diff --git a/template/template.c b/template/template.c index 4f2e7e1b..cf51d778 100644 --- a/template/template.c +++ b/template/template.c @@ -81,11 +81,6 @@ bool <#watch_face_name#>_face_loop(movement_event_t event, void *context) { } // return true if the watch can enter standby mode. Generally speaking, you should always return true. - // Exceptions: - // * If you are displaying a color using the low-level watch_set_led_color function, you should return false. - // * If you are sounding the buzzer using the low-level watch_set_buzzer_on function, you should return false. - // Note that if you are driving the LED or buzzer using Movement functions like movement_illuminate_led or - // movement_play_alarm, you can still return true. This guidance only applies to the low-level watch_ functions. return true; } diff --git a/watch-faces/clock/ke_decimal_time_face.c b/watch-faces/clock/ke_decimal_time_face.c index a693aa5a..c2e9961b 100644 --- a/watch-faces/clock/ke_decimal_time_face.c +++ b/watch-faces/clock/ke_decimal_time_face.c @@ -130,11 +130,6 @@ bool ke_decimal_time_face_loop(movement_event_t event, void *context) { } // return true if the watch can enter standby mode. Generally speaking, you should always return true. - // Exceptions: - // * If you are displaying a color using the low-level watch_set_led_color function, you should return false. - // * If you are sounding the buzzer using the low-level watch_set_buzzer_on function, you should return false. - // Note that if you are driving the LED or buzzer using Movement functions like movement_illuminate_led or - // movement_play_alarm, you can still return true. This guidance only applies to the low-level watch_ functions. return true; }