fix: Stop using ato* for string to num conversion

atoi, atof and so on have undefined behavior if anything goes wrong. We
now use strto*, but without error checking. In most places overflows and
the like *should* not happen. String to number conversions are only used
when reading data from other applications or from the config, if another
application gives unparsable strings or too large numbers, then most
likely there is something wrong with that application. If the error
comes from the user config, then the user has to live with values
provided by strto* on error (which are very reasonable)

Fixes #1201
This commit is contained in:
patrick96
2018-04-30 18:45:01 +02:00
committed by NBonaparte
parent cc334e5040
commit 095d68fad0
10 changed files with 22 additions and 22 deletions

View File

@ -76,7 +76,7 @@ namespace modules {
auto spacing = m_formatter->get(get_format())->spacing;
for (auto&& item : m_levels[m_level]->items) {
/*
* Depending on whether the menu items are to the left or right of the toggle label, the items need to be
* Depending on whether the menu items are to the left or right of the toggle label, the items need to be
* drawn before or after the spacings and the separator
*
* If the menu expands to the left, the separator should be drawn on the right side because otherwise the menu
@ -132,7 +132,7 @@ namespace modules {
if (level.empty()) {
level = "0";
}
m_level = std::atoi(level.c_str());
m_level = std::strtol(level.c_str(), nullptr, 10);
m_log.info("%s: Opening menu level '%i'", name(), static_cast<int>(m_level));
if (static_cast<size_t>(m_level) >= m_levels.size()) {