[preset00]
fRating=2.000000
fGammaAdj=2.260000
fDecay=1.000000
fVideoEchoZoom=0.999990
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=3
nWaveMode=6
bAdditiveWaves=0
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=1
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=1
fWaveAlpha=0.997938
fWaveScale=0.010000
fWaveSmoothing=0.000000
fWaveParam=0.500000
fModWaveAlphaStart=0.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=2.216679
fShader=1.000000
zoom=0.999900
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000010
dy=0.000010
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=1.000000
wave_g=0.250000
wave_b=0.250001
wave_x=0.500000
wave_y=0.500000
ob_size=0.060000
ob_r=0.000000
ob_g=1.000000
ob_b=1.000000
ob_a=0.000000
ib_size=0.195000
ib_r=1.000000
ib_g=1.000000
ib_b=1.000000
ib_a=0.400000
nMotionVectorsX=64.000000
nMotionVectorsY=1.008000
mv_dx=0.000000
mv_dy=0.000000
mv_l=0.000000
mv_r=1.000000
mv_g=0.000000
mv_b=0.000000
mv_a=0.000000
per_frame_1=decay=.9995;
per_frame_2=// -------------------------------- Beat Detective 007 ----------------------------------
per_frame_3=sure=if(equal(sure,0),.6,sure);
per_frame_4=interval=if(equal(interval,0),40,interval);
per_frame_5=lastbeat=if(equal(lastbeat,0),frame-FPS,lastbeat);
per_frame_6=dbass=(bass-pbass)/FPS;
per_frame_7=beat=above(dbass,.6*maxdbass)*above(frame-lastbeat,FPS/3);
per_frame_8=sure=if(beat*below(abs(frame-(interval+lastbeat)),FPS/5),
per_frame_9=min(.095+sure,1),beat*(sure-.095)+(1-beat)*sure*.9996);
per_frame_10=sure=max(.5,sure);
per_frame_11=cheat=if(above(frame,lastbeat+interval+ int(FPS/10))*above(sure,.91),1,cheat);
per_frame_12=beat=if(cheat,1,beat);
per_frame_13=sure=if(cheat,.95*sure,sure);
per_frame_14=maxdbass=max(maxdbass*.999,dbass);
per_frame_15=maxdbass=max(.012,maxdbass);
per_frame_16=maxdbass=min(.02,maxdbass);
per_frame_17=interval=if(beat, frame-lastbeat,interval);
per_frame_18=lastbeat=if(beat,frame-cheat*int(FPS/10),lastbeat);
per_frame_19=cheat=0;
per_frame_20=pbass=bass;
per_frame_21=// ----------------------------------------------------------------------------------------------
per_frame_22=
per_frame_23=wave_r = .8*abs(cos( .7*time+.532 + sin( 1.25*time+.789) ));
per_frame_24=wave_g = .8*abs(cos( .92*time+2.1 + sin( .45*time+1.52) ));
per_frame_25=wave_b = .8*abs(cos( time+1.452 + sin( 1.12*time+2.98) ));
per_frame_26=q1=beat;
per_frame_27=sc=.05*(1+abs(cos(time/2.864+3.023+sin(time*1.32+2.233))));
per_frame_28=q8=sc*cos(time/2.43 + .234 + sin(time*1.43 + 1.34));
per_frame_29=q7=sc*cos(time/.66 + 1.83 + sin(time*.94 + 1.99));
per_frame_30=q6=sc*sin(time*1.65 + .7 + sin(time*.79 + .39));
per_frame_31=q5=sc*sin(time + 1.82 + cos(time/2.29 + 2.91));
per_frame_32=q4=sc*cos(time*2.65 + .7 + cos(time/.435 + 2.44));
per_frame_33=wave_mystery=if(equal(frame%2,0),-.5+cos(time),.5+cos(time));
per_frame_34=q2 = min((frame-lastBeat)/interval,1);
per_frame_35=ob_a=1-q2;
per_frame_36=ob_size=.25-q2;
per_frame_37=ib_size=1;
per_frame_38=
per_frame_39=
per_frame_40=
per_frame_41=ib_a=q2*.004;
per_frame_42=wave_a = .5*(1 + ((bass+mid+treb)*.3333-prevVol)*FPS/100);
per_frame_43=wave_a=min(1,wave_a);
per_frame_44=wave_a=max(0,wave_a);
per_frame_45=prevVol = (bass+mid+treb)*.3333;
per_frame_46=monitor = wave_a;
per_pixel_1=ring=1+(rad*5)%5;
per_pixel_2=q3=if(equal(ring,1),q8,q3);
per_pixel_3=q3=if(equal(ring,2),q7,q3);
per_pixel_4=q3=if(equal(ring,3),q6,q3);
per_pixel_5=q3=if(equal(ring,4),q5,q3);
per_pixel_6=q3=if(equal(ring,5),q4,q3);
per_pixel_7=rot=rot+q3*(60/FPS);
per_pixel_8=zoom=1+(6-ring)*.005*(60/FPS);
per_pixel_9=inx=0;
per_pixel_10=inx=below( abs(ang-.785),.15);
per_pixel_11=inx = if( below(abs(ang-2.355),.15),1,inx);
per_pixel_12=inx = if( below(abs(ang+2.355),.15),1,inx);
per_pixel_13=inx = if( below(abs(ang+.785),.15),1,inx);
per_pixel_14=zoom=zoom+inx*rad*below(q2,.5)*(.5-q2)*.15;
per_pixel_15=
per_pixel_16=dx=dx+inx*below(q2,.5)*cos(ang)*.1*(.5-q2);
per_pixel_17=dy=dy-inx*below(q2,.5)*sin(ang)*.1*(.5-q2);
