[preset00]
fRating=2.000000
fGammaAdj=1.000000
fDecay=0.900000
fVideoEchoZoom=0.999992
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=0
nWaveMode=0
bAdditiveWaves=0
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=1
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=1.007734
fWaveScale=0.010000
fWaveSmoothing=0.900000
fWaveParam=-0.480000
fModWaveAlphaStart=0.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=0.999987
fShader=1.000000
zoom=0.999900
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000010
dy=0.000010
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=1.000000
wave_g=0.200001
wave_b=0.200001
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=1.000000
ob_g=1.000000
ob_b=1.000000
ob_a=1.000000
ib_size=0.005000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=0.500000
nMotionVectorsX=64.000000
nMotionVectorsY=1.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=0.900000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
per_frame_1=wave_a=1;ob_size=0;
per_frame_2=decay = .9; zoom=1;
per_frame_3=// -------------------------------- Beat Detective v0.07 ----------------------------------
per_frame_4=sure=if(equal(sure,0),.6,sure);
per_frame_5=interval=if(equal(interval,0),40,interval);
per_frame_6=lastbeat=if(equal(lastbeat,0),frame-FPS,lastbeat);
per_frame_7=dbass=(bass-pbass)/FPS;
per_frame_8=beat=above(dbass,.6*maxdbass)*above(frame-lastbeat,FPS/3);
per_frame_9=sure=if(beat*below(abs(frame-(interval+lastbeat)),FPS/5),
per_frame_10=min(.095+sure,1),beat*(sure-.095)+(1-beat)*sure*.9996);
per_frame_11=sure=max(.5,sure);
per_frame_12=cheat=if(above(frame,lastbeat+interval+ int(FPS/10))*above(sure,.91),1,cheat);
per_frame_13=beat=if(cheat,1,beat);
per_frame_14=sure=if(cheat,.95*sure,sure);
per_frame_15=maxdbass=max(maxdbass*.999,dbass);
per_frame_16=maxdbass=max(.012,maxdbass);
per_frame_17=maxdbass=min(.02,maxdbass);
per_frame_18=interval=if(beat, frame-lastbeat,interval);
per_frame_19=lastbeat=if(beat,frame-cheat*int(FPS/10),lastbeat);
per_frame_20=cheat=0;
per_frame_21=pbass=bass;
per_frame_22=// ----------------------------------------------------------------------------------------------
per_frame_23=ob_size = beat;
per_frame_24=wave_mystery=1-1.5*min((frame-lastbeat)/interval,1);
per_frame_25=monitor=interval*0+lastbeat*0+bass_att*0+interval*0+1*sure;
