Commit Graph

2431 Commits

Author SHA1 Message Date
1c349f3e87 Revert "Revert "Update EyeTune.WindowsUniversal.Application.vcxproj""
This reverts commit b196f3fd8a.
2019-10-31 12:51:32 -04:00
3bbf99da70 Revert "Update EyeTune.WindowsUniversal.Application.vcxproj"
This reverts commit 5790725de2.
2019-10-31 12:45:59 -04:00
43664978c8 Update EyeTune.WindowsUniversal.Application.vcxproj 2019-10-31 12:40:44 -04:00
ddd06d11a8 Update EyeTune.WindowsUniversal.Application.sln 2019-10-31 12:32:45 -04:00
f6ae2bfd2f Update Package.appxmanifest 2019-10-31 12:32:42 -04:00
c7111e8b21 Update Package.StoreAssociation.xml 2019-10-31 12:32:38 -04:00
cde84a1834 Update EyeTune.WindowsUniversal.Application.vcxproj 2019-10-31 12:32:34 -04:00
d8c8f1f185 Update presets_eyetune.vcxitems 2019-10-31 12:31:27 -04:00
b990281762 Create presets_community.vcxitems 2019-10-31 12:31:23 -04:00
f346fccff5 Update EyeTuneApp.cpp 2019-10-31 12:31:18 -04:00
fbccd6d214 Create presets_eyetune.vcxitems 2019-10-31 12:16:40 -04:00
21ad4c3795 rework windows store build for msvc 2019 toolchain 2019-10-31 12:00:31 -04:00
c58885a53e more presets_eyetune 2019-10-31 11:45:18 -04:00
7cf01eb116 presets_eyetune 2019-10-31 11:35:32 -04:00
46dcb5dd75 Delete .gitignore 2019-10-30 20:34:22 -04:00
813108b90f Update .gitignore 2019-10-30 20:34:19 -04:00
a24c10c10d Create .gitignore 2019-10-30 20:28:52 -04:00
ede05c6596 Revert "Added backers and sponsors on the README"
This reverts commit a9bf984e54.
2019-10-25 18:35:33 -04:00
92225c9d72 Update README.md 2019-10-25 18:20:31 -04:00
d7c388859e Update README.md 2019-10-25 18:18:59 -04:00
15a3f44db9 rework for windows build 2019-10-25 18:05:54 -04:00
b9d9e9206e Update EyeTune.Shared.vcxitems 2019-10-21 18:59:55 -04:00
b42452c3bb Reduce Qt5 requirements to a minimum (#173)
* Reduce Qt5 requirements to a minimum

* Extend the search path for Qt-related tools
2019-10-17 20:19:05 +03:00
293d8164d7 Update README.md (#250) 2019-10-13 14:35:40 +03:00
3302a15f77 BUILDING.md: clean-up & upd docs (#247)
* BUILDING.md: rm tautology & move phrase to relevant place

* BUILDING.md: mv place build info after dependency info & add subsection

`autogen.sh` is in strange state, it consists only of `autoreconf --install`,
and thanks for doing everything right. Also it spews `\n` verbatim,
because person was writing/testing it on mac. Standartizing it in later proposal.

* BUILDING.md: upd deps info to universal documentaion

It is impossible to provide&keep the deps list/names for all OSes.

Also different `configure` options require different dependencies provided.

To provide the main documentation on why and what is needed is more important
then a bunch of partial one-liner examples.

& the differences between systems and package names are minimal.

So better describe the required dependencies in terms of Debian/Ubuntu,
and allow maintainers to fiqure-out their OS-specific variants.

* BUILDING.md: Android: upd commands to be a commands block

* BUILDING.md: mv Windows down, to logically group all *nix info

* BUILDING.md: mv sec Additional info on deps to be after main info on deps

* BUILDING.md: upd text properly outlining command & lib names

* BUILDING.md: Deps: Jack: add mention of libqt5opengl5

Since it uses Qt, so also `libqt5opengl5`.

* BUILDING.md: Additonal info: upd libglm

Co-Authored-By: Mischa Spiegelmock <me@mish.dev>

* BUILDING.md: Building: upd ./configure comments

Co-Authored-By: Mischa Spiegelmock <me@mish.dev>
2019-10-07 09:35:57 +03:00
75db5c231e allow separate folder structure of presets during install (#249)
This is intended to install the folders as deposited at the source. If the backend is used then the desired folder will be selected.

This allows a better overlay of the available presets and avoids overwriting the same filenames in different folders during installation.

New configure value "--enable-preset-subdirs"
2019-10-06 22:26:38 +03:00
cb1214e2b7 autogen.sh: fix (#248)
* autogen.sh: add more portable #!, provide -e key explicitly

This is minority, NixOS and some other distros do not have this `sh`,
paradoxically `/usr/bin/env` path is more widespread.

Also documenting `set -e`

* autogen.sh: upd output, make it portable

`echo` has different behaviour, keys and possibilities on different systems.
Example:
```
echo "Line1\nLine2"
```

Is probably parses `\n` in `macOS`, while Linux `echo` didn't, resulting
in verbatim line.

`printf` special character parsing is much more portable.

Also removed the thanks "You followed directions! Great work!"
to the person that just ran one command, which is a script that has one command
inside and thanks the person for that.
2019-10-06 10:27:40 +03:00
0ccb8bde65 typo fix 2019-10-05 21:23:42 +03:00
a03f2d0d80 There was a bug that existed in open GL ES 2.0 implementations and random textures (#239)
* There was a bug that existed in open GL ES 2.0 implementations
where glTexImage2D could not convert GL_RGB formed textures into GL_RGBA
while generating the noise textures.   The GL error
was GL_INVALID_OPERATION(0x502)
This probably made the noise textures blank.
So a new class was added that has the alpha channel for the values.

* Added a fudge for render farming milkdrop where we control the time and the ticks.

* User defined time: Got rid of testing code

* Attempt to fix WIN32 compile - it doesnt use or need the ability to control the time

* Got rid of debug - got rid of minor warning

* projectM.hpp - type in ifdef
projectM_SDL_main.cpp - there is code added to make the initial random number dependent on the time of day, making
the sequence of visualizers more unexpected.  But the posix command time does not exist in Win32 land, so we disable it.
2019-10-01 10:01:45 +03:00
f727ae0559 grab max PCM samples per audio callback - maybe it makes it more responsive. fix fullscreen->windowed. add ctl-q to quit. 2019-09-23 23:06:07 +03:00
c2f641c59e use travis to select clang/gcc, upgrade xcode (#240)
* use travis to select clang/gcc, upgrade xcode

* where does this go

* where does this go

*             - libc++-dev

* bleh

* config

* test

* enable SDL for all travis builds (because -test depends on it)

* libsdl2 dep

*       - libc++-dev dep
2019-09-19 22:50:46 +03:00
e8c3a363a3 typo correction in README.me 2019-08-18 07:19:11 -04:00
c65744b468 Update README.md 2019-07-23 09:29:21 +03:00
14f21b10bb Update README.md 2019-07-23 09:27:15 +03:00
578a748e8f Set file dialogs to not be native (#232) 2019-07-23 09:25:38 +03:00
4916ce1d85 Update EyeTune.WindowsUniversal.Application.vcxproj 2019-07-07 21:01:53 -04:00
9ab4bf7812 Update EyeTune.WindowsUniversal.Application.vcxproj 2019-07-07 19:42:41 -04:00
caceaf0825 move milkdrop source to nest folder 2019-07-07 19:25:12 -04:00
8fa87d9519 Initial commit 2019-07-07 19:13:38 -04:00
216a7f9c7a Update README.md 2019-06-20 20:31:03 +03:00
d6fab50951 added a few presets to presets/presets_mischa_collection/ (#218)
* added preset Aderrasi - Bow To Gravity

* added presets 3dRaGoNs & Unchained - Dragon Science and Aderrasi - Visitor
2019-06-10 09:41:48 +03:00
4ea9968851 !STEREOSCOPIC_SBS 2019-06-06 14:07:25 -04:00
f24c8d052f update windows store app with fullscreen toggle 2019-06-06 10:12:34 -04:00
515848a00d Create inno setup for windows with sdl on appveyor 2019-06-04 18:38:39 -04:00
044ecda874 Update pmSDL.hpp
WASAPI_LOOPBACK requires WIN32
2019-06-04 13:17:25 -04:00
c09f951ad0 windows audio capture for sdl2 2019-06-04 12:48:37 -04:00
2825270e42 Merge pull request #216 from mancoast/stereo
init Stereo
2019-06-02 08:54:58 -04:00
e4c9ed6c6f STEREOSCOPIC_SBS 2019-06-01 11:55:15 -04:00
d3e9391b36 Update .gitignore 2019-05-23 20:49:34 -04:00
755b0534fa updates windows store app, release for all platforms
arm x86 x64
2019-05-23 18:07:28 -04:00