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Add Japanese Era (Wareki) Display Feature (for Custom LCD) (#57)
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@ -1,218 +0,0 @@
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#include <stdlib.h>
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#include <string.h>
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#include "wareki_face.h"
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#include "filesystem.h"
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#include "watch_utility.h"
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//Long press status flag
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static bool _alarm_button_press;
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static bool _light_button_press;
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void wareki_setup(uint8_t watch_face_index, void ** context_ptr) {
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(void) watch_face_index;
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//printf("wareki_setup() \n");
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if (*context_ptr == NULL) {
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*context_ptr = malloc(sizeof(wareki_state_t));
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memset(*context_ptr, 0, sizeof(wareki_state_t));
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// Do any one-time tasks in here; the inside of this conditional happens only at boot.
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}
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}
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// splash view
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static void draw_wareki_splash(wareki_state_t *state) {
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(void) state;
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char buf[11];
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watch_clear_colon();
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sprintf(buf, "%s","wa ------");
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watch_display_string(buf, 0);
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}
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//draw year and Japanese wareki
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static void draw_year_and_wareki(wareki_state_t *state) {
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char buf[27];
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if(state->disp_year < REIWA_GANNEN){
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//Heisei
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sprintf(buf, " h%2d%4d ", (int)state->disp_year - HEISEI_GANNEN + 1, (int)state->disp_year);
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}
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else{
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//Reiwa
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sprintf(buf, " r%2d%4d ", (int)state->disp_year - REIWA_GANNEN + 1 , (int)state->disp_year);
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}
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watch_display_string(buf, 0);
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}
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void wareki_activate(void *context) {
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//printf("wareki_activate() \n");
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wareki_state_t *state = (wareki_state_t *)context;
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if (watch_sleep_animation_is_running()) watch_stop_sleep_animation();
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state->active = false;
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_alarm_button_press = false;
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_light_button_press = false;
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state->real_year = watch_rtc_get_date_time().unit.year + WATCH_RTC_REFERENCE_YEAR;
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state->start_year = state->real_year;
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state->disp_year = state->real_year;
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movement_request_tick_frequency(1);
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}
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void addYear(wareki_state_t* state,int count){
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state->disp_year = state->disp_year + count;
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if(state->disp_year > REIWA_LIMIT ){
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state->disp_year = REIWA_LIMIT;
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}
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else{
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//watch_buzzer_play_note(BUZZER_NOTE_C8, 30);
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}
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}
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void subYear(wareki_state_t* state,int count){
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state->disp_year = state->disp_year - count;
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if(state->disp_year < 1989 ){
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state->disp_year = 1989;
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}
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else{
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//watch_buzzer_play_note(BUZZER_NOTE_C7, 30);
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}
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}
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bool wareki_loop(movement_event_t event, void *context) {
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wareki_state_t *state = (wareki_state_t *)context;
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state->real_year = watch_rtc_get_date_time().unit.year + WATCH_RTC_REFERENCE_YEAR;
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if( state->real_year != state->start_year ){
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state->start_year = state->real_year;
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state->disp_year = state->real_year;
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}
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switch (event.event_type) {
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case EVENT_ACTIVATE:
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draw_wareki_splash(state);
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break;
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case EVENT_MODE_BUTTON_UP:
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movement_move_to_next_face();
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break;
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case EVENT_LOW_ENERGY_UPDATE:
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case EVENT_TICK:
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//printf("tick %d\n",state->disp_year );
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if (_alarm_button_press && HAL_GPIO_BTN_ALARM_read()){
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//printf("ALARM ON\n");
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}
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else{
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//printf("ALARM OFF\n");
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_alarm_button_press = false;
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}
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if (_light_button_press && HAL_GPIO_BTN_LIGHT_read()){
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//printf("LIGHT ON\n");
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}
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else{
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//printf("LIGHT OFF\n");
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_light_button_press = false;
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}
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if (_alarm_button_press) {
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addYear(state,1);
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}
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if (_light_button_press) {
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subYear(state,1);
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}
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draw_year_and_wareki(state);
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break;
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case EVENT_LIGHT_BUTTON_DOWN:
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//printf("LIGHT DOWN\n");
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subYear(state,1);
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break;
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case EVENT_LIGHT_LONG_PRESS:
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//printf("LIGHTPRESS \n");
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_light_button_press = true;
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movement_request_tick_frequency(8);
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break;
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case EVENT_LIGHT_LONG_UP:
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//printf("LIGHTPRESS UP\n");
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_light_button_press = false;
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movement_request_tick_frequency(4);
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break;
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case EVENT_LIGHT_BUTTON_UP:
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//printf("LIGHT UP\n");
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_light_button_press = false;
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movement_request_tick_frequency(4);
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break;
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case EVENT_ALARM_BUTTON_DOWN:
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//printf("ALARM DOWN\n");
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addYear(state,1);
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break;
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case EVENT_ALARM_LONG_PRESS:
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//printf("LONGPRESS \n");
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_alarm_button_press = true;
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movement_request_tick_frequency(8);
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break;
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case EVENT_ALARM_LONG_UP:
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//printf("LONGPRESS UP\n");
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_alarm_button_press = false;
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movement_request_tick_frequency(4);
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break;
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case EVENT_ALARM_BUTTON_UP:
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//printf("ALARM UP\n");
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movement_request_tick_frequency(4);
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break;
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case EVENT_TIMEOUT:
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//printf("time out ! \n");
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movement_move_to_face(0);
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break;
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//case EVENT_LOW_ENERGY_UPDATE:
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// If you did not resign in EVENT_TIMEOUT, you can use this event to update the display once a minute.
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// Avoid displaying fast-updating values like seconds, since the display won't update again for 60 seconds.
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// You should also consider starting the tick animation, to show the wearer that this is sleep mode:
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// watch_start_sleep_animation(500);
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//break;
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default:
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// Movement's default loop handler will step in for any cases you don't handle above:
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// * EVENT_LIGHT_BUTTON_DOWN lights the LED
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// * EVENT_MODE_BUTTON_UP moves to the next watch face in the list
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// * EVENT_MODE_LONG_PRESS returns to the first watch face (or skips to the secondary watch face, if configured)
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// You can override any of these behaviors by adding a case for these events to this switch statement.
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return movement_default_loop_handler(event);
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}
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return true;
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}
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void wareki_resign(void *context) {
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(void) context;
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}
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@ -1,34 +0,0 @@
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#ifndef WAREKI_FACE_H_
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#define WAREKI_FACE_H_
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#include "movement.h"
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#define REIWA_LIMIT 2018 + 31
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#define REIWA_GANNEN 2019
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#define HEISEI_GANNEN 1989
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typedef struct {
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bool active;
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uint32_t disp_year; //Current displayed year
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uint32_t start_year; //Year when this screen was launched
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uint32_t real_year; //The actual current year
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} wareki_state_t;
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void wareki_setup(uint8_t watch_face_index, void ** context_ptr);
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void wareki_activate(void *context);
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bool wareki_loop(movement_event_t event, void *context);
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void wareki_resign(void *context);
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void addYear(wareki_state_t* state,int count);
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void subYear(wareki_state_t* state,int count);
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#define wareki_face ((const watch_face_t){ \
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wareki_setup, \
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wareki_activate, \
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wareki_loop, \
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wareki_resign, \
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NULL, \
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})
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#endif // WAREKI_FACE_H_
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