9b9e08badb
Build warnings cleanup
2018-11-17 11:42:28 +01:00
b662f81009
memleak fix
2018-11-17 11:41:59 +01:00
2301aaabfe
fixup! added: allow specifying datadir in settings on runtime
2018-10-15 15:24:14 +02:00
fa135a027c
added: allow specifying datadir in settings on runtime
2018-10-04 16:33:47 +02:00
4de7f24c4f
update xcode
2018-09-30 15:46:01 +03:00
4d71160c38
readme, comments
2018-09-30 15:37:45 +03:00
4958a10b16
Merge pull request #106 from projectM-visualizer/no-glew
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No GLEW
2018-09-30 15:22:36 +03:00
3a54b34031
Merge pull request #107 from projectM-visualizer/glsl
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Include config.h for libraries
2018-09-23 15:04:23 +02:00
dec25a6523
Merge pull request #103 from growingant/patch-2
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update Makefile.am
2018-09-23 14:31:09 +02:00
824eee33a9
Glew and FTGL cleanup
2018-09-23 13:37:06 +02:00
1c8afb30c8
bye glew
2018-09-22 11:52:30 +03:00
c43827342f
Removing GLEW
2018-09-22 11:39:19 +03:00
4c74965230
update Makefile.am
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Include generated config.h so that USE_GLES macro can be imported and then source files can be compied with <GLES3/gl3.h> when USE_GLES is set
2018-09-19 10:09:17 +08:00
d462db4c85
update Makefile.am
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Include generated config.h so that USE_GLES macro can be imported and then source files can be compied with <GLES3/gl3.h> when USE_GLES is set
2018-09-19 10:05:51 +08:00
6240b9d14a
Merge pull request #26 from projectM-visualizer/glsl
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Re-enable shaders on modern platforms by transpiling HLSL to GLSL on the fly.
Better GLES support.
Running successfully on embedded systems with GLES and shaders. Compiles and almost runs with emscripten now (#92 ).
Mega props 👏 => @deltaoscarmike <= 👏
2018-09-08 11:09:28 +03:00
aed53508f6
removing incredibly outdated FAQ
2018-09-03 00:06:44 +03:00
8f442c5b17
Fix for glsl threading crash #97 2/?
2018-09-02 20:05:30 +02:00
db1a225162
Fix for glsl threading crash #97
2018-09-02 19:54:08 +02:00
8785481323
Fix unlock FPS flag
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Add comments for test flags
2018-08-25 20:19:10 +02:00
0682ef129c
Fix issue #76 Qt build fails on linux
2018-08-23 22:06:31 +02:00
33060ae41d
Fix issue #94 build error
2018-08-23 21:55:07 +02:00
cb4feb323e
Fix issue #85 : projectM_resetGL not resizing as expected
2018-08-23 20:08:13 +02:00
00e93e6f30
fixing itunes stuff a little
2018-08-22 22:34:54 +02:00
93059b13c3
Merge branch 'glsl' of github.com:projectM-visualizer/projectm into glsl
2018-08-22 22:34:38 +02:00
92ce63956c
Fix native presets
2018-08-22 21:20:13 +02:00
e6f1464640
Small fixes
2018-08-22 21:05:42 +02:00
c0ff137cb4
Fix texture management
2018-08-22 20:07:11 +02:00
7d2e16b75f
Complete HLSLTranslator matrix support
2018-08-21 21:54:34 +02:00
85bb5f9fd8
Several HLSLTranslator fixes
2018-08-21 21:44:02 +02:00
6157c58a54
Fixing HLSLTranslator:
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- miising keywords
- rsqrt function
- modulo support
- preprocessor if/else/endif support
- several small fixes
2018-08-21 20:01:39 +02:00
4d16f3f1e4
Fix composite rendering glitches
2018-08-21 19:43:53 +02:00
7a683cf450
Remove useless files
2018-08-21 19:36:38 +02:00
0c62095977
Add a fast preset switching test flag to check for shader compilation issues
2018-08-21 19:27:40 +02:00
35f3335d66
use bundled presets, skip config file. make self-contained
2018-08-04 14:09:32 +03:00
019f00f9ff
itunes plugin works again
2018-08-04 13:26:58 +03:00
f2d5187651
some fixes for itunes plugin support. still doesn't really work
2018-08-04 11:03:22 +03:00
6941c48359
osx packaging w/ xcode
2018-08-02 00:52:52 +03:00
8ab1f87125
output installer package and app bundle on osx
2018-08-02 00:10:54 +03:00
2f516dac8a
readme
2018-08-01 17:28:34 +03:00
6cdc69c8ec
makefile stuff for emscripten
2018-08-01 17:23:45 +03:00
06466acfac
merge
2018-08-01 16:26:37 +03:00
647048fff8
fixup! fixup! fix makefile and add more context to readme
2018-08-01 12:18:18 +02:00
71d5d9ebb3
fixup! fix makefile and add more context to readme
2018-08-01 11:56:09 +02:00
856b72c8c2
fix makefile and add more context to readme
2018-08-01 11:53:27 +02:00
cc852488e7
bundle SDL for osx WIP
2018-07-31 12:07:28 +03:00
2002f93a09
Merge branch 'master' into glsl
2018-07-28 20:06:25 +02:00
8717520016
Downgrade glsl required version to 3.3 supported by OGL 3.3.
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It's for old hardware compatiblity since OGL 4.x features are not used.
2018-07-28 19:56:46 +02:00
f8287d9e7c
Fix borders issue
2018-07-28 19:50:57 +02:00
23cd9c591e
GLES and SSE2 fix stuff
2018-07-28 16:30:30 +00:00
d8682ff85b
some emscripten support returns
2018-07-28 00:20:46 +03:00