Files
projectm/src/libprojectM/Renderer/PerlinNoise.cpp
2018-07-23 20:31:09 +02:00

71 lines
2.0 KiB
C++

/*
* PerlinNoise.cpp
*
* Created on: Jul 11, 2008
* Author: pete
*/
#include "PerlinNoise.hpp"
#include <iostream>
#include <stdlib.h>
PerlinNoise::PerlinNoise()
{
for (int x = 0; x < 256;x++) {
for (int y = 0; y < 256;y++) {
noise_lq[x][y][0] = noise(x , y);
noise_lq[x][y][1] = noise_lq[x][y][0];
noise_lq[x][y][2] = noise_lq[x][y][0];
}
}
for (int x = 0; x < 32;x++) {
for (int y = 0; y < 32;y++) {
noise_lq_lite[x][y][0] = noise(4*x,16*y);
noise_lq_lite[x][y][1] = noise_lq_lite[x][y][0];
noise_lq_lite[x][y][2] = noise_lq_lite[x][y][0];
}
}
for (int x = 0; x < 256;x++) {
for (int y = 0; y < 256;y++) {
noise_mq[x][y][0] = InterpolatedNoise((float)x/(float)2.0,(float)y/(float)2.0);
noise_mq[x][y][1] = noise_mq[x][y][0];
noise_mq[x][y][2] = noise_mq[x][y][0];
}
}
for (int x = 0; x < 256;x++) {
for (int y = 0; y < 256;y++) {
noise_hq[x][y][0] = InterpolatedNoise((float)x/(float)3.0,(float)y/(float)3.0);
noise_hq[x][y][1] = noise_hq[x][y][0];
noise_hq[x][y][2] = noise_hq[x][y][0];
}
}
for (int x = 0; x < 32;x++) {
for (int y = 0; y < 32;y++) {
for (int z = 0; z < 32;z++) {
noise_lq_vol[x][y][z][0] = noise(x,y,z);
noise_lq_vol[x][y][z][1] = noise_lq_vol[x][y][z][0];
noise_lq_vol[x][y][z][2] = noise_lq_vol[x][y][z][0];
}
}
}
for (int x = 0; x < 32;x++) {
for (int y = 0; y < 32;y++) {
for (int z = 0; z < 32;z++) {
noise_hq_vol[x][y][z][0] = noise(x,y,z);
noise_hq_vol[x][y][z][1] = noise_hq_vol[x][y][z][0];
noise_hq_vol[x][y][z][2] = noise_hq_vol[x][y][z][0];
}
}
}
}
PerlinNoise::~PerlinNoise()
{
// TODO Auto-generated destructor stub
}