[preset00]
fRating=3.000000
fGammaAdj=2.260000
fDecay=0.980000
fVideoEchoZoom=2.000000
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=1
nWaveMode=0
bAdditiveWaves=1
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=1.000000
fWaveScale=0.499227
fWaveSmoothing=0.000000
fWaveParam=-0.520000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=0.010000
fWarpScale=0.010000
fZoomExponent=1.000000
fShader=1.000000
zoom=1.003861
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.000000
sx=1.000000
sy=1.000000
wave_r=0.650000
wave_g=0.650000
wave_b=0.650000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=0.000000
ib_size=0.000000
ib_r=0.250000
ib_g=0.250000
ib_b=0.250000
ib_a=0.000000
nMotionVectorsX=12.000000
nMotionVectorsY=9.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=0.900000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
per_frame_1=q1=.01; //general speed;
per_frame_2=q2=.5;   // main twirl's x
per_frame_3=q3=.5;   // main twirl's y
per_frame_4=q4=4;    // # of children twirls per twirl
per_frame_5=q5=.008;   // main twirl's speed;
per_frame_6=q6=q5/0.03;    // main twirl's range;
per_frame_7=q7=bass_att+mid_att+treb_att; //volume
per_frame_8=q8=10;   // max # of children twirls per axis
per_frame_9=InvertInterval = 1200;    // invert colors every ...#frames
per_frame_10=InvertDuration = 600;
per_frame_11=zoomexp=1.2;
per_frame_12=zoom=zoom+bass/70;
per_frame_13=wave_x=q2;
per_frame_14=wave_y=q3;
per_frame_15=bInvert = if( below( (frame+InvertInterval)%InvertInterval,InvertDuration),1,0);
per_frame_16=wave_r=sin(q1*time*25 + .167)/2+.5;
per_frame_17=wave_g=sin(q1*time*50 + .333)/2+.5;
per_frame_18=wave_b=sin(q1*time*75+ .667)/2+.5;
per_frame_19=wave_r=wave_r+bInvert*(1-2*wave_r);
per_frame_20=wave_g=wave_g+bInvert*(1-2*wave_g);
per_frame_21=wave_b=wave_b+bInvert*(1-2*wave_b);
per_frame_22=wave_mystery=-0.1+2*sin(3*abs(cos(time))*time);
per_frame_23=rot = rot +(q7/4)*.04*pow((sin(time/2 + .6)),11);
per_frame_24=decay=min(1,.975+.035*bass_att/3);
per_frame_25=monitor = decay;
per_pixel_1=// center twirl
per_pixel_2=twirlX=q2;
per_pixel_3=twirlY=1-q3;
per_pixel_4=Distance = sqrt(sqr(x-q2)+sqr(y-q3));
per_pixel_5=RelAngle=atan2(x-twirlX,y-twirlY);
per_pixel_6=TwirlMult = sin(time*50*q1)*q5/(Distance+q6);
per_pixel_7=dx = dx+TwirlMult*sin(RelAngle+1.5);
per_pixel_8=dy=dy+TwirlMult*cos(RelAngle+1.5);
per_pixel_9=zoom = zoom + .0001*log(Distance);
per_pixel_10=
per_pixel_11=// mini twirls
per_pixel_12=NumSwirlsX=q8-(abs(x-.5)*2*q8)%1;
per_pixel_13=NumSwirlsY =q8-(abs(y-.5)*2*q8)%1;
per_pixel_14=blockX=(x*10*NumSwirlsX)%NumSwirlsX;
per_pixel_15=blockY=(y*10*NumSwirlsY)%NumSwirlsY;
per_pixel_16=CenX= .1*blockX+(1/NumSwirlsX)*.5;
per_pixel_17=CenY= .1*blockY+(1/NumSwirlsY)*.5;
per_pixel_18=CurX=1-x-CenX;
per_pixel_19=CurY=1-y-CenY;
per_pixel_20=CurDist = sqrt( sqr(CurX)+sqr(CurY) );
per_pixel_21=CurAngle=atan2(CurX,CurY);
per_pixel_22=TwirlDir=if( above( (blockX+blockY)%4,2 ) , 1, -1 );
per_pixel_23=CurMult = (q7/5)*sin(time/2 + 1.566)/(pow(CurDist,33)+100);
per_pixel_24=dx=dx+CurMult*sin(CurAngle +rad/5+ 1.5);
per_pixel_25=dy=dy+CurMult*cos(CurAngle+rad/5+1.5);
per_pixel_26=zoom = zoom -2*abs(CurMult);
per_pixel_27=
