successful win32 build, unran. untested. handing off to sperl

- hand wrote defines for a few standard math functions for non C99 compliant platforms
- added #ifdefs to handle glew includes
-  put some preprocessor macros and includes to project file


git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@467 6778bc44-b910-0410-a7a0-be141de4315d
This commit is contained in:
w1z7ard
2007-09-21 18:50:29 +00:00
parent c72096125a
commit df75d1befe
18 changed files with 165 additions and 16 deletions

View File

@ -7,8 +7,14 @@
#include <iostream>
#include <string>
#include <map>
#include <GL/gl.h>
#ifdef LINUX
#include <GL/gl.h>
#endif
#ifdef WIN32
#include <glew.h>
#endif
// openGL extensions if not present, define them
#ifndef GL_COMPRESSED_RGB_S3TC_DXT1_EXT