45d8d3474a
Merge pull request #141 from mbellew/PresetOutputs-bug
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bug calling switchPreset() while a smooth transition is still in progress
2019-01-03 11:30:18 +02:00
fcfb8ebf90
fix bug when calling switchPreset() while a smooth transition is still in progress
2019-01-02 18:30:56 -08:00
9d82515a9b
xcode cleanup
2019-01-01 13:27:57 +02:00
7d279db9bb
Merge pull request #123 from projectM-visualizer/gles_fixes
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DX to openGL/openGLES transpilation fixes
2018-11-23 12:27:57 +01:00
271f1f2f68
- Matrix assignment: DX to GL adaptation
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- GLES fix
2018-11-20 20:34:36 +01:00
64d62429fb
Assignement -> Assignment
2018-11-20 20:29:09 +01:00
10ee34683e
DX to openGL/openGLES transpilation fixes
2018-11-17 13:13:25 +01:00
d4d74f6d05
Build warnings cleanup
2018-11-17 11:42:28 +01:00
4e37c109f0
memleak fix
2018-11-17 11:41:59 +01:00
b56a1c848d
fixup! added: allow specifying datadir in settings on runtime
2018-10-15 15:24:14 +02:00
7bf0a3f35d
added: allow specifying datadir in settings on runtime
2018-10-04 16:33:47 +02:00
a282403cac
update xcode
2018-09-30 15:46:01 +03:00
dd27a53889
readme, comments
2018-09-30 15:37:45 +03:00
47286f1b34
Merge pull request #106 from projectM-visualizer/no-glew
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No GLEW
2018-09-30 15:22:36 +03:00
5e456e28ec
Merge pull request #107 from projectM-visualizer/glsl
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Include config.h for libraries
2018-09-23 15:04:23 +02:00
b1fe1637f4
Merge pull request #103 from growingant/patch-2
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update Makefile.am
2018-09-23 14:31:09 +02:00
567b6e5cdc
bye glew
2018-09-22 11:52:30 +03:00
1216c5d05f
update Makefile.am
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Include generated config.h so that USE_GLES macro can be imported and then source files can be compied with <GLES3/gl3.h> when USE_GLES is set
2018-09-19 10:09:17 +08:00
fda07b9b23
update Makefile.am
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Include generated config.h so that USE_GLES macro can be imported and then source files can be compied with <GLES3/gl3.h> when USE_GLES is set
2018-09-19 10:05:51 +08:00
c7b2508fb5
Merge pull request #26 from projectM-visualizer/glsl
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Re-enable shaders on modern platforms by transpiling HLSL to GLSL on the fly.
Better GLES support.
Running successfully on embedded systems with GLES and shaders. Compiles and almost runs with emscripten now (#92 ).
Mega props 👏 => @deltaoscarmike <= 👏
2018-09-08 11:09:28 +03:00
ca3877151f
removing incredibly outdated FAQ
2018-09-03 00:06:44 +03:00
9f8db27a3b
Fix for glsl threading crash #97 2/?
2018-09-02 20:05:30 +02:00
73dc5ccbd9
Fix for glsl threading crash #97
2018-09-02 19:54:08 +02:00
01ea43f5dc
Fix unlock FPS flag
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Add comments for test flags
2018-08-25 20:19:10 +02:00
d6bb6f96f4
Fix issue #94 build error
2018-08-23 21:55:07 +02:00
69ab9fb44e
Fix issue #85 : projectM_resetGL not resizing as expected
2018-08-23 20:08:13 +02:00
bfa33f0bee
Fix native presets
2018-08-22 21:20:13 +02:00
fd0a987259
Small fixes
2018-08-22 21:05:42 +02:00
f7b971359c
Fix texture management
2018-08-22 20:07:11 +02:00
13314c228c
Complete HLSLTranslator matrix support
2018-08-21 21:54:34 +02:00
abbbf779ef
Several HLSLTranslator fixes
2018-08-21 21:44:02 +02:00
01cec91cca
Fixing HLSLTranslator:
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- miising keywords
- rsqrt function
- modulo support
- preprocessor if/else/endif support
- several small fixes
2018-08-21 20:01:39 +02:00
362fcce124
Fix composite rendering glitches
2018-08-21 19:43:53 +02:00
99710c6489
Remove useless files
2018-08-21 19:36:38 +02:00
d4ccf8909f
Add a fast preset switching test flag to check for shader compilation issues
2018-08-21 19:27:40 +02:00
dbe822aff8
merge
2018-08-01 16:26:37 +03:00
463db6132b
bundle SDL for osx WIP
2018-07-31 12:07:28 +03:00
e0619ea9c4
Merge branch 'master' into glsl
2018-07-28 20:06:25 +02:00
9f524298af
Downgrade glsl required version to 3.3 supported by OGL 3.3.
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It's for old hardware compatiblity since OGL 4.x features are not used.
2018-07-28 19:56:46 +02:00
15b23e9f79
Fix borders issue
2018-07-28 19:50:57 +02:00
6425b561a5
GLES and SSE2 fix stuff
2018-07-28 16:30:30 +00:00
dcc7800fb7
some emscripten support returns
2018-07-28 00:20:46 +03:00
9d91ec0c21
Re-enabling PerPixelMath_sse (issue #84 )
2018-07-25 21:09:58 +02:00
7628fd018c
- Fix for travis
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- Convert glProgramUniform* for OGL 3.x compatibility
2018-07-25 19:38:17 +02:00
543a3374ff
Revert commit ae242a5
2018-07-25 19:32:44 +02:00
b63c06a824
how do you mess up a one character patch?
2018-07-23 16:41:46 -07:00
c891898281
fix _mm_pow(), see https://github.com/projectM-visualizer/projectm/issues/84
2018-07-23 15:24:37 -07:00
0fda4a58ff
GL_LUMINANCE is deprecated, replacement by GL_RGB
2018-07-23 20:31:09 +02:00
94a5176932
Fix border issue
2018-07-23 19:31:43 +02:00
ed37ab3969
some cleanups. fixed dylib loader path for SDL2 so we can bundle it together. fix some minor syntax things. remove cg code.
2018-07-23 14:29:08 +03:00