#include "fatal.h" #include "BuiltinParams.hpp" #include #include #include #include "InitCondUtils.hpp" #include #include BuiltinParams::BuiltinParams() { } BuiltinParams::BuiltinParams(PresetInputs& presetInputs, PresetOutputs* presetOutputs) { presetInputs.Initialize(presetOutputs->gx, presetOutputs->gy); int ret; if ((ret = init_builtin_param_db(presetInputs, presetOutputs)) != PROJECTM_SUCCESS) { std::cout << "failed to allocate builtin parameter database with error " << ret << std::endl;; throw ret; } } BuiltinParams::~BuiltinParams() { destroy_builtin_param_db(); } /* Loads a float parameter into the builtin database */ int BuiltinParams::load_builtin_param_float(const std::string& name, void* engine_val, void* matrix, short int flags, float init_val, float upper_bound, float lower_bound, const std::string& alt_name) { Param* param = NULL; CValue iv, ub, lb; iv.float_val = init_val; ub.float_val = upper_bound; lb.float_val = lower_bound; /* Create new parameter of type float */ if (BUILTIN_PARAMS_DEBUG == 2) { printf("load_builtin_param_float: (name \"%s\") (alt_name = \"%s\") ", name.c_str(), alt_name.c_str()); fflush(stdout); } std::string lowerName(name); std::transform(lowerName.begin(), lowerName.end(), lowerName.begin(), tolower); if ((param = Param::create(lowerName, P_TYPE_DOUBLE, flags, engine_val, matrix, iv, ub, lb)) == NULL) { return PROJECTM_OUTOFMEM_ERROR; } if (BUILTIN_PARAMS_DEBUG == 2) { printf("created..."); fflush(stdout); } /* Insert the paremeter into the database */ if (insert_builtin_param(param) < 0) { delete param; return PROJECTM_ERROR; } if (BUILTIN_PARAMS_DEBUG == 2) { printf("inserted..."); fflush(stdout); } /* If this parameter has an alternate name, insert it into the database as link */ if (alt_name != "") { std::string alt_lower_name(alt_name); std::transform(alt_lower_name.begin(), alt_lower_name.end(), alt_lower_name.begin(), tolower); insert_param_alt_name(param, alt_lower_name); if (BUILTIN_PARAMS_DEBUG == 2) { printf("alt_name inserted..."); fflush(stdout); } } if (BUILTIN_PARAMS_DEBUG == 2) { printf("finished\n"); } /* Finished, return success */ return PROJECTM_SUCCESS; } /* Destroy the builtin parameter database. Generally, do this on projectm exit */ int BuiltinParams::destroy_builtin_param_db() { for(auto const& it : builtin_param_tree) { delete it.second; } return PROJECTM_SUCCESS; } /* Insert a parameter into the database with an alternate name */ int BuiltinParams::insert_param_alt_name(Param* param, const std::string& alt_name) { assert(param); aliasMap.insert(std::make_pair(alt_name, param->name)); return PROJECTM_SUCCESS; } Param* BuiltinParams::find_builtin_param(const std::string& name) { AliasMap::iterator pos = aliasMap.find(name); Param* param = 0; //std::cerr << "[BuiltinParams] find_builtin_param: name is " << name << std::endl; if (pos == aliasMap.end()) { std::map::iterator builtinPos = builtin_param_tree.find(name); if (builtinPos != builtin_param_tree.end()) { // std::cerr << "[BuiltinParams] find_builtin_param: found it directly." << std::endl; param = builtinPos->second; } } else { std::map::iterator builtinPos = builtin_param_tree.find(pos->second); if (builtinPos != builtin_param_tree.end()) { //std::cerr << "[BuiltinParams] find_builtin_param: found it indirectly." << std::endl; param = builtinPos->second; } } return param; } /* Loads a integer parameter into the builtin database */ int BuiltinParams::load_builtin_param_int(const std::string& name, void* engine_val, short int flags, int init_val, int upper_bound, int lower_bound, const std::string& alt_name) { Param* param; CValue iv, ub, lb; iv.int_val = init_val; ub.int_val = upper_bound; lb.int_val = lower_bound; // normalize to lower case as milkdrop scripts depend on this std::string lowerName(name); std::transform(lowerName.begin(), lowerName.end(), lowerName.begin(), tolower); param = Param::create(lowerName, P_TYPE_INT, flags, engine_val, NULL, iv, ub, lb); if (param == NULL) { return PROJECTM_OUTOFMEM_ERROR; } if (insert_builtin_param(param) < 0) { delete param; return PROJECTM_ERROR; } if (alt_name != "") { std::string alt_lower_name(alt_name); std::transform(alt_lower_name.begin(), alt_lower_name.end(), alt_lower_name.begin(), tolower); insert_param_alt_name(param, alt_lower_name); } return PROJECTM_SUCCESS; } int BuiltinParams::load_builtin_param_string(const std::string& name, std::string* engine_val, short int flags) { /* Creates a new parameter of type string */ Param* param = Param::new_param_string(name.c_str(), flags, engine_val); if (insert_builtin_param(param) < 0) { delete param; return PROJECTM_ERROR; } return PROJECTM_SUCCESS; } /* Loads a boolean parameter */ int BuiltinParams::load_builtin_param_bool(const std::string& name, void* engine_val, short int flags, int init_val, const std::string& alt_name) { Param* param; CValue iv, ub, lb; iv.int_val = init_val; ub.int_val = true; lb.int_val = false; std::string lowerName(name); std::transform(lowerName.begin(), lowerName.end(), lowerName.begin(), tolower); param = Param::create(lowerName, P_TYPE_BOOL, flags, engine_val, NULL, iv, ub, lb); if (param == NULL) { return PROJECTM_OUTOFMEM_ERROR; } if (insert_builtin_param(param) < 0) { delete param; return PROJECTM_ERROR; } if (alt_name != "") { std::string alt_lower_name(alt_name); std::transform(alt_lower_name.begin(), alt_lower_name.end(), alt_lower_name.begin(), tolower); insert_param_alt_name(param, alt_lower_name); } return PROJECTM_SUCCESS; } /* Inserts a parameter into the builtin database */ int BuiltinParams::insert_builtin_param(Param* param) { std::pair::iterator, bool> inserteePos = builtin_param_tree.insert( std::make_pair(param->name, param)); return inserteePos.second; } /* Initialize the builtin parameter database. Should only be necessary once */ int BuiltinParams::init_builtin_param_db(const PresetInputs& presetInputs, PresetOutputs* presetOutputs) { if (BUILTIN_PARAMS_DEBUG) { printf("init_builtin_param: loading database..."); fflush(stdout); } /* Loads all builtin parameters into the database */ if (load_all_builtin_param(presetInputs, presetOutputs) < 0) { if (BUILTIN_PARAMS_DEBUG) { printf("failed loading builtin parameters (FATAL)\n"); } return PROJECTM_ERROR; } if (BUILTIN_PARAMS_DEBUG) { printf("success!\n"); } /* Finished, no errors */ return PROJECTM_SUCCESS; } /* Loads all builtin parameters, limits are also defined here */ int BuiltinParams::load_all_builtin_param(const PresetInputs& presetInputs, PresetOutputs* presetOutputs) { load_builtin_param_float("frating", (void*) &presetOutputs->fRating, NULL, P_FLAG_NONE, 0.0, 5.0, 0.0, ""); // 0 will turn off all waviness in our waves... 1 seems better load_builtin_param_float("fwavescale", (void*) &presetOutputs->wave.scale, NULL, P_FLAG_NONE, 1.0, maxDoubleSize, -maxDoubleSize, ""); load_builtin_param_float("gamma", (void*) &presetOutputs->fGammaAdj, NULL, P_FLAG_NONE, 0.0, maxDoubleSize, 0, "fGammaAdj"); load_builtin_param_float("echo_zoom", (void*) &presetOutputs->videoEcho.zoom, NULL, P_FLAG_NONE, 0.0, maxDoubleSize, 0, "fVideoEchoZoom"); load_builtin_param_float("echo_alpha", (void*) &presetOutputs->videoEcho.a, NULL, P_FLAG_NONE, 0.0, maxDoubleSize, 0, "fvideoechoalpha"); load_builtin_param_float("wave_a", (void*) &presetOutputs->wave.a, NULL, P_FLAG_NONE, 1.0, 1.0, 0, "fwavealpha"); load_builtin_param_float("fwavesmoothing", (void*) &presetOutputs->wave.smoothing, NULL, P_FLAG_NONE, 0.0, 1.0, -1.0, ""); load_builtin_param_float("fmodwavealphastart", (void*) &presetOutputs->wave.modOpacityStart, NULL, P_FLAG_NONE, 0.0, 1.0, -1.0, ""); load_builtin_param_float("fmodwavealphaend", (void*) &presetOutputs->wave.modOpacityEnd, NULL, P_FLAG_NONE, 0.0, 1.0, -1.0, ""); load_builtin_param_float("fWarpAnimSpeed", (void*) &presetOutputs->fWarpAnimSpeed, NULL, P_FLAG_NONE, 1.0, 1.0, -1.0, ""); load_builtin_param_float("fWarpScale", (void*) &presetOutputs->fWarpScale, NULL, P_FLAG_NONE, 1.0, 1.0, -1.0, ""); load_builtin_param_float("fshader", (void*) &presetOutputs->fShader, NULL, P_FLAG_NONE, 0.0, 1.0, -1.0, ""); // 0.98 seems close to milkdrop2 default load_builtin_param_float("decay", (void*) &presetOutputs->screenDecay, NULL, P_FLAG_NONE, 0.98, 1.0, 0, "fdecay"); load_builtin_param_int("echo_orient", (void*) &presetOutputs->videoEcho.orientation, P_FLAG_NONE, 0, 3, 0, "nVideoEchoOrientation"); load_builtin_param_int("wave_mode", (void*) &presetOutputs->wave.mode, P_FLAG_NONE, 0, 8, 0, "nwavemode"); load_builtin_param_bool("wave_additive", (void*) &presetOutputs->wave.additive, P_FLAG_NONE, false, "bAdditiveWaves"); load_builtin_param_bool("bmodwavealphabyvolume", (void*) &presetOutputs->wave.modulateAlphaByVolume, P_FLAG_NONE, false, ""); load_builtin_param_bool("wave_brighten", (void*) &presetOutputs->wave.maximizeColors, P_FLAG_NONE, false, "bMaximizeWaveColor"); load_builtin_param_bool("wrap", (void*) &presetOutputs->textureWrap, P_FLAG_NONE, true, "btexwrap"); load_builtin_param_bool("darken_center", (void*) &presetOutputs->bDarkenCenter, P_FLAG_NONE, false, "bdarkencenter"); load_builtin_param_bool("bredbluestereo", (void*) &presetOutputs->bRedBlueStereo, P_FLAG_NONE, false, ""); load_builtin_param_bool("brighten", (void*) &presetOutputs->bBrighten, P_FLAG_NONE, false, "bbrighten"); load_builtin_param_bool("darken", (void*) &presetOutputs->bDarken, P_FLAG_NONE, false, "bdarken"); load_builtin_param_bool("solarize", (void*) &presetOutputs->bSolarize, P_FLAG_NONE, false, "bsolarize"); load_builtin_param_bool("invert", (void*) &presetOutputs->bInvert, P_FLAG_NONE, false, "binvert"); load_builtin_param_bool("bmotionvectorson", (void*) &presetOutputs->bMotionVectorsOn, P_FLAG_NONE, false, ""); load_builtin_param_bool("wave_dots", (void*) &presetOutputs->wave.dots, P_FLAG_NONE, false, "bwavedots"); load_builtin_param_bool("wave_thick", (void*) &presetOutputs->wave.thick, P_FLAG_NONE, false, "bwavethick"); // warp is turned on by default in milkdrop2 load_builtin_param_float("warp", (void*) &presetOutputs->warp, presetOutputs->warp_mesh, P_FLAG_PER_PIXEL | P_FLAG_NONE, 1.0, maxDoubleSize, minDoubleSize, ""); // zoom=1 is the 'do nothing' value, 0 causes Inf values in PresetOutputs::PerPixelMath() load_builtin_param_float("zoom", (void*) &presetOutputs->zoom, presetOutputs->zoom_mesh, P_FLAG_PER_PIXEL | P_FLAG_NONE, 1.0, maxDoubleSize, minDoubleSize, ""); load_builtin_param_float("rot", (void*) &presetOutputs->rot, presetOutputs->rot_mesh, P_FLAG_PER_PIXEL | P_FLAG_NONE, 0.0, maxDoubleSize, minDoubleSize, ""); // zoomexp=1 is the 'do nothing' value, 0 effectively forces zoom=1 load_builtin_param_float("zoomexp", (void*) &presetOutputs->zoomexp, presetOutputs->zoomexp_mesh, P_FLAG_PER_PIXEL | P_FLAG_NONE, 1.0, maxDoubleSize, 0, "fzoomexponent"); load_builtin_param_float("cx", (void*) &presetOutputs->cx, presetOutputs->cx_mesh, P_FLAG_PER_PIXEL | P_FLAG_NONE, 0.0, maxDoubleSize, minDoubleSize, ""); load_builtin_param_float("cy", (void*) &presetOutputs->cy, presetOutputs->cy_mesh, P_FLAG_PER_PIXEL | P_FLAG_NONE, 0.0, maxDoubleSize, minDoubleSize, ""); load_builtin_param_float("dx", (void*) &presetOutputs->dx, presetOutputs->dx_mesh, P_FLAG_PER_PIXEL | P_FLAG_NONE, 0.0, maxDoubleSize, minDoubleSize, ""); load_builtin_param_float("dy", (void*) &presetOutputs->dy, presetOutputs->dy_mesh, P_FLAG_PER_PIXEL | P_FLAG_NONE, 0.0, maxDoubleSize, minDoubleSize, ""); // sx=1 and sy=1 are the 'do nothing' values, 0 causes Inf values in PresetOutputs::PerPixelMath() load_builtin_param_float("sx", (void*) &presetOutputs->sx, presetOutputs->sx_mesh, P_FLAG_PER_PIXEL | P_FLAG_NONE, 1.0, maxDoubleSize, minDoubleSize, ""); load_builtin_param_float("sy", (void*) &presetOutputs->sy, presetOutputs->sy_mesh, P_FLAG_PER_PIXEL | P_FLAG_NONE, 1.0, maxDoubleSize, minDoubleSize, ""); load_builtin_param_float("b1n", (void*) &presetOutputs->blur1n, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, ""); load_builtin_param_float("b2n", (void*) &presetOutputs->blur2n, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, ""); load_builtin_param_float("b3n", (void*) &presetOutputs->blur3n, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, ""); load_builtin_param_float("b1x", (void*) &presetOutputs->blur1x, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, ""); load_builtin_param_float("b2x", (void*) &presetOutputs->blur2x, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, ""); load_builtin_param_float("b3x", (void*) &presetOutputs->blur3x, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, ""); load_builtin_param_float("b1ed", (void*) &presetOutputs->blur1ed, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, ""); load_builtin_param_float("wave_r", (void*) &presetOutputs->wave.r, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, ""); load_builtin_param_float("wave_g", (void*) &presetOutputs->wave.g, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, ""); load_builtin_param_float("wave_b", (void*) &presetOutputs->wave.b, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, ""); load_builtin_param_float("wave_x", (void*) &presetOutputs->wave.x, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, ""); load_builtin_param_float("wave_y", (void*) &presetOutputs->wave.y, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, ""); load_builtin_param_float("wave_mystery", (void*) &presetOutputs->wave.mystery, NULL, P_FLAG_NONE, 0.0, 1.0, -1.0, "fWaveParam"); load_builtin_param_float("ob_size", (void*) &presetOutputs->border.outer_size, NULL, P_FLAG_NONE, 0.0, 0.5, 0, ""); load_builtin_param_float("ob_r", (void*) &presetOutputs->border.outer_r, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, ""); load_builtin_param_float("ob_g", (void*) &presetOutputs->border.outer_g, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, ""); load_builtin_param_float("ob_b", (void*) &presetOutputs->border.outer_b, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, ""); load_builtin_param_float("ob_a", (void*) &presetOutputs->border.outer_a, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, ""); load_builtin_param_float("ib_size", (void*) &presetOutputs->border.inner_size, NULL, P_FLAG_NONE, 0.0, .5, 0.0, ""); load_builtin_param_float("ib_r", (void*) &presetOutputs->border.inner_r, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, ""); load_builtin_param_float("ib_g", (void*) &presetOutputs->border.inner_g, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, ""); load_builtin_param_float("ib_b", (void*) &presetOutputs->border.inner_b, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, ""); load_builtin_param_float("ib_a", (void*) &presetOutputs->border.inner_a, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, ""); load_builtin_param_float("mv_r", (void*) &presetOutputs->mv.r, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, ""); load_builtin_param_float("mv_g", (void*) &presetOutputs->mv.g, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, ""); load_builtin_param_float("mv_b", (void*) &presetOutputs->mv.b, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, ""); load_builtin_param_float("mv_x", (void*) &presetOutputs->mv.x_num, NULL, P_FLAG_NONE, 0.0, 64.0, 0.0, "nmotionvectorsx"); load_builtin_param_float("mv_y", (void*) &presetOutputs->mv.y_num, NULL, P_FLAG_NONE, 0.0, 48.0, 0.0, "nmotionvectorsy"); load_builtin_param_float("mv_l", (void*) &presetOutputs->mv.length, NULL, P_FLAG_NONE, 0.0, 5.0, 0.0, ""); load_builtin_param_float("mv_dx", (void*) &presetOutputs->mv.x_offset, NULL, P_FLAG_NONE, 0.0, 1.0, -1.0, ""); load_builtin_param_float("mv_dy", (void*) &presetOutputs->mv.y_offset, NULL, P_FLAG_NONE, 0.0, 1.0, -1.0, ""); load_builtin_param_float("mv_a", (void*) &presetOutputs->mv.a, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, ""); load_builtin_param_float("time", (void*) &presetInputs.time, NULL, P_FLAG_READONLY, 0.0, maxDoubleSize, 0.0, ""); load_builtin_param_float("bass", (void*) &presetInputs.bass, NULL, P_FLAG_READONLY, 0.0, maxDoubleSize, 0.0, ""); load_builtin_param_float("mid", (void*) &presetInputs.mid, NULL, P_FLAG_READONLY, 0.0, maxDoubleSize, 0, ""); load_builtin_param_float("treb", (void*) &presetInputs.treb, NULL, P_FLAG_READONLY, 0.0, maxDoubleSize, 0, ""); load_builtin_param_float("bass_att", (void*) &presetInputs.bass_att, NULL, P_FLAG_READONLY, 0.0, maxDoubleSize, 0, ""); load_builtin_param_float("mid_att", (void*) &presetInputs.mid_att, NULL, P_FLAG_READONLY, 0.0, maxDoubleSize, 0, ""); load_builtin_param_float("treb_att", (void*) &presetInputs.treb_att, NULL, P_FLAG_READONLY, 0.0, maxDoubleSize, 0, ""); load_builtin_param_int("frame", (void*) &presetInputs.frame, P_FLAG_READONLY, 0, maxIntSize, 0, ""); load_builtin_param_float("progress", (void*) &presetInputs.progress, NULL, P_FLAG_READONLY, 0.0, 1, 0, ""); load_builtin_param_int("fps", (void*) &presetInputs.fps, P_FLAG_READONLY, 15, maxIntSize, 0, ""); load_builtin_param_float("x", (void*) &presetInputs.x_per_pixel, presetInputs.origx, P_FLAG_PER_PIXEL | P_FLAG_ALWAYS_MATRIX | P_FLAG_READONLY | P_FLAG_NONE, 0, maxDoubleSize, -maxDoubleSize, ""); load_builtin_param_float("y", (void*) &presetInputs.y_per_pixel, presetInputs.origy, P_FLAG_PER_PIXEL | P_FLAG_ALWAYS_MATRIX | P_FLAG_READONLY | P_FLAG_NONE, 0, maxDoubleSize, -maxDoubleSize, ""); load_builtin_param_float("ang", (void*) &presetInputs.ang_per_pixel, presetInputs.origtheta, P_FLAG_PER_PIXEL | P_FLAG_ALWAYS_MATRIX | P_FLAG_READONLY | P_FLAG_NONE, 0, maxDoubleSize, -maxDoubleSize, ""); load_builtin_param_float("rad", (void*) &presetInputs.rad_per_pixel, presetInputs.origrad, P_FLAG_PER_PIXEL | P_FLAG_ALWAYS_MATRIX | P_FLAG_READONLY | P_FLAG_NONE, 0, maxDoubleSize, -maxDoubleSize, ""); for (unsigned int i = 0; i < numQVariables; i++) { std::ostringstream os; os << "q" << i + 1; load_builtin_param_float(os.str().c_str(), (void*) &presetOutputs->q[i], NULL, P_FLAG_QVAR, 0, maxDoubleSize, -maxDoubleSize, ""); } /* variables added in 1.04 */ load_builtin_param_int("meshx", (void*) &presetInputs.gx, P_FLAG_READONLY, 32, 96, 8, ""); load_builtin_param_int("meshy", (void*) &presetInputs.gy, P_FLAG_READONLY, 24, 72, 6, ""); load_builtin_param_int("pixelsx", (void*) &presetInputs.pixelsx, P_FLAG_READONLY, 512, 4096, 16, ""); load_builtin_param_int("pixelsy", (void*) &presetInputs.pixelsy, P_FLAG_READONLY, 512, 72, 6, ""); load_builtin_param_float("aspectx", (void*) &presetInputs.aspectx, nullptr, P_FLAG_READONLY, 1.0, maxDoubleSize, 1.0, ""); load_builtin_param_float("aspecty", (void*) &presetInputs.aspecty, nullptr, P_FLAG_READONLY, 1.0, maxDoubleSize, 1.0, ""); return PROJECTM_SUCCESS; }