debug cleanup

git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@499 6778bc44-b910-0410-a7a0-be141de4315d
This commit is contained in:
w1z7ard
2007-10-03 03:15:00 +00:00
parent 38c080c06e
commit 113c0eb64a
3 changed files with 24 additions and 33 deletions

View File

@ -77,27 +77,20 @@ DLLEXPORT projectM::projectM(int gx, int gy, int fps, int texsize, int width, in
}
projectM::~projectM() {
std::cerr << "[projectM] DESTROY PRESET TOOLS BEGIN" << std::endl;
destroyPresetTools();
std::cerr << "[projectM] DESTROY PRESET TOOLS END" << std::endl;
std::cerr << "[projectM] 1" << std::endl;
destroyPresetTools();
if (renderer)
delete(renderer);
std::cerr << "[projectM] 2" << std::endl;
if (textureManager)
delete(textureManager);
std::cerr << "[projectM] 3" << std::endl;
delete(textureManager);
if (beatDetect)
delete(beatDetect);
if (moodBar)
delete(moodBar);
std::cerr << "[projectM] 4" << std::endl;
if (renderTarget)
delete(renderTarget);
std::cerr << "[projectM] 5" << std::endl;
}
@ -230,12 +223,12 @@ DLLEXPORT void projectM::renderFrame()
nohard=(int)(presetInputs.fps*3.5);
smoothFrame = (int)(presetInputs.fps * smoothDuration);
printf("SOFT CUT - Smooth started\n");
// printf("SOFT CUT - Smooth started\n");
}
else if ( ( beatDetect->bass-beatDetect->bass_old>beatDetect->beat_sensitivity ) && nohard<0 && false )//@REMOVE
{
// printf("%f %d %d\n", beatDetect->bass-beatDetect->bass_old,this->frame,this->avgtime);
printf("HARD CUT");
// printf("HARD CUT");
*m_presetPos = m_presetChooser->weightedRandom<PresetChooser::UniformRandomFunctor> ();
m_activePreset = m_presetPos->allocate(presetInputs, presetOutputs);
@ -285,7 +278,7 @@ DLLEXPORT void projectM::renderFrame()
{
m_activePreset = m_activePreset2;
smoothFrame=0;
printf("Smooth Finished\n");
// printf("Smooth Finished\n");
}
presetInputs.frame++; //number of frames for current preset
@ -318,7 +311,7 @@ DLLEXPORT void projectM::renderFrame()
{
// printf("%s:",this->mspf-timediff);
int sleepTime = ( unsigned int ) ( this->mspf-timediff ) * 1000;
DWRITE ( "usleep: %d\n", sleepTime );
// DWRITE ( "usleep: %d\n", sleepTime );
if ( sleepTime > 0 && sleepTime < 100000 )
{
if ( usleep ( sleepTime ) != 0 ) {}}
@ -530,7 +523,7 @@ void projectM::projectM_reset()
// initMenu();
//DWRITE( "post initMenu()\n" );
printf ( "mesh: %d %d\n", gx,gy );
// printf ( "mesh: %d %d\n", gx,gy );
#ifdef PANTS
printf ( "maxsamples: %d\n", this->maxsamples );
@ -552,7 +545,7 @@ void projectM::projectM_reset()
renderer->setPresetName(m_activePreset->presetName());
printf ( "exiting projectM_init()\n" );
// printf ( "exiting projectM_init()\n" );
}
@ -818,14 +811,8 @@ void projectM::projectM_resetengine()
DLLEXPORT void projectM::projectM_resetGL ( int w, int h )
{
DWRITE ( "projectM_resetGL(): in: %d x %d\n", w, h );
/** Stash the new dimensions */
renderer->reset ( w,h );
}
@ -887,7 +874,7 @@ int projectM::initPresetTools()
*m_presetPos = m_presetChooser->end();
// Load idle preset
std::cerr << "[projectM] Allocating idle preset..." << std::endl;
//std::cerr << "[projectM] Allocating idle preset..." << std::endl;
m_activePreset = IdlePreset::allocate(presetInputs, presetOutputs);
// Case where no valid presets exist in directory
@ -897,11 +884,11 @@ int projectM::initPresetTools()
<< m_presetLoader->directoryName() << "\"" << std::endl;
}
std::cerr << "[projectM] Idle preset allocated." << std::endl;
//std::cerr << "[projectM] Idle preset allocated." << std::endl;
projectM_resetengine();
std::cerr << "[projectM] engine has been reset." << std::endl;
//std::cerr << "[projectM] engine has been reset." << std::endl;
return PROJECTM_SUCCESS;
}