From f2e0b09bdede21d3cee115a8d6bba4b8a1e640e4 Mon Sep 17 00:00:00 2001 From: Kai Blaschke Date: Sun, 29 May 2022 16:26:39 +0200 Subject: [PATCH] Added a FIXME for later improvements of async preset loading. --- src/libprojectM/ProjectM.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/libprojectM/ProjectM.cpp b/src/libprojectM/ProjectM.cpp index f06125a88..b37461a9e 100644 --- a/src/libprojectM/ProjectM.cpp +++ b/src/libprojectM/ProjectM.cpp @@ -333,6 +333,7 @@ auto ProjectM::RenderFrameOnlyPass1( m_activePreset->Render(*m_beatDetect, PipelineContext()); #if USE_THREADS + // FIXME: Instead of waiting after a single render pass, check every frame if it's done. m_workerSync.WaitForBackgroundTaskToFinish(); #else evaluateSecondPreset();