mirror of
https://github.com/mborgerson/xemu.git
synced 2025-12-01 16:10:01 +00:00
nv2a: Add _regs suffix to vsh.h and psh.h
This commit is contained in:
@ -23,7 +23,7 @@
|
|||||||
#define HW_XBOX_NV2A_PGRAPH_GLSL_PSH_H
|
#define HW_XBOX_NV2A_PGRAPH_GLSL_PSH_H
|
||||||
|
|
||||||
#include "qemu/mstring.h"
|
#include "qemu/mstring.h"
|
||||||
#include "hw/xbox/nv2a/pgraph/psh.h"
|
#include "hw/xbox/nv2a/pgraph/psh_regs.h"
|
||||||
#include "common.h"
|
#include "common.h"
|
||||||
|
|
||||||
typedef struct PGRAPHState PGRAPHState;
|
typedef struct PGRAPHState PGRAPHState;
|
||||||
|
|||||||
@ -23,7 +23,7 @@
|
|||||||
#define HW_XBOX_NV2A_PGRAPH_GLSL_VSH_H
|
#define HW_XBOX_NV2A_PGRAPH_GLSL_VSH_H
|
||||||
|
|
||||||
#include "qemu/mstring.h"
|
#include "qemu/mstring.h"
|
||||||
#include "hw/xbox/nv2a/pgraph/vsh.h"
|
#include "hw/xbox/nv2a/pgraph/vsh_regs.h"
|
||||||
#include "common.h"
|
#include "common.h"
|
||||||
|
|
||||||
typedef struct PGRAPHState PGRAPHState;
|
typedef struct PGRAPHState PGRAPHState;
|
||||||
|
|||||||
@ -32,7 +32,7 @@
|
|||||||
#include "surface.h"
|
#include "surface.h"
|
||||||
#include "texture.h"
|
#include "texture.h"
|
||||||
#include "util.h"
|
#include "util.h"
|
||||||
#include "vsh.h"
|
#include "vsh_regs.h"
|
||||||
|
|
||||||
typedef struct NV2AState NV2AState;
|
typedef struct NV2AState NV2AState;
|
||||||
typedef struct PGRAPHNullState PGRAPHNullState;
|
typedef struct PGRAPHNullState PGRAPHNullState;
|
||||||
|
|||||||
@ -21,7 +21,7 @@
|
|||||||
#define HW_XBOX_NV2A_PGRAPH_VK_CONSTANTS_H
|
#define HW_XBOX_NV2A_PGRAPH_VK_CONSTANTS_H
|
||||||
|
|
||||||
#include "hw/xbox/nv2a/nv2a_regs.h"
|
#include "hw/xbox/nv2a/nv2a_regs.h"
|
||||||
#include "hw/xbox/nv2a/pgraph/vsh.h"
|
#include "hw/xbox/nv2a/pgraph/vsh_regs.h"
|
||||||
#include <vulkan/vulkan.h>
|
#include <vulkan/vulkan.h>
|
||||||
|
|
||||||
static const VkFilter pgraph_texture_min_filter_vk_map[] = {
|
static const VkFilter pgraph_texture_min_filter_vk_map[] = {
|
||||||
|
|||||||
Reference in New Issue
Block a user