Commit Graph

11 Commits

Author SHA1 Message Date
542900a9c3 Texture manager rewrite to add sampler support (used by shaders)
Renderer target rewrite to remove FBO support (better fps)
Render to texture support restored
2018-07-22 09:16:06 +02:00
c4c45b50db cleanup 2018-06-10 18:06:41 +03:00
3511da0939 Merging GLES3 changes in 2018-06-10 16:59:12 +03:00
13cc40da73 C++11 nullptr to NULL
C++11 lambda conversion
2018-06-08 16:25:07 +02:00
7614c28368 OpenGL ES 3.0 support 2018-06-06 20:25:31 +02:00
c41007bfcf not quite working HLSL->GLSL translation... has some issues 2018-05-28 00:41:52 +03:00
5792fb33d9 Cross-platform GL include (#41)
* qt autoconf

* WIP: Qt5 makefile

* go away cmake

* testing bsd define

* readme

* replacing __linux__ with __unix__

* sdl/libGLU

* Revert "WIP: Qt5 makefile"

This reverts commit aaa44566b9.

* Revert "qt autoconf"

This reverts commit a82dae3c54.

* Revert "go away cmake"

This reverts commit 1392d5e658.

* fix amflags for m4 dir

* opengl header

* opengl header

* use one header for dealing with cross-platform GL includes

* include opengl header in dist

* fix _WIN32 (maybe?)
2018-03-12 22:20:19 +02:00
7828b8fe07 can build libprojectM+renderer+presetfactories and projectM-SDL with some Make. cmake status: BTFO 2017-09-18 15:18:51 -07:00
4ad9f35f7b msvc / windows related fixes courtesy of tobigun
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1330 6778bc44-b910-0410-a7a0-be141de4315d
2010-01-18 03:43:41 +00:00
a2061dca65 I think this is better, video echo smoothing
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1252 6778bc44-b910-0410-a7a0-be141de4315d
2009-08-02 17:30:11 +00:00
c9ea485f51 am I done moving files around?
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/personal/carm/represet@1175 6778bc44-b910-0410-a7a0-be141de4315d
2008-09-19 23:14:42 +00:00