Files
projectm/CMakeLists.txt
Kai Blaschke 2f24414132 Update libprojectM version to 4.2.0
This early version bump will make it possible for developers using both the 4.1.x branch and current master to distinguish the API version with #ifdefs.
2026-07-15 12:33:49 +02:00

283 lines
11 KiB
CMake

cmake_minimum_required(VERSION 3.21 FATAL_ERROR)
include(CMakeDependentOption)
include(CheckSymbolExists)
# Save the current source/binary dirs if we're in a subdirectory of a larger CMake project.
set(PROJECTM_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}")
set(PROJECTM_BINARY_DIR "${CMAKE_CURRENT_BINARY_DIR}")
set(CMAKE_CXX_STANDARD 14)
set(CMAKE_CXX_STANDARD_REQUIRED YES)
set(CMAKE_POSITION_INDEPENDENT_CODE YES)
# Don't export any symbols except those explicitly exported.
set(CMAKE_VISIBILITY_INLINES_HIDDEN YES)
set(CMAKE_C_VISIBILITY_PRESET hidden)
set(CMAKE_CXX_VISIBILITY_PRESET hidden)
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
# General build options
option(ENABLE_SYSTEM_GLM "Enable use of system-install GLM library" OFF)
option(ENABLE_SYSTEM_PROJECTM_EVAL "Enable use of a system-installed/external projectM-eval library" ON)
option(ENABLE_DEBUG_POSTFIX "Add \"d\" (by default) after library names for debug builds." ON)
option(ENABLE_PLAYLIST "Enable building the playlist management library" ON)
option(ENABLE_BOOST_FILESYSTEM "Force the use of boost::filesystem, even if the compiler supports C++17." OFF)
option(ENABLE_SDL_UI "Build the SDL2-based developer test UI. Ignored when building with Emscripten or for Android." OFF)
option(ENABLE_VERBOSE_LOGGING "Enables TRACE and DEBUG logging even in release builds, negatively affecting the performance." OFF)
option(BUILD_TESTING "Build the libprojectM test suite" OFF)
option(BUILD_DOCS "Build documentation" OFF)
# Enable vcpkg manifest features according to the build options set
if(ENABLE_SYSTEM_GLM)
list(APPEND VCPKG_MANIFEST_FEATURES external-glm)
endif()
if(ENABLE_SYSTEM_PROJECTM_EVAL)
list(APPEND VCPKG_MANIFEST_FEATURES external-evallib)
endif()
if(ENABLE_BOOST_FILESYSTEM)
list(APPEND VCPKG_MANIFEST_FEATURES boost-filesystem)
endif()
if(ENABLE_SDL_UI)
list(APPEND VCPKG_MANIFEST_FEATURES gui)
endif()
if(BUILD_TESTING)
list(APPEND VCPKG_MANIFEST_FEATURES test)
endif()
if(ENABLE_DEBUG_POSTFIX)
set(CMAKE_DEBUG_POSTFIX "d" CACHE STRING "Output file debug postfix. Default is \"d\".")
endif()
project(libprojectM
LANGUAGES C CXX
VERSION 4.2.0
)
# The API (SO) version for the shared library. Should be incremented whenever the binary interface changes
# in a non-backwards-compatible way, e.g. changing parameters or return values of existing functions or removing
# functions. Adding new function should be okay if documented.
set(PROJECTM_SO_VERSION "4")
# Base filename of all installed libraries. Also used as package name in pkgconfig.
set(PROJECTM_LIBRARY_BASE_OUTPUT_NAME "projectM-${PROJECT_VERSION_MAJOR}")
# The actual (full) library version of projectM
set(PROJECTM_LIB_VERSION "${CMAKE_PROJECT_VERSION}")
list(APPEND CMAKE_MODULE_PATH "${PROJECTM_SOURCE_DIR}/cmake")
include(VCSVersion)
include(GNUInstallDirs)
set(PROJECTM_BIN_DIR "${CMAKE_INSTALL_BINDIR}" CACHE STRING "Executable installation directory, relative to the install prefix.")
set(PROJECTM_LIB_DIR "${CMAKE_INSTALL_LIBDIR}" CACHE STRING "Library installation directory, relative to the install prefix.")
set(PROJECTM_INCLUDE_DIR "${CMAKE_INSTALL_INCLUDEDIR}" CACHE STRING "Header installation directory, relative to the install prefix.")
if(CMAKE_SYSTEM_NAME STREQUAL Windows)
set(PROJECTM_RUNTIME_DIR "${PROJECTM_BIN_DIR}")
else()
set(PROJECTM_RUNTIME_DIR "${PROJECTM_LIB_DIR}")
endif()
# Dummy file for merged static libs.
set(PROJECTM_DUMMY_SOURCE_FILE "${PROJECTM_BINARY_DIR}/dummy.cpp")
file(TOUCH "${PROJECTM_DUMMY_SOURCE_FILE}")
if(CMAKE_SYSTEM_NAME STREQUAL Emscripten)
set(ENABLE_EMSCRIPTEN ON CACHE BOOL "Build for web with emscripten. Will also build the SDL2-based entrypoint." FORCE)
option(USE_PTHREADS "Enable multithreading support" OFF)
else()
set(ENABLE_EMSCRIPTEN OFF CACHE BOOL "Build for web with emscripten. Requires emscripten toolset for building." FORCE)
endif()
# Compiler-/system-dependent options, including dependencies.
cmake_dependent_option(BUILD_SHARED_LIBS "Build and install libprojectM as a shared libraries. If OFF, builds as static libraries." ON "NOT ENABLE_EMSCRIPTEN" OFF)
cmake_dependent_option(ENABLE_GLES "Enable OpenGL ES support" OFF "NOT ENABLE_EMSCRIPTEN AND NOT CMAKE_SYSTEM_NAME STREQUAL Android" ON)
cmake_dependent_option(ENABLE_INSTALL "Enable installing projectM libraries and headers." OFF "NOT PROJECT_IS_TOP_LEVEL" ON)
cmake_dependent_option(ENABLE_MACOS_FRAMEWORK "Build as macOS Framework bundles instead of plain shared libraries." OFF "CMAKE_SYSTEM_NAME STREQUAL Darwin AND BUILD_SHARED_LIBS" OFF)
# Experimental/unsupported features
option(ENABLE_CXX_INTERFACE "Enable exporting C++ symbols for ProjectM and PCM classes, not only the C API. Warning: This is not very portable." OFF)
if(ENABLE_SYSTEM_GLM)
find_package(GLM REQUIRED)
endif()
if(ENABLE_SYSTEM_PROJECTM_EVAL)
find_package(projectM-Eval QUIET)
if(NOT TARGET projectM::Eval)
message(STATUS "projectM-Eval could not be found externally. Using sources from vendor dir (if present).")
else()
message(STATUS "Found external projectM-Eval: Version ${projectM-Eval_VERSION}")
endif()
endif()
if(NOT BUILD_SHARED_LIBS AND CMAKE_SYSTEM_NAME STREQUAL "Windows")
# Add "lib" in front of static library files to allow installing both shared and static libs in the same dir.
set(CMAKE_STATIC_LIBRARY_PREFIX lib)
endif()
if(CMAKE_SYSTEM_NAME STREQUAL Darwin)
# Silence OpenGL API deprecation warnings on macOS.
add_compile_definitions(GL_SILENCE_DEPRECATION)
endif()
if(ENABLE_EMSCRIPTEN)
message(STATUS "${CMAKE_C_COMPILER} on ${CMAKE_SYSTEM_NAME}")
check_symbol_exists(__EMSCRIPTEN__ "" HAVE_EMSCRIPTEN)
if(NOT HAVE_EMSCRIPTEN)
message(FATAL_ERROR "You are not using an emscripten compiler.")
endif()
# emscripten uses different options to compile and link libraries, so we can't use find_package().
# Instead, specifying the required options directly to emcc is the way to go.
# Note: The "SHELL:" syntax is required to pass each argument as-is, but without quotes and CMake's de-duplication.
add_compile_options(
"SHELL:-s USE_SDL=2"
"SHELL:-s NO_DISABLE_EXCEPTION_CATCHING"
)
add_link_options(
"SHELL:-s USE_SDL=2"
"SHELL:-s MIN_WEBGL_VERSION=2"
"SHELL:-s MAX_WEBGL_VERSION=2"
"SHELL:-s FULL_ES2=1"
"SHELL:-s FULL_ES3=1"
"SHELL:-s ALLOW_MEMORY_GROWTH=1"
"SHELL:-s NO_DISABLE_EXCEPTION_CATCHING"
)
if(USE_PTHREADS)
add_compile_options("SHELL:-s USE_PTHREADS=1")
add_link_options("SHELL:-s USE_PTHREADS=1")
endif()
set(USE_GLES ON)
else()
if(ENABLE_SDL_UI)
find_package(SDL2 REQUIRED)
# Apply some fixes, as SDL2's CMake support is new and still a WiP.
include(SDL2Target)
endif()
if(ENABLE_GLES)
message(STATUS "Building for OpenGL Embedded Profile")
set(USE_GLES ON)
else()
message(STATUS "Building for OpenGL Core Profile")
if(WIN32)
find_package(OpenGL REQUIRED)
set(PROJECTM_OPENGL_LIBRARIES OpenGL::GL)
endif()
endif()
endif()
# Disable trace/debug logging in release builds unless explicitly requested
add_compile_definitions(
$<$<OR:$<CONFIG:Debug>,$<BOOL:${ENABLE_VERBOSE_LOGGING}>>:ENABLE_DEBUG_LOGGING>
)
if(BUILD_DOCS)
find_package(Doxygen REQUIRED)
find_package(Sphinx REQUIRED breathe exhale)
set(DOXYGEN_GENERATE_HTML NO)
set(DOXYGEN_GENERATE_XML YES)
# All doxygen comments are in header files. Processing cpp files
# produces duplicate C++ function definitions in doxygen, resulting
# in various problems.
# See https://github.com/breathe-doc/breathe/issues/772
set(DOXYGEN_EXCLUDE_PATTERNS "*.cpp")
doxygen_add_docs(
projectm_doxygen
src
COMMENT "Generate HTML documentation")
sphinx_add_docs(
projectm_sphinx
BREATHE_PROJECTS projectm_doxygen
BUILDER html
SOURCE_DIRECTORY docs)
endif()
add_subdirectory(vendor)
include(features.cmake)
add_subdirectory(presets)
add_subdirectory(src)
if(BUILD_TESTING)
enable_testing()
add_subdirectory(tests)
endif()
message(STATUS "")
message(STATUS "libprojectM v${PROJECT_VERSION}")
message(STATUS "==============================================")
message(STATUS "")
message(STATUS " prefix: ${CMAKE_INSTALL_PREFIX}")
message(STATUS " libdir: ${PROJECTM_LIB_DIR}")
message(STATUS " includedir: ${PROJECTM_INCLUDE_DIR}")
message(STATUS " bindir: ${PROJECTM_BIN_DIR}")
message(STATUS "")
message(STATUS " compiler: ${CMAKE_CXX_COMPILER}")
message(STATUS " cflags: ${CMAKE_C_FLAGS}")
message(STATUS " cxxflags: ${CMAKE_CXX_FLAGS}")
message(STATUS " ldflags: ${CMAKE_SHARED_LINKER_FLAGS}")
message(STATUS "")
message(STATUS "Features:")
message(STATUS "==============================================")
message(STATUS "")
message(STATUS " Build shared libraries: ${BUILD_SHARED_LIBS}")
if(ENABLE_BOOST_FILESYSTEM)
message(STATUS " Filesystem support: Boost")
message(STATUS " Boost version: ${Boost_VERSION}")
else()
message(STATUS " Filesystem support: C++17 STL")
endif()
message(STATUS " SDL2: ${ENABLE_SDL_UI}")
if(ENABLE_SDL_UI)
message(STATUS " SDL2 version: ${SDL2_VERSION}")
endif()
message(STATUS " OpenGL ES: ${ENABLE_GLES}")
message(STATUS " macOS Framework: ${ENABLE_MACOS_FRAMEWORK}")
message(STATUS " Emscripten: ${ENABLE_EMSCRIPTEN}")
if(CMAKE_SYSTEM_NAME STREQUAL Emscripten)
message(STATUS " - PThreads: ${USE_PTHREADS}")
endif()
message(STATUS " Use system GLM: ${ENABLE_SYSTEM_GLM}")
message(STATUS " Use system projectM-eval: ${ENABLE_SYSTEM_PROJECTM_EVAL}")
if(ENABLE_SYSTEM_PROJECTM_EVAL)
message(STATUS " projectM-eval version: ${projectM-Eval_VERSION}")
endif()
message(STATUS " Link UI with shared lib: ${ENABLE_SHARED_LINKING}")
message(STATUS "")
message(STATUS "Targets and applications:")
message(STATUS "==============================================")
message(STATUS "")
message(STATUS " libprojectM: (always built)")
message(STATUS " Playlist library: ${ENABLE_PLAYLIST}")
message(STATUS " SDL2 Test UI: ${ENABLE_SDL_UI}")
message(STATUS " Tests: ${BUILD_TESTING}")
message(STATUS " Documentation: ${BUILD_DOCS}")
message(STATUS "")
if(ENABLE_CXX_INTERFACE)
message(AUTHOR_WARNING
"This build is configured to export C++ symbols for ProjectM and PCM classes in the shared library.\n"
"Using C++ STL types across library borders only works if all components were built "
"with the exact same toolchain and C++ language level, otherwise it will cause crashes.\n"
"Only use this if you know what you're doing. You have been warned!"
)
endif()
# Create CPack configuration
set(CPACK_PACKAGE_NAME "projectM")
set(CPACK_VERBATIM_VARIABLES YES)
include(CPack)