From 334dfe2a262dea9a8466d1c87c0e64ef22b8be14 Mon Sep 17 00:00:00 2001 From: w1z7ard Date: Sat, 20 Sep 2008 05:34:44 +0000 Subject: [PATCH] finished native preset factory cmake file git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/personal/carm/represet@1177 6778bc44-b910-0410-a7a0-be141de4315d --- .../MilkdropPresetFactory/CMakeLists.txt | 3 - .../NativePresetFactory/CMakeLists.txt | 164 +----------------- 2 files changed, 6 insertions(+), 161 deletions(-) diff --git a/src/libprojectM/MilkdropPresetFactory/CMakeLists.txt b/src/libprojectM/MilkdropPresetFactory/CMakeLists.txt index f3cf7e56c..5300a069d 100644 --- a/src/libprojectM/MilkdropPresetFactory/CMakeLists.txt +++ b/src/libprojectM/MilkdropPresetFactory/CMakeLists.txt @@ -7,6 +7,3 @@ INCLUDE_DIRECTORIES("../" "../Renderer") ADD_LIBRARY(MilkdropPresetFactory STATIC ${MilkdropPresetFactory_SOURCES}) SET_TARGET_PROPERTIES(MilkdropPresetFactory PROPERTIES VERSION 2.00 SOVERSION 2) TARGET_LINK_LIBRARIES(MilkdropPresetFactory m) - - -INSTALL(TARGETS MilkdropPresetFactory DESTINATION lib${LIB_SUFFIX}) diff --git a/src/libprojectM/NativePresetFactory/CMakeLists.txt b/src/libprojectM/NativePresetFactory/CMakeLists.txt index d2a84d561..8dafd1d1a 100644 --- a/src/libprojectM/NativePresetFactory/CMakeLists.txt +++ b/src/libprojectM/NativePresetFactory/CMakeLists.txt @@ -1,161 +1,9 @@ -PROJECT(projectM) - +PROJECT(NativePresetFactory) cmake_minimum_required(VERSION 2.4.0) -OPTION (USE_DEVIL "Use devIL for image loading rather than the builtin SOIL library" OFF) +SET(NativePresetFactory_SOURCES NativePresetFactory.cpp) -OPTION (USE_FBO "Use Framebuffer Objects for increased rendering quality. Disable this for OpenGL ES 1.x or if you are experiencing problems on older or poorly supported hardware." ON) - -OPTION (USE_GLES1 "Use OpenGL ES 1.x" OFF) - -OPTION (USE_OPENMP "Use OpenMP and OMPTL for multi-core paralellization" ON) - -OPTION (USE_NATIVE_GLEW "Use projectM's native implemention of GLEW." OFF) - -OPTION (USE_CG "Use Cg for Pixel Shader support" OFF) - -#OPTION (FTGL_STATIC "Build the projectM target library in the platform's native static (NOT shared) format." OFF) - -OPTION (BUILD_PROJECTM_STATIC "Build the projectM target library in the platform's native static (NOT shared) format." OFF) -SET(SOIL_SOURCES image_DXT.c image_helper.c SOIL.c stb_image_aug.c) - -if (USE_NATIVE_GLEW) -ADD_DEFINITIONS(-DUSE_NATIVE_GLEW) -SET(GLEW_SOURCES glew.h glew.c) -SET(GLEW_LINK_TARGETS ) -else(USE_NATIVE_GLEW) -SET(GLEW_SOURCES ) -SET (GLEW_LINK_TARGETS GLEW) -endif(USE_NATIVE_GLEW) - -SET(projectM_SOURCES projectM.cpp FBO.cpp InitCond.cpp - Expr.cpp PCM.cpp Parser.cpp Preset.cpp BeatDetect.cpp PerPixelEqn.cpp Param.cpp CustomWave.cpp CustomShape.cpp -Func.cpp Eval.cpp PerFrameEqn.cpp PerPointEqn.cpp fftsg.cpp KeyHandler.cpp - timer.cpp wipemalloc.cpp BuiltinFuncs.cpp BuiltinParams.cpp Renderer.cpp -PresetLoader.cpp PresetChooser.cpp PresetFrameIO.cpp PresetMerge.cpp PipelineContext.cpp -ConfigFile.cpp IdlePreset.cpp TextureManager.cpp TimeKeeper.cpp Filters.cpp Renderable.cpp Pipeline.cpp PerPixelMesh.cpp -MilkdropWaveform.cpp Waveform.cpp VideoEcho.cpp Shader.cpp PerlinNoise.cpp UserTexture.cpp ShaderEngine.cpp MilkdropPreset.cpp MilkdropPresetFactory.cpp NativePresetFactory.cpp PresetFactory.cpp PresetFactoryManager.cpp ${GLEW_SOURCES}) - -if (USE_DEVIL) -SET (projectM_SOURCES ${projectM_SOURCES}) -ADD_DEFINITIONS(-DUSE_DEVIL) -SET (IMAGE_LINK_TARGETS IL ILU ILUT) -else (USE_DEVIL) -SET (projectM_SOURCES ${projectM_SOURCES} ${SOIL_SOURCES}) -SET (IMAGE_LINK_TARGETS ) -endif (USE_DEVIL) - -if (USE_CG) -ADD_DEFINITIONS(-DUSE_CG) -SET (CG_LINK_TARGETS Cg CgGL) -else (USE_CG) -SET (CG_LINK_TARGETS) -endif(USE_CG) - - -if(USE_GLES1) -ADD_DEFINITIONS(-DUSE_GLES1) -endif(USE_GLES1) - -if(USE_FBO) -ADD_DEFINITIONS(-DUSE_FBO) -endif(USE_FBO) - -if (BUILD_PROJECTM_STATIC) -ADD_LIBRARY(projectM STATIC ${projectM_SOURCES}) -else(BUILD_PROJECTM_STATIC) -ADD_LIBRARY(projectM SHARED ${projectM_SOURCES}) -endif(BUILD_PROJECTM_STATIC) - -SET_TARGET_PROPERTIES(projectM PROPERTIES VERSION 2.00 SOVERSION 2) - -if (APPLE) -ADD_DEFINITIONS(-DMACOS -DSTBI_NO_DDS -DUSE_THREADS) -set(RESOURCE_PREFIX "Resources") -else (APPLE) -if (WIN32) -set (RESOURCE_PREFIX "Resources") -ADD_DEFINITIONS(-DWIN32 -DSTBI_NO_DDS -DUSE_THREADS) -else(WIN32) -set (RESOURCE_PREFIX "share/projectM") -ADD_DEFINITIONS(-DLINUX -DSTBI_NO_DDS -DUSE_THREADS) -endif(WIN32) -endif(APPLE) - -ADD_DEFINITIONS(-DCMAKE_INSTALL_PREFIX="\\\"${CMAKE_INSTALL_PREFIX}\\\"") - -FIND_PACKAGE(OpenGL) - -INCLUDE(FindPkgConfig.cmake) - -pkg_search_module (FTGL ftgl) - -if (FTGL_FOUND) - OPTION(USE_FTGL "Use FTGL for on-screen fonts (found on your system)" ON) -else (FTGL_FOUND) - OPTION(USE_FTGL "Use FTGL for on-screen fonts (Warning: NOT found on your system! Turning this on will probably bust the compilation.)" OFF) -endif(FTGL_FOUND) - -#set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH};/opt/local/include;/Developer/SDKs/MACOSX10.5.sdk/usr/X11/include) -#set(CMAKE_LIBRARY_PATH /opt/local/lib;/Developer/SDKs/MACOSX10.5.sdk;/Developer/SDKs/MacOSX10.5.sdk/usr/X11/lib/) - -IF(USE_FTGL) - if (FTGL_FOUND) - MESSAGE(STATUS "[projectM] FTGL font support was detected and enabled.") - else (FTGL_FOUND) - MESSAGE(STATUS - "[projectM] Warning! FTGL has been enabled but not detected. Your compilation will probably break. Turn off FTGL support by setting USE_FTGL to false, or visit http://ftgl.wiki.sourceforge.net/ for help on installing FTGL.") - endif (FTGL_FOUND) - - ADD_DEFINITIONS(-DUSE_FTGL) - - set (FTGL_INCUDE_DIRS ${FTGL_INCLUDE_DIRS} ${CMAKE_INCLUDE_PATH} ${OPENGL_INCLUDE_DIR}) - set (FTGL_LINK_DIRS ${FTGL_LIBRARY_DIRS} ) - set (FTGL_LINK_TARGETS ftgl freetype) - -ELSE (USE_FTGL) - IF (FTGL_FOUND) - MESSAGE(STATUS "[projectM] Warning: FTGL font support was detected but NOT enabled. You can enable it by setting USE_FTGL=true") - ELSE (FTGL_FOUND) - MESSAGE(STATUS "[projectM] Warning: FTGL font support was not detected. Visit http://ftgl.wiki.sourceforge.net/ for help on installing FTGL.") - ENDIF(FTGL_FOUND) - - # todo: change this because its obscure and probably not being used - set (FTGL_INCLUDE_DIRS "/opt/local/include") - set (FTGL_LINK_DIRS ) - set (FTGL_LINK_TARGETS ) -ENDIF(USE_FTGL) - - -IF(USE_OPENMP) - SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fopenmp ") - SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fopenmp ") -ENDIF(USE_OPENMP) - -INCLUDE_DIRECTORIES(${FTGL_INCLUDE_DIRS}) -LINK_DIRECTORIES(${FTGL_LINK_DIRS} "./") - -if(BUILD_PROJECTM_STATIC) - TARGET_LINK_LIBRARIES(projectM ${GLEW_LINK_TARGETS} m ${FTGL_LINK_TARGETS} ${OPENGL_LIBRARIES} ${IMAGE_LINK_TARGETS} -${CG_LINK_TARGETS}) -else(BUILD_PROJECTM_STATIC) - - TARGET_LINK_LIBRARIES(projectM ${GLEW_LINK_TARGETS} m ${FTGL_LINK_TARGETS} ${OPENGL_LIBRARIES} ${IMAGE_LINK_TARGETS} -${CG_LINK_TARGETS}) - - -endif(BUILD_PROJECTM_STATIC) - - -CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/libprojectM.pc.in" "${CMAKE_CURRENT_SOURCE_DIR}/libprojectM.pc" @ONLY) -CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/config.inp.in" "${CMAKE_CURRENT_SOURCE_DIR}/config.inp" @ONLY) - -FILE(GLOB presets "presets/*.milk" "presets/*.prjm" "presets/*.tga") -INSTALL(FILES ${presets} DESTINATION ${CMAKE_INSTALL_PREFIX}/share/projectM/presets) -FILE(GLOB fonts "fonts/*.ttf") -INSTALL(FILES ${fonts} DESTINATION ${CMAKE_INSTALL_PREFIX}/share/projectM/fonts) -INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/projectM.cg ${CMAKE_CURRENT_SOURCE_DIR}/blur.cg DESTINATION ${CMAKE_INSTALL_PREFIX}/share/projectM/shaders) -INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/libprojectM.pc DESTINATION ${CMAKE_INSTALL_PREFIX}/lib${LIB_SUFFIX}/pkgconfig) -INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/config.inp DESTINATION ${CMAKE_INSTALL_PREFIX}/share/projectM) -INSTALL(FILES projectM.hpp event.h dlldefs.h fatal.h PresetFrameIO.hpp PCM.hpp DESTINATION include/libprojectM) -INSTALL(TARGETS projectM DESTINATION lib${LIB_SUFFIX}) +INCLUDE_DIRECTORIES("../" "../Renderer") +ADD_LIBRARY(NativePresetFactory STATIC ${NativePresetFactory_SOURCES}) +SET_TARGET_PROPERTIES(NativePresetFactory PROPERTIES VERSION 2.00 SOVERSION 2) +TARGET_LINK_LIBRARIES(NativePresetFactory m)