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credit: @mancoast * msvc * include glew for windows * fix usage of std namespace with win32 * Update pmSDL.hpp fix warning with win32 * update dirent for win32 * libs required for win32 linkage * Update pmSDL.hpp SDL_MAIN_HANDLED * Update ShaderEngine.cpp init glew to create shaders * fake SDL audio with win32 * Update Renderer.vcxproj use wildcards for source filenames * Create config.h * Update Expr.cpp fix win32 breaks * cleanup broken max function * Update Makefile.am remove ref to win32-dirent
490 lines
13 KiB
C
490 lines
13 KiB
C
/*
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* dlfcn-win32
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* Copyright (c) 2007 Ramiro Polla
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* Copyright (c) 2015 Tiancheng "Timothy" Gu
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*
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* dlfcn-win32 is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* dlfcn-win32 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with dlfcn-win32; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifdef _DEBUG
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#define _CRTDBG_MAP_ALLOC
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#include <stdlib.h>
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#include <crtdbg.h>
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#endif
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#define PSAPI_VERSION 1
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#include <windows.h>
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#include <psapi.h>
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#include <stdio.h>
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#include <stdlib.h>
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#ifdef SHARED
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#define DLFCN_WIN32_EXPORTS
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#endif
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#include "dlfcn.h"
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#if ((defined(_WIN32) || defined(WIN32)) && (defined(_MSC_VER)) )
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#define snprintf sprintf_s
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#endif
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#ifdef UNICODE
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#include <wchar.h>
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#define CHAR wchar_t
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#define UNICODE_L(s) L##s
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#else
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#define CHAR char
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#define UNICODE_L(s) s
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#endif
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/* Note:
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* MSDN says these functions are not thread-safe. We make no efforts to have
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* any kind of thread safety.
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*/
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typedef struct global_object {
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HMODULE hModule;
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struct global_object *previous;
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struct global_object *next;
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} global_object;
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static global_object first_object;
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static global_object first_automatic_object;
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static int auto_ref_count = 0;
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/* These functions implement a double linked list for the global objects. */
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static global_object *global_search( global_object *start, HMODULE hModule )
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{
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global_object *pobject;
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if( hModule == NULL )
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return NULL;
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for( pobject = start; pobject; pobject = pobject->next )
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if( pobject->hModule == hModule )
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return pobject;
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return NULL;
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}
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static void global_add( global_object *start, HMODULE hModule )
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{
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global_object *pobject;
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global_object *nobject;
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if( hModule == NULL )
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return;
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pobject = global_search( start, hModule );
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/* Do not add object again if it's already on the list */
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if( pobject )
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return;
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if( start == &first_automatic_object )
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{
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pobject = global_search( &first_object, hModule );
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if( pobject )
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return;
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}
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for( pobject = start; pobject->next; pobject = pobject->next );
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nobject = (global_object*) malloc( sizeof( global_object ) );
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/* Should this be enough to fail global_add, and therefore also fail
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* dlopen?
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*/
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if( !nobject )
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return;
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pobject->next = nobject;
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nobject->next = NULL;
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nobject->previous = pobject;
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nobject->hModule = hModule;
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}
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static void global_rem( global_object *start, HMODULE hModule )
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{
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global_object *pobject;
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if( hModule == NULL )
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return;
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pobject = global_search( start, hModule );
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if( !pobject )
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return;
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if( pobject->next )
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pobject->next->previous = pobject->previous;
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if( pobject->previous )
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pobject->previous->next = pobject->next;
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free( pobject );
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}
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/* POSIX says dlerror( ) doesn't have to be thread-safe, so we use one
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* static buffer.
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* MSDN says the buffer cannot be larger than 64K bytes, so we set it to
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* the limit.
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*/
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static CHAR error_buffer[65535];
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static CHAR *current_error;
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static char dlerror_buffer[65536];
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static int copy_string( CHAR *dest, int dest_size, const CHAR *src )
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{
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int i = 0;
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/* gcc should optimize this out */
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if( !src || !dest )
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return 0;
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for( i = 0 ; i < dest_size-1 ; i++ )
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{
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if( !src[i] )
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break;
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else
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dest[i] = src[i];
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}
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dest[i] = '\0';
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return i;
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}
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static void save_err_str( const CHAR *str )
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{
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DWORD dwMessageId;
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DWORD pos;
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dwMessageId = GetLastError( );
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if( dwMessageId == 0 )
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return;
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/* Format error message to:
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* "<argument to function that failed>": <Windows localized error message>
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*/
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pos = copy_string( error_buffer, sizeof(error_buffer), UNICODE_L("\"") );
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pos += copy_string( error_buffer+pos, sizeof(error_buffer)-pos, str );
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pos += copy_string( error_buffer+pos, sizeof(error_buffer)-pos, UNICODE_L("\": ") );
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pos += FormatMessage( FORMAT_MESSAGE_FROM_SYSTEM, NULL, dwMessageId,
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MAKELANGID( LANG_NEUTRAL, SUBLANG_DEFAULT ),
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error_buffer+pos, sizeof(error_buffer)-pos, NULL );
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if( pos > 1 )
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{
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/* POSIX says the string must not have trailing <newline> */
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if( error_buffer[pos-2] == '\r' && error_buffer[pos-1] == '\n' )
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error_buffer[pos-2] = '\0';
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}
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current_error = error_buffer;
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}
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static void save_err_ptr_str( const void *ptr )
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{
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CHAR ptr_buf[19]; /* 0x<pointer> up to 64 bits. */
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#ifdef UNICODE
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# if ((defined(_WIN32) || defined(WIN32)) && (defined(_MSC_VER)) )
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swprintf_s( ptr_buf, 19, UNICODE_L("0x%p"), ptr );
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# else
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swprintf(ptr_buf, 19, UNICODE_L("0x%p"), ptr);
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# endif
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#else
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snprintf( ptr_buf, 19, "0x%p", ptr );
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#endif
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save_err_str( ptr_buf );
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}
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void *dlopen( const char *file, int mode )
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{
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HMODULE hModule;
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UINT uMode;
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current_error = NULL;
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/* Do not let Windows display the critical-error-handler message box */
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uMode = SetErrorMode( SEM_FAILCRITICALERRORS );
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if( file == 0 )
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{
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HMODULE hAddtnlMods[1024]; // Already loaded modules
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HANDLE hCurrentProc = GetCurrentProcess( );
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DWORD cbNeeded;
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/* POSIX says that if the value of file is 0, a handle on a global
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* symbol object must be provided. That object must be able to access
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* all symbols from the original program file, and any objects loaded
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* with the RTLD_GLOBAL flag.
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* The return value from GetModuleHandle( ) allows us to retrieve
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* symbols only from the original program file. For objects loaded with
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* the RTLD_GLOBAL flag, we create our own list later on. For objects
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* outside of the program file but already loaded (e.g. linked DLLs)
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* they are added below.
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*/
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hModule = GetModuleHandle( NULL );
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if( !hModule )
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save_err_ptr_str( file );
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/* GetModuleHandle( NULL ) only returns the current program file. So
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* if we want to get ALL loaded module including those in linked DLLs,
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* we have to use EnumProcessModules( ).
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*/
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if( EnumProcessModules( hCurrentProc, hAddtnlMods,
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sizeof( hAddtnlMods ), &cbNeeded ) != 0 )
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{
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DWORD i;
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for( i = 0; i < cbNeeded / sizeof( HMODULE ); i++ )
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{
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global_add( &first_automatic_object, hAddtnlMods[i] );
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}
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}
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auto_ref_count++;
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}
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else
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{
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CHAR lpFileName[MAX_PATH];
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int i;
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/* MSDN says backslashes *must* be used instead of forward slashes. */
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for( i = 0 ; i < sizeof(lpFileName) - 1 ; i ++ )
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{
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if( !file[i] )
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break;
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else if( file[i] == '/' )
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lpFileName[i] = '\\';
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else
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lpFileName[i] = file[i];
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}
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lpFileName[i] = '\0';
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/* POSIX says the search path is implementation-defined.
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* LOAD_WITH_ALTERED_SEARCH_PATH is used to make it behave more closely
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* to UNIX's search paths (start with system folders instead of current
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* folder).
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*/
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hModule = LoadLibraryEx(lpFileName, NULL,
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LOAD_WITH_ALTERED_SEARCH_PATH );
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/* If the object was loaded with RTLD_GLOBAL, add it to list of global
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* objects, so that its symbols may be retrieved even if the handle for
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* the original program file is passed. POSIX says that if the same
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* file is specified in multiple invocations, and any of them are
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* RTLD_GLOBAL, even if any further invocations use RTLD_LOCAL, the
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* symbols will remain global.
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*/
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if( !hModule )
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save_err_str( lpFileName );
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else if( (mode & RTLD_GLOBAL) )
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global_add( &first_object, hModule );
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}
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/* Return to previous state of the error-mode bit flags. */
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SetErrorMode( uMode );
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return (void *) hModule;
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}
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static void free_auto( )
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{
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global_object *pobject = first_automatic_object.next;
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if( pobject )
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{
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global_object *next;
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for ( ; pobject; pobject = next )
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{
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next = pobject->next;
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free( pobject );
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}
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first_automatic_object.next = NULL;
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}
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}
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int dlclose( void *handle )
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{
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HMODULE hModule = (HMODULE) handle;
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BOOL ret;
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current_error = NULL;
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ret = FreeLibrary( hModule );
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/* If the object was loaded with RTLD_GLOBAL, remove it from list of global
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* objects.
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*/
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if( ret )
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{
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HMODULE cur = GetModuleHandle( NULL );
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global_rem( &first_object, hModule );
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if( hModule == cur )
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{
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auto_ref_count--;
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if( auto_ref_count < 0 )
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auto_ref_count = 0;
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if( !auto_ref_count )
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free_auto( );
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}
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}
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else
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save_err_ptr_str( handle );
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/* dlclose's return value in inverted in relation to FreeLibrary's. */
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ret = !ret;
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return (int) ret;
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}
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void *dlsym( void *handle, const char *name )
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{
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FARPROC symbol;
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HMODULE hModule;
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#ifdef UNICODE
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wchar_t namew[MAX_PATH];
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wmemset(namew, 0, MAX_PATH);
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#endif
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current_error = NULL;
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symbol = GetProcAddress( (HMODULE) handle, name );
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if( symbol != NULL )
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goto end;
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/* If the handle for the original program file is passed, also search
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* in all globally loaded objects.
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*/
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hModule = GetModuleHandle( NULL );
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if( hModule == handle )
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{
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global_object *pobject;
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for( pobject = &first_object; pobject; pobject = pobject->next )
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{
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if( pobject->hModule )
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{
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symbol = GetProcAddress( pobject->hModule, name );
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if( symbol != NULL )
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goto end;
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}
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}
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for( pobject = &first_automatic_object; pobject; pobject = pobject->next )
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{
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if( pobject->hModule )
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{
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symbol = GetProcAddress( pobject->hModule, name );
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if( symbol != NULL )
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goto end;
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}
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}
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}
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end:
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if( symbol == NULL )
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{
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#ifdef UNICODE
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size_t converted_chars;
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size_t str_len = strlen(name) + 1;
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#if ((defined(_WIN32) || defined(WIN32)) && (defined(_MSC_VER)) )
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errno_t err = mbstowcs_s(&converted_chars, namew, str_len, name, str_len);
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if (err != 0)
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return NULL;
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#else
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mbstowcs(namew, name, str_len);
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#endif
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save_err_str( namew );
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#else
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save_err_str( name );
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#endif
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}
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// warning C4054: 'type cast' : from function pointer 'FARPROC' to data pointer 'void *'
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#ifdef _MSC_VER
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#pragma warning( suppress: 4054 )
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#endif
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return (void*) symbol;
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}
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char *dlerror( void )
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{
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char *error_pointer = dlerror_buffer;
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/* If this is the second consecutive call to dlerror, return NULL */
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if (current_error == NULL)
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{
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return NULL;
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}
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#ifdef UNICODE
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errno_t err = 0;
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size_t converted_chars = 0;
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size_t str_len = wcslen(current_error) + 1;
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memset(error_pointer, 0, 65535);
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# if ((defined(_WIN32) || defined(WIN32)) && (defined(_MSC_VER)) )
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err = wcstombs_s(&converted_chars,
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error_pointer, str_len * sizeof(char),
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current_error, str_len * sizeof(wchar_t));
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if (err != 0)
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return NULL;
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# else
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wcstombs(error_pointer, current_error, str_len);
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# endif
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#else
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memcpy(error_pointer, current_error, strlen(current_error) + 1);
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#endif
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/* POSIX says that invoking dlerror( ) a second time, immediately following
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* a prior invocation, shall result in NULL being returned.
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*/
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current_error = NULL;
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return error_pointer;
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}
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#ifdef SHARED
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BOOL WINAPI DllMain( HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved )
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{
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(void) hinstDLL;
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/*
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* https://msdn.microsoft.com/en-us/library/windows/desktop/ms682583(v=vs.85).aspx
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*
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* When handling DLL_PROCESS_DETACH, a DLL should free resources such as heap
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* memory only if the DLL is being unloaded dynamically (the lpReserved
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* parameter is NULL).
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*/
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if( fdwReason == DLL_PROCESS_DETACH && !lpvReserved )
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{
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auto_ref_count = 0;
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free_auto( );
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}
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return TRUE;
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}
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#endif
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