hard cut fix

git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@524 6778bc44-b910-0410-a7a0-be141de4315d
This commit is contained in:
psperl
2007-10-05 16:07:03 +00:00
parent f9f4030c89
commit ce940d0cfd

View File

@ -202,14 +202,14 @@ DLLEXPORT void projectM::renderFrame()
// printf("SOFT CUT - Smooth started\n");
}
else if ( ( beatDetect->vol-beatDetect->vol_old>beatDetect->beat_sensitivity ) && nohard<0)//@REMOVE
else if ( ( beatDetect->vol-beatDetect->vol_old>beatDetect->beat_sensitivity ) && nohard<0)
{
// printf("%f %d %d\n", beatDetect->bass-beatDetect->bass_old,this->frame,this->avgtime);
// printf("HARD CUT");
*m_presetPos = m_presetChooser->weightedRandom<PresetChooser::UniformRandomFunctor> ();
m_activePreset = m_presetPos->allocate(presetInputs, presetOutputs);
renderer->setPresetName(m_activePreset->presetName());
assert(m_activePreset.get());
//nohard=presetInputs.fps*1;
smoothFrame=0;