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git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@152 6778bc44-b910-0410-a7a0-be141de4315d
450 lines
12 KiB
C++
Executable File
450 lines
12 KiB
C++
Executable File
/**
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* projectM -- Milkdrop-esque visualisation SDK
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* Copyright (C)2003-2004 projectM Team
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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* See 'LICENSE.txt' included within this release
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*
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*/
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/* Basic Parameter Functions */
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <math.h>
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#include "projectM.h"
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#include "fatal.h"
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#include "common.h"
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#include "CustomShape.h"
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#include "Eval.h"
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#include "Expr.h"
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#include "InitCond.h"
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#include "Param.h"
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#include "Preset.h"
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#include "SplayTree.h"
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#include "wipemalloc.h"
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/** Constructor */
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Param::Param( char * name, short int type, short int flags, void * engine_val, void * matrix,
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CValue default_init_val, CValue upper_bound, CValue lower_bound) {
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/* Clear name space, think the strncpy statement makes this redundant */
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//memset(param->name, 0, MAX_TOKEN_SIZE);
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/* Copy given name into parameter structure */
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strncpy(this->name, name, MAX_TOKEN_SIZE-1);
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/* Assign other entries in a constructor like fashion */
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this->type = type;
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this->flags = flags;
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this->matrix_flag = 0;
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this->matrix = matrix;
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this->engine_val = engine_val;
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this->default_init_val = default_init_val;
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//*param->init_val = default_init_val;
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this->upper_bound = upper_bound;
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this->lower_bound = lower_bound;
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/** @@FIX THIS */
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this->gx = projectM::currentEngine->gx;
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this->gy = projectM::currentEngine->gy;
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}
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/* Creates a user defined parameter */
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Param * Param::create_user_param(char * name) {
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Param * param;
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CValue iv;
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CValue ub;
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CValue lb;
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float * engine_val;
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/* Set initial values to default */
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iv.float_val = DEFAULT_DOUBLE_IV;
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ub.float_val = DEFAULT_DOUBLE_UB;
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lb.float_val = DEFAULT_DOUBLE_LB;
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/* Argument checks */
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if (name == NULL)
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return NULL;
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/* Allocate space for the engine variable */
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if ((engine_val = (float*)wipemalloc(sizeof(float))) == NULL)
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return NULL;
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(*engine_val) = iv.float_val; /* set some default init value */
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/* Create the new user parameter */
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if ((param = new Param(name, P_TYPE_DOUBLE, P_FLAG_USERDEF, engine_val, NULL, iv, ub, lb)) == NULL) {
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free(engine_val);
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engine_val = NULL;
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return NULL;
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}
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if (PARAM_DEBUG) printf("create_param: \"%s\" initialized\n", param->name);
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/* Return the instantiated parameter */
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return param;
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}
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/* Free's a parameter type */
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Param::~Param() {
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int x;
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if (flags & P_FLAG_USERDEF) {
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free(engine_val);
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engine_val = NULL;
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}
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//if (!(param->flags & P_FLAG_DONT_FREE_MATRIX)) {
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if (matrix && !(flags & P_FLAG_DONT_FREE_MATRIX)) {
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if (flags & P_FLAG_PER_POINT) {
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free(matrix);
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matrix = NULL;
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}//FIX THIS NOW XMAS05
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else if (flags & P_FLAG_PER_PIXEL) {
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for(x = 0; x < gx; x++)
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free(((float**)matrix)[x]);
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free(matrix);
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matrix = NULL;
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}
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}
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if (PARAM_DEBUG) printf("free_param: freeing \"%s\".\n", name);
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}
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/* Compare string name with parameter name */
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int Param::compare_param( char * name, char * name2 ) {
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int cmpval;
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printf("am i used\n");
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/* Uses string comparison function */
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cmpval = strncmp(name, name2, MAX_TOKEN_SIZE-1);
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return cmpval;
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}
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/* Returns nonzero if the string is valid parameter name */
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int Param::is_valid_param_string( char * string ) {
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if (string == NULL)
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return FALSE;
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/* This ensures the first character is non numeric */
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if( ((*string) >= 48) && ((*string) <= 57))
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return FALSE;
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/* These probably should never happen */
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if (*string == '.')
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return FALSE;
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if (*string == '+')
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return FALSE;
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if (*string == '-')
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return FALSE;
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/* Could also add checks for other symbols. May do later */
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return TRUE;
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}
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/* Sets the parameter engine value to value val.
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clipping occurs if necessary */
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void Param::set_param( float val) {
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switch (type) {
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case P_TYPE_BOOL:
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if (val < 0)
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*((int*)engine_val) = 0;
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else if (val > 0)
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*((int*)engine_val) = 1;
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else
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*((int*)engine_val) = 0;
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break;
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case P_TYPE_INT:
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/* Make sure value is an integer */
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val = floor(val);
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if (val < lower_bound.int_val)
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*((int*)engine_val) = lower_bound.int_val;
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else if (val > upper_bound.int_val)
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*((int*)engine_val) = upper_bound.int_val;
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else
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*((int*)engine_val) = (int)val;
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break;
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case P_TYPE_DOUBLE:
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/* Make sure value is an integer */
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if (val < lower_bound.float_val)
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*((float*)engine_val) = lower_bound.float_val;
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else if (val > upper_bound.float_val)
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*((float*)engine_val) = upper_bound.float_val;
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else
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*((float*)engine_val) = val;
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break;
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default:
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break;
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}
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return;
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}
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/* Find a parameter given its name, will create one if not found */
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Param * Param::find_param(char * name, Preset * preset, int flags) {
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Param * param = NULL;
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/* Null argument checks */
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if (name == NULL)
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return NULL;
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if (preset == NULL)
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return NULL;
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/* First look in the builtin database */
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param = (Param *)projectM::currentEngine->builtin_param_tree->splay_find(name);
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/* If the search failed, check the user database */
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if (param == NULL) {
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param = (Param*)preset->user_param_tree->splay_find(name);
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}
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/* If it doesn't exist in the user (or builtin) database and
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create_flag is set, then make it and insert into the database
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*/
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if ((param == NULL) && (flags & P_CREATE)) {
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/* Check if string is valid */
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if (!is_valid_param_string(name)) {
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if (PARAM_DEBUG) printf("find_param: invalid parameter name:\"%s\"\n", name);
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return NULL;
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}
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/* Now, create the user defined parameter given the passed name */
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if ((param = create_user_param(name)) == NULL) {
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if (PARAM_DEBUG) printf("find_param: failed to create a new user parameter!\n");
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return NULL;
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}
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/* Finally, insert the new parameter into this preset's proper splaytree */
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if (preset->user_param_tree->splay_insert(param, param->name) < 0) {
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if (PARAM_DEBUG) printf("PARAM \"%s\" already exists in user parameter tree!\n", param->name);
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delete param;
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return NULL;
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}
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}
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/* Return the found (or created) parameter. Note that if P_CREATE is not set, this could be null */
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return param;
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}
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/* Loads a float parameter into the builtin database */
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Param * Param::new_param_float(char * name, short int flags, void * engine_val, void * matrix,
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float upper_bound, float lower_bound, float init_val) {
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Param * param;
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CValue iv, ub, lb;
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iv.float_val = init_val;
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ub.float_val = upper_bound;
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lb.float_val = lower_bound;
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if ((param = new Param(name, P_TYPE_DOUBLE, flags, engine_val, matrix,iv, ub, lb)) == NULL)
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return NULL;
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/* Finished, return success */
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return param;
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}
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/* Creates a new parameter of type int */
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Param * Param::new_param_int(char * name, short int flags, void * engine_val,
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int upper_bound, int lower_bound, int init_val) {
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Param * param;
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CValue iv, ub, lb;
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iv.int_val = init_val;
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ub.int_val = upper_bound;
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lb.int_val = lower_bound;
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if ((param = new Param(name, P_TYPE_INT, flags, engine_val, NULL, iv, ub, lb)) == NULL)
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return NULL;
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/* Finished, return success */
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return param;
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}
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/* Creates a new parameter of type bool */
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Param * Param::new_param_bool(char * name, short int flags, void * engine_val,
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int upper_bound, int lower_bound, int init_val) {
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Param * param;
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CValue iv, ub, lb;
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iv.bool_val = init_val;
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ub.bool_val = upper_bound;
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lb.bool_val = lower_bound;
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if ((param = new Param(name, P_TYPE_BOOL, flags, engine_val, NULL, iv, ub, lb)) == NULL)
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return NULL;
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/* Finished, return success */
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return param;
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}
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void Param::load_init_cond() {
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InitCond * init_cond;
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CValue init_val;
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/* Don't count read only parameters as initial conditions */
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if (flags & P_FLAG_READONLY)
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return;
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/* If initial condition was not defined by the preset file, force a default one
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with the following code */
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if ((init_cond = (InitCond*)(Preset::active_preset->init_cond_tree->splay_find(name))) == NULL) {
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/* Make sure initial condition does not exist in the set of per frame initial equations */
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if ((init_cond = (InitCond*)(Preset::active_preset->per_frame_init_eqn_tree->splay_find(name))) != NULL)
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return;
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if (type == P_TYPE_BOOL)
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init_val.bool_val = 0;
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else if (type == P_TYPE_INT)
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init_val.int_val = *(int*)engine_val;
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else if (type == P_TYPE_DOUBLE)
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init_val.float_val = *(float*)engine_val;
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/* Create new initial condition */
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if ((init_cond = new InitCond(this, init_val)) == NULL)
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return;
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/* Insert the initial condition into this presets tree */
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if (Preset::active_preset->init_cond_tree->splay_insert(init_cond, init_cond->param->name) < 0) {
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delete init_cond;
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return;
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}
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}
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}
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void Param::load_unspec_init_cond() {
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InitCond * init_cond;
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CValue init_val;
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/* Don't count these parameters as initial conditions */
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if (flags & P_FLAG_READONLY)
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return;
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if (flags & P_FLAG_QVAR)
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return;
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if (flags & P_FLAG_TVAR)
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return;
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if (flags & P_FLAG_USERDEF)
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return;
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/* If initial condition was not defined by the preset file, force a default one
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with the following code */
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if ((init_cond = (InitCond*)CustomWave::interface_wave->init_cond_tree->splay_find(name)) == NULL) {
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/* Make sure initial condition does not exist in the set of per frame initial equations */
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if ((init_cond = (InitCond*)CustomWave::interface_wave->per_frame_init_eqn_tree->splay_find(name)) != NULL)
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return;
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if (type == P_TYPE_BOOL)
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init_val.bool_val = 0;
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else if (type == P_TYPE_INT)
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init_val.int_val = *(int*)engine_val;
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else if (type == P_TYPE_DOUBLE)
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init_val.float_val = *(float*)engine_val;
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//printf("%s\n", param->name);
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/* Create new initial condition */
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if ((init_cond = new InitCond(this, init_val)) == NULL)
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return;
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/* Insert the initial condition into this presets tree */
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if (CustomWave::interface_wave->init_cond_tree->splay_insert(init_cond, init_cond->param->name) < 0) {
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delete init_cond;
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return;
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}
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}
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}
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void Param::load_unspec_init_cond_shape() {
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InitCond * init_cond;
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CValue init_val;
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/* Don't count read only parameters as initial conditions */
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if (flags & P_FLAG_READONLY)
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return;
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if (flags & P_FLAG_QVAR)
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return;
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if (flags & P_FLAG_TVAR)
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return;
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if (flags & P_FLAG_USERDEF)
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return;
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/* If initial condition was not defined by the preset file, force a default one
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with the following code */
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if ((init_cond =(InitCond*)CustomShape::interface_shape->init_cond_tree->splay_find(name)) == NULL) {
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/* Make sure initial condition does not exist in the set of per frame initial equations */
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if ((init_cond = (InitCond*)CustomShape::interface_shape->per_frame_init_eqn_tree->splay_find(name)) != NULL)
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return;
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if (type == P_TYPE_BOOL)
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init_val.bool_val = 0;
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else if (type == P_TYPE_INT)
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init_val.int_val = *(int*)engine_val;
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else if (type == P_TYPE_DOUBLE)
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init_val.float_val = *(float*)engine_val;
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//printf("%s\n", param->name);
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/* Create new initial condition */
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if ((init_cond = new InitCond(this, init_val)) == NULL)
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return;
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/* Insert the initial condition into this presets tree */
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if (CustomShape::interface_shape->init_cond_tree->splay_insert(init_cond, init_cond->param->name) < 0) {
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delete init_cond;
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return;
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}
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}
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}
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