The renderer now only stores the positions of the actions because that
is specific to the renderer and because the actual position can only be
finalized after all the rendering is done because intitially the
positions are relative to the alignment and not the bar.
* refactor(color): Use enum class for color type
* Add testcases for tag parser
* Make tag parser a pull-style parser
Being able to parse single elements at a time gives us more fine-grained
error messages, we can also parse as much as possible and only stop
after an exception.
* fix(color): Parser did not check for invalid chars
* tag parser: First full implementation
* tag parser: Fix remaining failing tests
* tag parser: Replace old parser
* tag parser: Treat alignment as formatting tag
Makes the structure less complex and the alignment tags really are
formatting tags, they are structurally no different from the %{R} tag.
* tag parser: Cleanup type definitions
All type definitions for tags now live in tags/types.hpp, the parser.hpp
only contains the definitions necessary for actually calling the parser,
this shouldn't be included in many places (only places that actually do
parsing). But many places need the definitions for the tags themselves.
* Rename components/parser to tags/dispatch
* tag parser: Cleanup
* Add changelog
It was not quite clear how try_apply_alpha should behave if the given
color was not ALPHA_ONLY. The implementation just returned 'this'.
However, the build relied on it returning the given color.
This broke all bg and fg settings in the entire bar.
To clear this up, we switch this around take the alpha channel of 'this'
and also return 'this' if it isn't ALPHA_ONLY.
Fixes#2255
Removing monitors is not really necessary when selecting the monitor
where to render the bar or choosing the backlight. Since both monitors
occupy the same coordinates rendering can be done on both and it's
better to give people felxibility for the backlight.
Fixes#1191
Some people use text modules instead of the `separator` key in the bar
section to better configure the separator (colors, fonts).
Since we disallowed the same module being used multiple times in #1534,
this will now print an error message.
This should help with this a bit.
Ref #1913
Some WMs like i3 discard position information when unmapping the bar and
because of that the bar would be at the wrong position after being
remapped.
Fixes#1484
Ref: https://github.com/i3/i3/pull/3834
While an update was forced whenever polybar was made visible, the
`m_lastinput` variable was still set to the same value as when the bar
became hidden because updates to it were prevented.
Fixes#1875
This adds `monitor-exact = true` in the bar section
This also properly does best-match instead of first-match if multiple
matches exists. For example if there are two monitors HDMI2 and HDMI-2
and we try to match HDMI-2 with monitor-exact = false, until now HDMI2
would be matched. Now exact matches are always preferred.
Fixes#1532
We now take the bar position that the window manager gives us instead of trying
to calculate it ourselves. This is more correct when multiple bars are attached
to the same edge, as the window manager may move some of them in that
case (assuming override redirect is not enabled)
atoi, atof and so on have undefined behavior if anything goes wrong. We
now use strto*, but without error checking. In most places overflows and
the like *should* not happen. String to number conversions are only used
when reading data from other applications or from the config, if another
application gives unparsable strings or too large numbers, then most
likely there is something wrong with that application. If the error
comes from the user config, then the user has to live with values
provided by strto* on error (which are very reasonable)
Fixes#1201
For nested actions, the inner action should override the outer action.
But because the list of actions was not iterated in reverse the outer
action was matched first.
Fixes#760