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16
README.md
16
README.md
@ -112,13 +112,14 @@ Windows: `%LOCALAPPDATA%\min-ed-launcher\settings.json`
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Linux: `$XDG_CONFIG_DIR/min-ed-launcher/settings.json` (`~/.config` if `$XDG_CONFIG_DIR` isn't set)
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| Settings | Effect |
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|-----------------|-------------------------------------------------------------------------------------------|
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| apiUri | FDev API base URI. Should only be changed if you are doing local development |
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| watchForCrashes | Determines if the game should be launched by `WatchDog64.exe` or not |
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| gameLocation | Path to game's install folder. Specify this if the launcher can't figure it out by itself |
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| restart | Restart the game after it has closed |
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| processes | Additional applications to launch before launching the game |
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| Settings | Effect |
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|-----------------|------------------------------------------------------------------------------------------------------------------------|
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| apiUri | FDev API base URI. Should only be changed if you are doing local development |
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| watchForCrashes | Determines if the game should be launched by `WatchDog64.exe` or not |
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| gameLocation | Path to game's install folder. Specify this if the launcher can't figure it out by itself |
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| language | Sets the game's language. Supported values are _en_ and the names of the language folders in Elite's install directory |
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| restart | Restart the game after it has closed |
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| processes | Additional applications to launch before launching the game |
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When specifying a path for either `gameLocation` or `processes.fileName` on Windows, it's required to escape backslashes. Make sure to use a
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double backslash (`\\`) instead of a single backslash (`\`).
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@ -128,6 +129,7 @@ double backslash (`\\`) instead of a single backslash (`\`).
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"apiUri": "https://api.zaonce.net",
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"watchForCrashes": false,
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"gameLocation": null,
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"language": "en",
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"restart": {
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"enabled": false,
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"shutdownTimeout": 3
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