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disabling projectM logo idle preset
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@ -95,7 +95,7 @@ void TextureManager::Preload()
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);
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#endif
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textures["project.tga"]=tex;
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// textures["project.tga"]=tex;
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#ifdef USE_DEVIL
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ilLoadL(IL_TYPE_UNKNOWN,(ILvoid*) headphones_data, headphones_bytes);
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