[preset00]
fRating=2.000000
fGammaAdj=2.260000
fDecay=0.989999
fVideoEchoZoom=0.999991
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=0
nWaveMode=6
bAdditiveWaves=0
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.997938
fWaveScale=1.128886
fWaveSmoothing=0.000000
fWaveParam=0.000000
fModWaveAlphaStart=0.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=0.999987
fShader=1.000000
zoom=0.999900
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000010
dy=0.000010
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.340001
wave_g=0.260000
wave_b=1.000000
wave_x=0.020000
wave_y=0.500000
ob_size=0.000000
ob_r=1.000000
ob_g=1.000000
ob_b=1.000000
ob_a=0.000000
ib_size=0.005000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=0.000000
nMotionVectorsX=32.000000
nMotionVectorsY=48.000000
mv_dx=0.300000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
per_frame_1=ob_size = 1;
per_frame_2=// -------------------------------- Beat Detective 007 ----------------------------------
per_frame_3=sure=if(equal(sure,0),.6,sure);
per_frame_4=interval=if(equal(interval,0),40,interval);
per_frame_5=lastbeat=if(equal(lastbeat,0),frame-FPS,lastbeat);
per_frame_6=dbass=(bass-pbass)/FPS;
per_frame_7=beat=above(dbass,.6*maxdbass)*above(frame-lastbeat,FPS/3);
per_frame_8=sure=if(beat*below(abs(frame-(interval+lastbeat)),FPS/5),
per_frame_9=min(.095+sure,1),beat*(sure-.095)+(1-beat)*sure*.9996);
per_frame_10=sure=max(.5,sure);
per_frame_11=cheat=if(above(frame,lastbeat+interval+ int(FPS/10))*above(sure,.91),1,cheat);
per_frame_12=beat=if(cheat,1,beat);
per_frame_13=sure=if(cheat,.95*sure,sure);
per_frame_14=maxdbass=max(maxdbass*.999,dbass);
per_frame_15=maxdbass=max(.012,maxdbass);
per_frame_16=maxdbass=min(.02,maxdbass);
per_frame_17=interval=if(beat, frame-lastbeat,interval);
per_frame_18=lastbeat=if(beat,frame-cheat*int(FPS/10),lastbeat);
per_frame_19=cheat=0;
per_frame_20=pbass=bass;
per_frame_21=// ----------------------------------------------------------------------------------------------
per_frame_22=ob_a=0.2*beat;
per_frame_23=wave_g=(bass_att+mid_att+treb_att)/15;
per_frame_24=wave_r=wave_g;
per_frame_25=q1=beat;
per_frame_26=wave_r=if(equal(q1,1),1,wave_r);
per_frame_27=wave_g=if(equal(q1,1),1,wave_g);
per_frame_28=wave_b=if(equal(q1,1),1,wave_b);
per_frame_29=wave_mystery = if(equal(q1,1),-1,wave_mystery);
per_frame_30=wave_x=if(equal(q1,1),rand(60)/100+.2,wave_x);
per_frame_31=
per_frame_32=q2=if(below(frame,lastBeat+interval),(frame-lastBeat)/interval,-1);
per_frame_33=last_x=if(equal(q1,1),wave_x,last_x);
per_frame_34=q3=last_x;
per_frame_35=monitor=q2;
per_frame_36=wave_mode=if(below(q2,.3)*above(q2,0),0,wave_mode);
per_frame_37=wave_x=if(equal(wave_mode,0),q3,wave_x);
per_frame_38=wave_y=if(equal(wave_mode,0),.1,wave_y);
per_frame_39=wave_mystery=if(equal(wave_mode,0),-.45+.5*q2,wave_mystery);
per_frame_40=wave_r=if(equal(wave_mode,0),1,wave_r);
per_frame_41=wave_g=if(equal(wave_mode,0),1,wave_g);
per_frame_42=wave_b=if(equal(wave_mode,0),1,wave_b);
per_frame_43=monitor=sure
per_pixel_1=
per_pixel_2=zoom=if(above(y,.7),zoom -0.01*((y-.7)/.3),zoom);
per_pixel_3=warp=if(above(y,.7),.3*((y-.7)/.3),0);
per_pixel_4=amt=below(abs(x-q3),.1)*(1-abs(x-q3)/.1);
per_pixel_5=dy=above(q2,0)*(dy-sqr(x-q3))*sqrt(1-q2)*.3*bass_att;
per_pixel_6=zoom=zoom+above(q2,0)*below(q2,.25)*sqr(q3-x)*0.4*(q2);
per_pixel_7=warp = warp+sqr(q3-x)*below(y,.7)*equal(q2,-1)*2*y;
per_pixel_8=dx=dx-(q3-x)*.01*sqrt(q2);
per_pixel_9=dy=dy-(below(x,.2)*(x-.2)- above(x,.8)*(x-.8))*below(y,.7)*.1;
