Smooth Preset Switching. Simple waveforms not animated properly. I think something is amiss with shapes

git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/personal/carm/dev-1.0@321 6778bc44-b910-0410-a7a0-be141de4315d
This commit is contained in:
psperl
2007-08-12 18:28:48 +00:00
parent 1147a37ae4
commit 31fd2c5cd9
11 changed files with 179 additions and 114 deletions

View File

@ -43,7 +43,7 @@ int InitCond::init_cond_string_buffer_index = 0;
InitCond::InitCond( Param * _param, CValue _init_val ):param(_param), init_val(_init_val) {
std::cerr << "InitCond::InitCond: " << this->param->name << std::endl;
// std::cerr << "InitCond::InitCond: " << this->param->name << std::endl;
assert(param);
assert(param->engine_val);
@ -67,7 +67,7 @@ void InitCond::evaluate() {
param->matrix_flag = 0;
if (param->type == P_TYPE_BOOL) {
printf( "init_cond: %s = %d (TYPE BOOL)\n", param->name.c_str(), init_val.bool_val);
// printf( "init_cond: %s = %d (TYPE BOOL)\n", param->name.c_str(), init_val.bool_val);
assert(param->engine_val);