[preset00]
fRating=1.0
fGammaAdj=1
fDecay=0.98
fVideoEchoZoom=1
fVideoEchoAlpha=0
nVideoEchoOrientation=3
nWaveMode=6
bAdditiveWaves=1
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=4.099998
fWaveScale=0.430333
fWaveSmoothing=0.63
fWaveParam=1
fModWaveAlphaStart=0.71
fModWaveAlphaEnd=1.3
fWarpAnimSpeed=1
fWarpScale=1
fZoomExponent=1
fShader=0
zoom=1
rot=0
cx=0.5
cy=0.5
dx=0
dy=0
warp=0.001
sx=1
sy=1
wave_r=0.65
wave_g=0.65
wave_b=0.65
wave_x=0.97
wave_y=0.5
ob_size=0.005
ob_r=0
ob_g=0
ob_b=0
ob_a=0
ib_size=0.26
ib_r=0.25
ib_g=0.25
ib_b=0.25
ib_a=0
nMotionVectorsX=33.152
nMotionVectorsY=28.799997
mv_dx=0.006
mv_dy=0
mv_l=1
mv_r=1
mv_g=1
mv_b=0
mv_a=0.4
per_frame_1=mv_g=1-bass_att*.4;
per_frame_2=beat=if(above(bass*bass_att,4.5),1-beat,beat);
per_frame_3=q1=beat*2-1;
per_frame_4=
per_frame_5=amp =amp*.8+.2*(bass_att+mid_att+treb_att)*.3;
per_frame_6=q2 = min(amp,1);
per_frame_7=trebcap=trebcap*.7+.16*treb;
per_frame_8=q3=trebcap*2;
per_frame_9=monitor = q3;
per_pixel_1=wang = (3+q3)*x+time*1.7+bass*.1;
per_pixel_2=in = 0;
per_pixel_3=in = in + below(abs(x-.25),.05)*below(abs(y-.5),.25);
per_pixel_4=in = below(abs(y-(.5+.5*sin(wang)*q2)),.1);
per_pixel_5=in=bnot(bnot(in));
per_pixel_6=dx = .02*in;
per_pixel_7=dy = .08*cos(wang)*q2*in;
per_pixel_8=
per_pixel_9=dx = dx+bnot(in)*.005*q1;
per_pixel_10=dy = dy+bnot(in)*cos(wang)*-.01*q1;
