Files
projectm/cmake/GenerateShaderResources.cmake
2025-02-27 15:55:14 +01:00

21 lines
777 B
CMake

macro(GENERATE_SHADER_RESOURCES _output_file)
string(REPLACE ";" "\\;" SHADER_FILES_ARG "${ARGN}")
add_custom_command(OUTPUT
"${_output_file}"
COMMAND ${CMAKE_COMMAND}
ARGS
-D "SHADER_FILES=${SHADER_FILES_ARG}"
-D "OUTPUT_FILE=${_output_file}"
-P "${PROJECTM_SOURCE_DIR}/cmake/GenerateShaderResourcesScript.cmake"
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
DEPENDS # Watch scripts and shader files for changes
${PROJECTM_SOURCE_DIR}/cmake/ShaderResources.hpp.in
${PROJECTM_SOURCE_DIR}/cmake/GenerateShaderResources.cmake
${PROJECTM_SOURCE_DIR}/cmake/GenerateShaderResourcesScript.cmake
${ARGN}
)
endmacro()