
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int lfs3_emubd_read(const struct lfs3_cfg *cfg, lfs3_block_t block,
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lfs3_off_t off, void *buffer, lfs3_size_t size);
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// Program a block
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//
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// The block must have previously been erased.
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int lfs3_emubd_prog(const struct lfs3_cfg *cfg, lfs3_block_t block,
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lfs3_off_t off, const void *buffer, lfs3_size_t size);
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// Erase a block
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//
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// A block must be erased before being programmed. The
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// state of an erased block is undefined.
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int lfs3_emubd_erase(const struct lfs3_cfg *cfg, lfs3_block_t block);
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// Sync the block device
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int lfs3_emubd_sync(const struct lfs3_cfg *cfg);
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/// Additional emubd features for testing ///
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// Set the current prng state
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void lfs3_emubd_seed(const struct lfs3_cfg *cfg, uint32_t seed);
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// Get a pseudo-random number from emubd's internal prng
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uint32_t lfs3_emubd_prng(const struct lfs3_cfg *cfg);
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// Get total amount of bytes read
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lfs3_emubd_sio_t lfs3_emubd_readed(const struct lfs3_cfg *cfg);
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// Get total amount of bytes programmed
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lfs3_emubd_sio_t lfs3_emubd_proged(const struct lfs3_cfg *cfg);
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// Get total amount of bytes erased
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lfs3_emubd_sio_t lfs3_emubd_erased(const struct lfs3_cfg *cfg);
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// Manually set amount of bytes read
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int lfs3_emubd_setreaded(const struct lfs3_cfg *cfg,
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lfs3_emubd_io_t readed);
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// Manually set amount of bytes programmed
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int lfs3_emubd_setproged(const struct lfs3_cfg *cfg,
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lfs3_emubd_io_t proged);
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// Manually set amount of bytes erased
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int lfs3_emubd_seterased(const struct lfs3_cfg *cfg,
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lfs3_emubd_io_t erased);
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// Get simulated wear on a given block
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lfs3_emubd_swear_t lfs3_emubd_wear(const struct lfs3_cfg *cfg,
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lfs3_block_t block);
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// Manually set simulated wear on a given block
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int lfs3_emubd_setwear(const struct lfs3_cfg *cfg,
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lfs3_block_t block, lfs3_emubd_wear_t wear);
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// Mark a block as bad, this is equivalent to setting wear to maximum
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int lfs3_emubd_markbad(const struct lfs3_cfg *cfg, lfs3_block_t block);
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// Clear any simulated wear on a given block
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int lfs3_emubd_markgood(const struct lfs3_cfg *cfg, lfs3_block_t block);
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// Get which bit failed, this changes on erase/power-loss unless manually set
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lfs3_ssize_t lfs3_emubd_badbit(const struct lfs3_cfg *cfg,
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lfs3_block_t block);
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// Set which bit should fail in a given block
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int lfs3_emubd_setbadbit(const struct lfs3_cfg *cfg,
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lfs3_block_t block, lfs3_size_t bit);
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// Randomize the bad bit on erase (the default)
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int lfs3_emubd_randomizebadbit(const struct lfs3_cfg *cfg,
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lfs3_block_t block);
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// Mark a block as bad and which bit should fail
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int lfs3_emubd_markbadbit(const struct lfs3_cfg *cfg,
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lfs3_block_t block, lfs3_size_t bit);
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// Flip a bit in a given block, intended for emulating bit errors
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int lfs3_emubd_flipbit(const struct lfs3_cfg *cfg,
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lfs3_block_t block, lfs3_size_t bit);
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// Flip all bits marked as bad
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int lfs3_emubd_flip(const struct lfs3_cfg *cfg);
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// Get the remaining power-cycles
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lfs3_emubd_spowercycles_t lfs3_emubd_powercycles(
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const struct lfs3_cfg *cfg);
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// Manually set the remaining power-cycles
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int lfs3_emubd_setpowercycles(const struct lfs3_cfg *cfg,
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lfs3_emubd_powercycles_t power_cycles);
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// Create a copy-on-write copy of the state of this block device
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int lfs3_emubd_cpy(const struct lfs3_cfg *cfg, lfs3_emubd_t *copy);
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#endif
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