Files
tinyusb/examples/host/hid_controller
hathach c8e0e94d88 examples: keep CFG_TUH_VENDOR 0 in tusb_config.h
Removing the obsolete host vendor driver also dropped the `#define CFG_TUH_VENDOR 0`
line from the six example configs that carried it. Put it back: host vendor is
coming, and the configs are where a reader looks for the set of host classes an
example can turn on.

Restored byte-identical to the pre-removal state, each file keeping its own column
alignment. The define is inert today - nothing under src/, hw/ or tools/ reads
CFG_TUH_VENDOR - and it is 0 everywhere, so ci_select still reads the vendor class
as enabled by no example and a change to it still selects nothing.

Note the option's default in src/tusb_option.h is still gone; implementing the
driver will need that back alongside the usbh driver-table entry.
2026-08-21 17:04:34 +07:00
..

Host: HID Controller

A USB host example that reads a USB game controller / gamepad (a HID device) and prints its inputs over the debug UART.

What it does

  • Enumerates HID devices (CFG_TUH_HID) and, on mount, prints the device's VID/PID.
  • Decodes reports from explicitly supported controllers — Sony DualShock 4 and a few compatible PS4 pads (Hori FC4, Hori PS4 Mini, ASW GG xrd) — printing the joystick axes (x, y, z, rz), D-pad direction, and pressed buttons (Square/Cross/Circle/Triangle, L1/R1/L2/R2, Share/Option/L3/R3, PS, touchpad click). Output is only printed when the report changes meaningfully.
  • Sends a periodic rumble output report back to the DualShock 4, with the motor intensities driven by the L2/R2 analog triggers.
  • Blinks the board LED once per second.

Note: events are only shown for the explicitly supported controllers above; other HID devices enumerate but their reports are not decoded.

Requirements

The board must support USB host mode (provide VBUS to the connected device); some boards need an external USB-A port / host adapter.

Configuration

Notable tusb_config.h settings:

#define CFG_TUH_ENABLED             1
#define CFG_TUH_HUB                 0
#define CFG_TUH_DEVICE_MAX          (3*CFG_TUH_HUB + 1)
#define CFG_TUH_HID                 (3*CFG_TUH_DEVICE_MAX)
#define CFG_TUH_HID_EP_BUFSIZE      64

Building

CMake:

mkdir build && cd build
cmake -DBOARD=raspberry_pi_pico ..
cmake --build .

Make:

make BOARD=raspberry_pi_pico all

How to use

Plug a supported USB game controller (e.g. a Sony DualShock 4) into the board's USB host port. Move the sticks and press buttons — the changes are printed on the debug UART, and squeezing the L2/R2 triggers makes the controller rumble.