Commit Graph

458 Commits

Author SHA1 Message Date
45d8d3474a Merge pull request #141 from mbellew/PresetOutputs-bug
bug calling switchPreset() while a smooth transition is still in progress
2019-01-03 11:30:18 +02:00
fcfb8ebf90 fix bug when calling switchPreset() while a smooth transition is still in progress 2019-01-02 18:30:56 -08:00
9d82515a9b xcode cleanup 2019-01-01 13:27:57 +02:00
7d279db9bb Merge pull request #123 from projectM-visualizer/gles_fixes
DX to openGL/openGLES transpilation fixes
2018-11-23 12:27:57 +01:00
271f1f2f68 - Matrix assignment: DX to GL adaptation
- GLES fix
2018-11-20 20:34:36 +01:00
64d62429fb Assignement -> Assignment 2018-11-20 20:29:09 +01:00
10ee34683e DX to openGL/openGLES transpilation fixes 2018-11-17 13:13:25 +01:00
d4d74f6d05 Build warnings cleanup 2018-11-17 11:42:28 +01:00
4e37c109f0 memleak fix 2018-11-17 11:41:59 +01:00
b56a1c848d fixup! added: allow specifying datadir in settings on runtime 2018-10-15 15:24:14 +02:00
7bf0a3f35d added: allow specifying datadir in settings on runtime 2018-10-04 16:33:47 +02:00
a282403cac update xcode 2018-09-30 15:46:01 +03:00
dd27a53889 readme, comments 2018-09-30 15:37:45 +03:00
47286f1b34 Merge pull request #106 from projectM-visualizer/no-glew
No GLEW
2018-09-30 15:22:36 +03:00
5e456e28ec Merge pull request #107 from projectM-visualizer/glsl
Include config.h for libraries
2018-09-23 15:04:23 +02:00
b1fe1637f4 Merge pull request #103 from growingant/patch-2
update Makefile.am
2018-09-23 14:31:09 +02:00
567b6e5cdc bye glew 2018-09-22 11:52:30 +03:00
1216c5d05f update Makefile.am
Include generated config.h so that USE_GLES macro can be imported and then source files can be compied with <GLES3/gl3.h> when USE_GLES is set
2018-09-19 10:09:17 +08:00
fda07b9b23 update Makefile.am
Include generated config.h so that USE_GLES macro can be imported and then source files can be compied with <GLES3/gl3.h> when USE_GLES  is set
2018-09-19 10:05:51 +08:00
c7b2508fb5 Merge pull request #26 from projectM-visualizer/glsl
Re-enable shaders on modern platforms by transpiling HLSL to GLSL on the fly.
Better GLES support.
Running successfully on embedded systems with GLES and shaders. Compiles and almost runs with emscripten now (#92).
Mega props 👏 => @deltaoscarmike <= 👏
2018-09-08 11:09:28 +03:00
ca3877151f removing incredibly outdated FAQ 2018-09-03 00:06:44 +03:00
9f8db27a3b Fix for glsl threading crash #97 2/? 2018-09-02 20:05:30 +02:00
73dc5ccbd9 Fix for glsl threading crash #97 2018-09-02 19:54:08 +02:00
01ea43f5dc Fix unlock FPS flag
Add comments for test flags
2018-08-25 20:19:10 +02:00
d6bb6f96f4 Fix issue #94 build error 2018-08-23 21:55:07 +02:00
69ab9fb44e Fix issue #85: projectM_resetGL not resizing as expected 2018-08-23 20:08:13 +02:00
bfa33f0bee Fix native presets 2018-08-22 21:20:13 +02:00
fd0a987259 Small fixes 2018-08-22 21:05:42 +02:00
f7b971359c Fix texture management 2018-08-22 20:07:11 +02:00
13314c228c Complete HLSLTranslator matrix support 2018-08-21 21:54:34 +02:00
abbbf779ef Several HLSLTranslator fixes 2018-08-21 21:44:02 +02:00
01cec91cca Fixing HLSLTranslator:
- miising keywords
- rsqrt function
- modulo support
- preprocessor if/else/endif support
- several small fixes
2018-08-21 20:01:39 +02:00
362fcce124 Fix composite rendering glitches 2018-08-21 19:43:53 +02:00
99710c6489 Remove useless files 2018-08-21 19:36:38 +02:00
d4ccf8909f Add a fast preset switching test flag to check for shader compilation issues 2018-08-21 19:27:40 +02:00
dbe822aff8 merge 2018-08-01 16:26:37 +03:00
463db6132b bundle SDL for osx WIP 2018-07-31 12:07:28 +03:00
e0619ea9c4 Merge branch 'master' into glsl 2018-07-28 20:06:25 +02:00
9f524298af Downgrade glsl required version to 3.3 supported by OGL 3.3.
It's for old hardware compatiblity since OGL 4.x features are not used.
2018-07-28 19:56:46 +02:00
15b23e9f79 Fix borders issue 2018-07-28 19:50:57 +02:00
6425b561a5 GLES and SSE2 fix stuff 2018-07-28 16:30:30 +00:00
dcc7800fb7 some emscripten support returns 2018-07-28 00:20:46 +03:00
9d91ec0c21 Re-enabling PerPixelMath_sse (issue #84) 2018-07-25 21:09:58 +02:00
7628fd018c - Fix for travis
- Convert glProgramUniform* for OGL 3.x compatibility
2018-07-25 19:38:17 +02:00
543a3374ff Revert commit ae242a5 2018-07-25 19:32:44 +02:00
b63c06a824 how do you mess up a one character patch? 2018-07-23 16:41:46 -07:00
c891898281 fix _mm_pow(), see https://github.com/projectM-visualizer/projectm/issues/84 2018-07-23 15:24:37 -07:00
0fda4a58ff GL_LUMINANCE is deprecated, replacement by GL_RGB 2018-07-23 20:31:09 +02:00
94a5176932 Fix border issue 2018-07-23 19:31:43 +02:00
ed37ab3969 some cleanups. fixed dylib loader path for SDL2 so we can bundle it together. fix some minor syntax things. remove cg code. 2018-07-23 14:29:08 +03:00