Files
projectm/src/projectM-engine/Param.cpp
w1z7ard 0e6df2a168 import of 1.0 branch
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@152 6778bc44-b910-0410-a7a0-be141de4315d
2007-06-13 02:34:15 +00:00

450 lines
12 KiB
C++
Executable File

/**
* projectM -- Milkdrop-esque visualisation SDK
* Copyright (C)2003-2004 projectM Team
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* See 'LICENSE.txt' included within this release
*
*/
/* Basic Parameter Functions */
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <math.h>
#include "projectM.h"
#include "fatal.h"
#include "common.h"
#include "CustomShape.h"
#include "Eval.h"
#include "Expr.h"
#include "InitCond.h"
#include "Param.h"
#include "Preset.h"
#include "SplayTree.h"
#include "wipemalloc.h"
/** Constructor */
Param::Param( char * name, short int type, short int flags, void * engine_val, void * matrix,
CValue default_init_val, CValue upper_bound, CValue lower_bound) {
/* Clear name space, think the strncpy statement makes this redundant */
//memset(param->name, 0, MAX_TOKEN_SIZE);
/* Copy given name into parameter structure */
strncpy(this->name, name, MAX_TOKEN_SIZE-1);
/* Assign other entries in a constructor like fashion */
this->type = type;
this->flags = flags;
this->matrix_flag = 0;
this->matrix = matrix;
this->engine_val = engine_val;
this->default_init_val = default_init_val;
//*param->init_val = default_init_val;
this->upper_bound = upper_bound;
this->lower_bound = lower_bound;
/** @@FIX THIS */
this->gx = projectM::currentEngine->gx;
this->gy = projectM::currentEngine->gy;
}
/* Creates a user defined parameter */
Param * Param::create_user_param(char * name) {
Param * param;
CValue iv;
CValue ub;
CValue lb;
float * engine_val;
/* Set initial values to default */
iv.float_val = DEFAULT_DOUBLE_IV;
ub.float_val = DEFAULT_DOUBLE_UB;
lb.float_val = DEFAULT_DOUBLE_LB;
/* Argument checks */
if (name == NULL)
return NULL;
/* Allocate space for the engine variable */
if ((engine_val = (float*)wipemalloc(sizeof(float))) == NULL)
return NULL;
(*engine_val) = iv.float_val; /* set some default init value */
/* Create the new user parameter */
if ((param = new Param(name, P_TYPE_DOUBLE, P_FLAG_USERDEF, engine_val, NULL, iv, ub, lb)) == NULL) {
free(engine_val);
engine_val = NULL;
return NULL;
}
if (PARAM_DEBUG) printf("create_param: \"%s\" initialized\n", param->name);
/* Return the instantiated parameter */
return param;
}
/* Free's a parameter type */
Param::~Param() {
int x;
if (flags & P_FLAG_USERDEF) {
free(engine_val);
engine_val = NULL;
}
//if (!(param->flags & P_FLAG_DONT_FREE_MATRIX)) {
if (matrix && !(flags & P_FLAG_DONT_FREE_MATRIX)) {
if (flags & P_FLAG_PER_POINT) {
free(matrix);
matrix = NULL;
}//FIX THIS NOW XMAS05
else if (flags & P_FLAG_PER_PIXEL) {
for(x = 0; x < gx; x++)
free(((float**)matrix)[x]);
free(matrix);
matrix = NULL;
}
}
if (PARAM_DEBUG) printf("free_param: freeing \"%s\".\n", name);
}
/* Compare string name with parameter name */
int Param::compare_param( char * name, char * name2 ) {
int cmpval;
printf("am i used\n");
/* Uses string comparison function */
cmpval = strncmp(name, name2, MAX_TOKEN_SIZE-1);
return cmpval;
}
/* Returns nonzero if the string is valid parameter name */
int Param::is_valid_param_string( char * string ) {
if (string == NULL)
return FALSE;
/* This ensures the first character is non numeric */
if( ((*string) >= 48) && ((*string) <= 57))
return FALSE;
/* These probably should never happen */
if (*string == '.')
return FALSE;
if (*string == '+')
return FALSE;
if (*string == '-')
return FALSE;
/* Could also add checks for other symbols. May do later */
return TRUE;
}
/* Sets the parameter engine value to value val.
clipping occurs if necessary */
void Param::set_param( float val) {
switch (type) {
case P_TYPE_BOOL:
if (val < 0)
*((int*)engine_val) = 0;
else if (val > 0)
*((int*)engine_val) = 1;
else
*((int*)engine_val) = 0;
break;
case P_TYPE_INT:
/* Make sure value is an integer */
val = floor(val);
if (val < lower_bound.int_val)
*((int*)engine_val) = lower_bound.int_val;
else if (val > upper_bound.int_val)
*((int*)engine_val) = upper_bound.int_val;
else
*((int*)engine_val) = (int)val;
break;
case P_TYPE_DOUBLE:
/* Make sure value is an integer */
if (val < lower_bound.float_val)
*((float*)engine_val) = lower_bound.float_val;
else if (val > upper_bound.float_val)
*((float*)engine_val) = upper_bound.float_val;
else
*((float*)engine_val) = val;
break;
default:
break;
}
return;
}
/* Find a parameter given its name, will create one if not found */
Param * Param::find_param(char * name, Preset * preset, int flags) {
Param * param = NULL;
/* Null argument checks */
if (name == NULL)
return NULL;
if (preset == NULL)
return NULL;
/* First look in the builtin database */
param = (Param *)projectM::currentEngine->builtin_param_tree->splay_find(name);
/* If the search failed, check the user database */
if (param == NULL) {
param = (Param*)preset->user_param_tree->splay_find(name);
}
/* If it doesn't exist in the user (or builtin) database and
create_flag is set, then make it and insert into the database
*/
if ((param == NULL) && (flags & P_CREATE)) {
/* Check if string is valid */
if (!is_valid_param_string(name)) {
if (PARAM_DEBUG) printf("find_param: invalid parameter name:\"%s\"\n", name);
return NULL;
}
/* Now, create the user defined parameter given the passed name */
if ((param = create_user_param(name)) == NULL) {
if (PARAM_DEBUG) printf("find_param: failed to create a new user parameter!\n");
return NULL;
}
/* Finally, insert the new parameter into this preset's proper splaytree */
if (preset->user_param_tree->splay_insert(param, param->name) < 0) {
if (PARAM_DEBUG) printf("PARAM \"%s\" already exists in user parameter tree!\n", param->name);
delete param;
return NULL;
}
}
/* Return the found (or created) parameter. Note that if P_CREATE is not set, this could be null */
return param;
}
/* Loads a float parameter into the builtin database */
Param * Param::new_param_float(char * name, short int flags, void * engine_val, void * matrix,
float upper_bound, float lower_bound, float init_val) {
Param * param;
CValue iv, ub, lb;
iv.float_val = init_val;
ub.float_val = upper_bound;
lb.float_val = lower_bound;
if ((param = new Param(name, P_TYPE_DOUBLE, flags, engine_val, matrix,iv, ub, lb)) == NULL)
return NULL;
/* Finished, return success */
return param;
}
/* Creates a new parameter of type int */
Param * Param::new_param_int(char * name, short int flags, void * engine_val,
int upper_bound, int lower_bound, int init_val) {
Param * param;
CValue iv, ub, lb;
iv.int_val = init_val;
ub.int_val = upper_bound;
lb.int_val = lower_bound;
if ((param = new Param(name, P_TYPE_INT, flags, engine_val, NULL, iv, ub, lb)) == NULL)
return NULL;
/* Finished, return success */
return param;
}
/* Creates a new parameter of type bool */
Param * Param::new_param_bool(char * name, short int flags, void * engine_val,
int upper_bound, int lower_bound, int init_val) {
Param * param;
CValue iv, ub, lb;
iv.bool_val = init_val;
ub.bool_val = upper_bound;
lb.bool_val = lower_bound;
if ((param = new Param(name, P_TYPE_BOOL, flags, engine_val, NULL, iv, ub, lb)) == NULL)
return NULL;
/* Finished, return success */
return param;
}
void Param::load_init_cond() {
InitCond * init_cond;
CValue init_val;
/* Don't count read only parameters as initial conditions */
if (flags & P_FLAG_READONLY)
return;
/* If initial condition was not defined by the preset file, force a default one
with the following code */
if ((init_cond = (InitCond*)(Preset::active_preset->init_cond_tree->splay_find(name))) == NULL) {
/* Make sure initial condition does not exist in the set of per frame initial equations */
if ((init_cond = (InitCond*)(Preset::active_preset->per_frame_init_eqn_tree->splay_find(name))) != NULL)
return;
if (type == P_TYPE_BOOL)
init_val.bool_val = 0;
else if (type == P_TYPE_INT)
init_val.int_val = *(int*)engine_val;
else if (type == P_TYPE_DOUBLE)
init_val.float_val = *(float*)engine_val;
/* Create new initial condition */
if ((init_cond = new InitCond(this, init_val)) == NULL)
return;
/* Insert the initial condition into this presets tree */
if (Preset::active_preset->init_cond_tree->splay_insert(init_cond, init_cond->param->name) < 0) {
delete init_cond;
return;
}
}
}
void Param::load_unspec_init_cond() {
InitCond * init_cond;
CValue init_val;
/* Don't count these parameters as initial conditions */
if (flags & P_FLAG_READONLY)
return;
if (flags & P_FLAG_QVAR)
return;
if (flags & P_FLAG_TVAR)
return;
if (flags & P_FLAG_USERDEF)
return;
/* If initial condition was not defined by the preset file, force a default one
with the following code */
if ((init_cond = (InitCond*)CustomWave::interface_wave->init_cond_tree->splay_find(name)) == NULL) {
/* Make sure initial condition does not exist in the set of per frame initial equations */
if ((init_cond = (InitCond*)CustomWave::interface_wave->per_frame_init_eqn_tree->splay_find(name)) != NULL)
return;
if (type == P_TYPE_BOOL)
init_val.bool_val = 0;
else if (type == P_TYPE_INT)
init_val.int_val = *(int*)engine_val;
else if (type == P_TYPE_DOUBLE)
init_val.float_val = *(float*)engine_val;
//printf("%s\n", param->name);
/* Create new initial condition */
if ((init_cond = new InitCond(this, init_val)) == NULL)
return;
/* Insert the initial condition into this presets tree */
if (CustomWave::interface_wave->init_cond_tree->splay_insert(init_cond, init_cond->param->name) < 0) {
delete init_cond;
return;
}
}
}
void Param::load_unspec_init_cond_shape() {
InitCond * init_cond;
CValue init_val;
/* Don't count read only parameters as initial conditions */
if (flags & P_FLAG_READONLY)
return;
if (flags & P_FLAG_QVAR)
return;
if (flags & P_FLAG_TVAR)
return;
if (flags & P_FLAG_USERDEF)
return;
/* If initial condition was not defined by the preset file, force a default one
with the following code */
if ((init_cond =(InitCond*)CustomShape::interface_shape->init_cond_tree->splay_find(name)) == NULL) {
/* Make sure initial condition does not exist in the set of per frame initial equations */
if ((init_cond = (InitCond*)CustomShape::interface_shape->per_frame_init_eqn_tree->splay_find(name)) != NULL)
return;
if (type == P_TYPE_BOOL)
init_val.bool_val = 0;
else if (type == P_TYPE_INT)
init_val.int_val = *(int*)engine_val;
else if (type == P_TYPE_DOUBLE)
init_val.float_val = *(float*)engine_val;
//printf("%s\n", param->name);
/* Create new initial condition */
if ((init_cond = new InitCond(this, init_val)) == NULL)
return;
/* Insert the initial condition into this presets tree */
if (CustomShape::interface_shape->init_cond_tree->splay_insert(init_cond, init_cond->param->name) < 0) {
delete init_cond;
return;
}
}
}