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first commit of render to texture code
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@447 6778bc44-b910-0410-a7a0-be141de4315d
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@ -510,7 +510,7 @@ DLLEXPORT void projectM::projectM_reset()
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this->hasInit = 1;
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this->renderTarget = new RenderTarget ( texsize, width, height );
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this->renderTarget = new RenderTarget ( texsize, width, height, 0 );
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this->textureManager = new TextureManager(presetURL);
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this->presetInputs.gx = gx;
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this->presetInputs.gy = gy;
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