Commit Graph

3 Commits

Author SHA1 Message Date
ce0e5853b2 More work on shader stuff, warp/comp shaders now compile properly.
Fixed a transpile issue with a hack used by some preset authors to set a texture sampler to a different filter/wrap mode, removing the "sampler_state" block entirely now as there's no GLSL equivalent (samplers are solely configured on the application side).

Also consolidated a few vertex types into RenderItem and fixed a few old-school effects like DarkenCenter.
2023-09-11 10:19:47 +02:00
e7094aa190 Remove "Pipeline" classes and temp fix all compilation issues. 2023-09-11 10:19:46 +02:00
b9f1c16f58 Move third-party libraries to "vendor" dir. 2023-03-03 14:30:24 +01:00