Include cleanup, plus a few small code improvements.

Also removed empty FrameAudioData implementation file.
This commit is contained in:
Kai Blaschke
2024-02-01 22:40:28 +01:00
parent 27f3308ac3
commit a1d300f48c
53 changed files with 84 additions and 155 deletions

View File

@ -25,12 +25,12 @@
#include "PresetFactoryManager.hpp"
#include "TimeKeeper.hpp"
#include "Audio/PCM.hpp" //Sound data handler (buffering, FFT, etc.)
#include <Audio/PCM.hpp>
#include "Renderer/CopyTexture.hpp"
#include "Renderer/PresetTransition.hpp"
#include "Renderer/TextureManager.hpp"
#include "Renderer/TransitionShaderManager.hpp"
#include <Renderer/CopyTexture.hpp>
#include <Renderer/PresetTransition.hpp>
#include <Renderer/TextureManager.hpp>
#include <Renderer/TransitionShaderManager.hpp>
namespace libprojectM {