diff --git a/README.md b/README.md
index 403f83cbe..75c53272f 100644
--- a/README.md
+++ b/README.md
@@ -1,4 +1,6 @@
[](https://travis-ci.org/projectM-visualizer/projectm)
+[](#backers)
+ [](#sponsors)

@@ -19,6 +21,10 @@ Its purpose in life is to read in audio input and produce mesmerizing visuals, d
### Download
Get it from the [Releases](https://github.com/projectM-visualizer/projectm/releases) tab
+### Demo Video
+[](http://www.youtube.com/watch?v=2dSam8zwSFw "Demo")
+
+
### Project Status
You can read more about how it works and the current state of development [here](https://lwn.net/Articles/750152/).
@@ -80,6 +86,11 @@ Silverjuke (FOSS Jukebox)
projectM supports OpenGL ES 2 and 3 for embedded systems. Be sure to configure with the `--enable--gles` flag.
+### Raspberry Pi (and other embedded systems)
+* projectM is arch-independent, although there are some SSE2 enhancements for x86
+* [Notes on running on raspberry pi](https://github.com/projectM-visualizer/projectm/issues/115)
+
+
# Using the library
At its core projectM is a library, [libprojectM](src/libprojectM). This library is responsible for parsing presets, analyzing audio PCM data with beat detection and FFT, applying the preset to the audio feature data and rendering the resulting output with openGL. It can render to an openGL context or a texture.
@@ -117,5 +128,35 @@ If you maintain packages of libprojectM, we are happy to work with you! Please n
## Authors
[Authors](https://github.com/projectM-visualizer/projectm/raw/master/AUTHORS.txt)
+## Contributors
+
+This project exists thanks to all the people who contribute.
+
+
+
+## Backers
+
+Thank you to all our backers! 🙏 [[Become a backer](https://opencollective.com/projectm#backer)]
+
+
+
+
+## Sponsors
+
+Support this project by becoming a sponsor. Your logo will show up here with a link to your website. [[Become a sponsor](https://opencollective.com/projectm#sponsor)]
+
+
+
+
+
+
+
+
+
+
+
+
+
+
## License
[LGPL](https://github.com/projectM-visualizer/projectm/raw/master/LICENSE.txt)
diff --git a/src/libprojectM/libprojectM.xcodeproj/project.pbxproj b/src/libprojectM/libprojectM.xcodeproj/project.pbxproj
index 399178b9e..3bae57c42 100644
--- a/src/libprojectM/libprojectM.xcodeproj/project.pbxproj
+++ b/src/libprojectM/libprojectM.xcodeproj/project.pbxproj
@@ -908,7 +908,7 @@
GCC_C_LANGUAGE_STANDARD = gnu11;
GCC_DYNAMIC_NO_PIC = NO;
GCC_NO_COMMON_BLOCKS = YES;
- GCC_OPTIMIZATION_LEVEL = 0;
+ GCC_OPTIMIZATION_LEVEL = 1;
GCC_PREPROCESSOR_DEFINITIONS = (
"DEBUG=1",
"USE_THREADS=1",
diff --git a/src/libprojectM/projectM.cpp b/src/libprojectM/projectM.cpp
index 96e42a980..4386b6a4e 100755
--- a/src/libprojectM/projectM.cpp
+++ b/src/libprojectM/projectM.cpp
@@ -735,6 +735,13 @@ static void *thread_callback(void *prjm) {
void projectM::switchPreset(const bool hardCut) {
std::string result;
+
+ // if we're already switching, promote the current m_activePreset2
+ // see note in switchPreset() about not having too many presets allocated at once
+ if (m_activePreset2 != nullptr)
+ m_activePreset.swap(m_activePreset2);
+ m_activePreset2 = nullptr;
+
if (!hardCut) {
result = switchPreset(m_activePreset2);
} else {
@@ -803,6 +810,17 @@ std::string projectM::switchPreset(std::unique_ptr & targetPreset) {
pthread_mutex_lock(&preset_mutex);
#endif
try {
+ // NOTE SUBTLE BUG!
+ // MilkdropPresetFactory acts as if there can only ever be two presets allocated at a time, and so only
+ // allocates two PresetOutputs objects. However, this is not true. If we are in the middle of a soft transition
+ // already, we can have three. m_activePreset, m_activePreset2, and the one we are about to allocate()
+ // to avoid very strange missing objects (waves/shapes), make sure to free the targetPreset BEFORE calling allocate()
+ // but wait there is more...
+ // Just because we make sure we never have two presets allocated at once, isn't enough. We actually
+ // have make sure we release the first allocated preset (or both presets) to make sure we're alternating.
+ // Otherwise, the two allocated presets may be pointing at the same PresetOutputs object.
+ // CONSIDER actually allocating or ref-counting PresetOutputs, or allocating more of them or something.
+ targetPreset = nullptr;
targetPreset = m_presetPos->allocate();
} catch (const PresetFactoryException & e) {
#ifdef SYNC_PRESET_SWITCHES
diff --git a/src/projectM-iTunes/iprojectM.mm b/src/projectM-iTunes/iprojectM.mm
index ee2aa676a..789f3122c 100644
--- a/src/projectM-iTunes/iprojectM.mm
+++ b/src/projectM-iTunes/iprojectM.mm
@@ -13,14 +13,14 @@ void initProjectM( VisualPluginData * visualPluginData, std::string presetPath )
// hardcoded settings - disabled
projectM::Settings settings;
- settings.meshX = 100;
- settings.meshY = 100;
+ settings.meshX = 140;
+ settings.meshY = 110;
settings.fps = 60;
settings.textureSize = 2048; // idk?
settings.windowWidth = 1920;
settings.windowHeight = 1280;
- settings.smoothPresetDuration = 1; // seconds
- settings.presetDuration = 9; // seconds
+ settings.smoothPresetDuration = 0.5; // seconds
+ settings.presetDuration = 15; // seconds
settings.beatSensitivity = 3;
settings.aspectCorrection = 1;
settings.easterEgg = 0; // ???
diff --git a/src/projectM-sdl/SDLprojectM.xcodeproj/project.pbxproj b/src/projectM-sdl/SDLprojectM.xcodeproj/project.pbxproj
index 7570b775c..1fb37c5a9 100644
--- a/src/projectM-sdl/SDLprojectM.xcodeproj/project.pbxproj
+++ b/src/projectM-sdl/SDLprojectM.xcodeproj/project.pbxproj
@@ -21,9 +21,6 @@
C345215C1BF025A9001707D2 /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = C345215B1BF025A9001707D2 /* OpenGL.framework */; };
C345215E1BF025CF001707D2 /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = C345215D1BF025CF001707D2 /* CoreFoundation.framework */; };
C34521651BF025E5001707D2 /* libbz2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = C345215F1BF025E5001707D2 /* libbz2.a */; };
- C34521661BF025E5001707D2 /* libfreetype.a in Frameworks */ = {isa = PBXBuildFile; fileRef = C34521601BF025E5001707D2 /* libfreetype.a */; };
- C34521671BF025E5001707D2 /* libftgl.a in Frameworks */ = {isa = PBXBuildFile; fileRef = C34521611BF025E5001707D2 /* libftgl.a */; };
- C34521681BF025E5001707D2 /* libGLEW.a in Frameworks */ = {isa = PBXBuildFile; fileRef = C34521621BF025E5001707D2 /* libGLEW.a */; };
C34521691BF025E5001707D2 /* libpng15.a in Frameworks */ = {isa = PBXBuildFile; fileRef = C34521631BF025E5001707D2 /* libpng15.a */; };
C345216A1BF025E5001707D2 /* libz.a in Frameworks */ = {isa = PBXBuildFile; fileRef = C34521641BF025E5001707D2 /* libz.a */; };
/* End PBXBuildFile section */
@@ -185,9 +182,6 @@
C345215E1BF025CF001707D2 /* CoreFoundation.framework in Frameworks */,
C345215C1BF025A9001707D2 /* OpenGL.framework in Frameworks */,
C34521651BF025E5001707D2 /* libbz2.a in Frameworks */,
- C34521661BF025E5001707D2 /* libfreetype.a in Frameworks */,
- C34521671BF025E5001707D2 /* libftgl.a in Frameworks */,
- C34521681BF025E5001707D2 /* libGLEW.a in Frameworks */,
C34521691BF025E5001707D2 /* libpng15.a in Frameworks */,
C345216A1BF025E5001707D2 /* libz.a in Frameworks */,
1612C997207A80A200862A3A /* libprojectM.a in Frameworks */,
@@ -425,7 +419,7 @@
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/bash;
- shellScript = "POUT=\"$BUILT_PRODUCTS_DIR\"/\"$CONTENTS_FOLDER_PATH/Resources/presets\"\nPIN=\"$SRCROOT\"/../../presets\n\nmkdir -p \"$POUT\"\nfor preset_dir in \"$PIN/\"*; do\n cp \"$preset_dir/\"* \"$POUT/\"\ndone\necho \"Copied presets to $POUT\"";
+ shellScript = "POUT=\"$BUILT_PRODUCTS_DIR\"/\"$CONTENTS_FOLDER_PATH/Resources/presets\"\nPIN=\"$SRCROOT\"/../../presets\n\nmkdir -p \"$POUT\"\nfor preset_dir in \"$PIN/\"*; do\n cp \"$preset_dir/\"* \"$POUT/\"\ndone\necho \"Copied presets to $POUT\"\n";
};
168F715D21124CF8001806E7 /* Generate Installer Package */ = {
isa = PBXShellScriptBuildPhase;
@@ -595,6 +589,7 @@
MACOSX_DEPLOYMENT_TARGET = 10.11;
MTL_ENABLE_DEBUG_INFO = YES;
ONLY_ACTIVE_ARCH = YES;
+ OTHER_CFLAGS = "-DDATADIR_PATH='\"/usr/local/share/projectM\"'";
};
name = Debug;
};
@@ -644,6 +639,7 @@
LIBRARY_SEARCH_PATHS = "$(SRCROOT)/../projectM-iTunes/macos/contrib";
MACOSX_DEPLOYMENT_TARGET = 10.11;
MTL_ENABLE_DEBUG_INFO = NO;
+ OTHER_CFLAGS = "-DDATADIR_PATH='\"/usr/local/share/projectM\"'";
};
name = Release;
};
diff --git a/src/projectM-sdl/pmSDL.cpp b/src/projectM-sdl/pmSDL.cpp
index 26a81bde9..dd00a9173 100644
--- a/src/projectM-sdl/pmSDL.cpp
+++ b/src/projectM-sdl/pmSDL.cpp
@@ -336,3 +336,7 @@ void projectMSDL::renderTexture() {
glDisable(GL_DEPTH_TEST);
}
+void projectMSDL::presetSwitchedEvent(bool isHardCut, size_t index) const {
+ std::string presetName = getPresetName(index);
+ SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, "Displaying preset: %s\n", presetName.c_str());
+}
diff --git a/src/projectM-sdl/pmSDL.hpp b/src/projectM-sdl/pmSDL.hpp
index b2d8e748a..f20e55e26 100644
--- a/src/projectM-sdl/pmSDL.hpp
+++ b/src/projectM-sdl/pmSDL.hpp
@@ -44,6 +44,8 @@ public:
void maximize();
std::string getActivePresetName();
void addFakePCM();
+
+ virtual void presetSwitchedEvent(bool isHardCut, size_t index) const;
private:
SDL_Window *win;