Commit Graph

2509 Commits

Author SHA1 Message Date
19f18873d9 ui: Add xiso files to loader menu 2025-10-15 21:17:27 -04:00
705b5d4759 ui: Add games directory to popup-menu 2025-10-15 21:17:27 -04:00
8f29452ca9 ui: Initialize preferred xemu NVIDIA application profile 2025-07-11 02:11:47 -07:00
3b495859ca nvapi: Add library to create NVIDIA driver application profiles 2025-07-11 02:11:47 -07:00
90a0187e9b nv2a: Move numeric locale setup to main 2025-07-02 20:11:30 -07:00
c11c098ec6 ui: Add labels to emulated/input device combos 2025-07-02 13:32:38 -07:00
7d9739df4c apu/vp: Make number of voice workers dynamic
Adds a new config option to control number of workers. If the value of
the option is 0 (default), then the logical CPU count, as reported by
SDL, is used.
2025-06-20 17:41:24 -07:00
cd8529919f ui/xemu-net.c: Handle missing slirp state 2025-06-20 03:34:28 -07:00
37e0f59c81 ui/xemu-net.c: Move slirp port forward clearing into function 2025-06-20 03:34:28 -07:00
43c68c22a0 nvnet: Handle link status changes 2025-06-20 03:34:28 -07:00
381bcfcf63 ui: Add .xiso to load disc file filter 2025-06-17 11:57:13 -07:00
ba297f3b69 mcpx: Move APU components to hw/xbox/mcpx/apu 2025-06-03 19:36:08 -07:00
395d136364 mcpx: Cleanup monitor 2025-06-03 19:36:08 -07:00
26c451fc36 mcpx: Process voices concurrently 2025-06-03 01:54:09 -07:00
344f7da132 mcpx: Support 3D voice HRTF filtering 2025-05-31 17:16:54 -07:00
ef1b08d79d ui: Add "allow vibration" input setting 2025-05-20 11:37:29 -07:00
bd3cd78ae4 ui: Toggle fullscreen on mouse double click 2025-05-15 09:06:55 -07:00
428c975f09 nv2a: Allow multiframe RenderDoc captures with nv2a traces
Allows multiple frames to be captured at once by holding shift while pressing
F10.

Temporarily toggles nv2a trace messages if control is held while pressing F10.
2025-05-15 08:37:13 -07:00
45078ef51f ui: InputTextMultiline buf_size should include the null-terminator 2025-03-08 04:00:18 -07:00
355228913c meson: Update imgui,implot 2025-03-08 04:00:18 -07:00
1d662cb49e meson: Replace in-tree nlohmann_json with a subproject wrap 2025-03-08 02:36:24 -07:00
7b9b7a0c25 meson: Optionally use system tomlplusplus, xxhash, json 2025-03-08 00:55:46 -07:00
f2830ce9ae meson: Drop openssl dep 2025-03-07 22:12:49 -07:00
5428760104 meson: Drop cpp-httplib dep 2025-03-07 22:12:49 -07:00
8d2c1dbc32 ui: Migrate updater from httplib to libcurl wrapper 2025-03-07 22:12:49 -07:00
f6de4f03d7 ui: Migrate reporter from httplib to libcurl wrapper 2025-03-07 22:12:49 -07:00
046d127f31 ui: Trim FontAwesome font to glyphs in use (save 940KiB) 2025-03-06 03:00:45 -07:00
33046acd82 ui: Add 720x480 resolution to Window size options 2025-02-15 16:17:58 -07:00
0427ae8cfc mcpx: Implement APU multipass voice processing
Voice Processor (VP) multipass feature allows configuring lists of voices
that are first mixed (in order) into a designated mixbin which is then used
as a sample source when processing voices with multipass flag set to true
in NV_PAVS_VOICE_CFG_FMT. Setting correct voice order in lists is the
responsibility of the game/application and in practice is handled by the
DirectSound library. The multipass mixbin is hardcoded to 31 in
DirectSound, but hardware would allow other bins.

This implementation also adds additional info to audio debug UI to see what
the source and destination voices involved are. The info is only shown
when DSP processing is off, i.e. "VP Only" (MON_VP) is selected. This is
because storing the voice numbers requires additional digging which is
required for MON_VP anyway and therefore is free. The multipass feature
itself works fine with DSP (i.e. GP and EP) enabled, only the additional
debug info is not shown.
2025-02-15 15:01:29 -07:00
191bc40f70 xid: Add Xbox Controller S 2025-01-25 20:48:58 -07:00
f4482d3ced ui: Fix variable shadowing 2025-01-07 00:52:51 -07:00
e93bb37177 ui: Fix variable shadowing 2025-01-07 00:52:51 -07:00
2558bc53a0 ui: Drop redundant SetCursorPos(GetCursorPos()) 2025-01-07 00:52:51 -07:00
4c5858bd20 ui: Drop duplicate declaration of xemu_monitor_init 2025-01-07 00:52:51 -07:00
0e50741c28 ui,xbox: Copyright updates on changed files 2025-01-06 23:06:21 -07:00
d5797ef53a meson: Fix Cocoa framework dependency 2025-01-06 23:05:53 -07:00
fcf5eb84a1 meson: Migrate implot submodule to subproject 2025-01-06 23:05:53 -07:00
09f7787fa9 meson: Migrate imgui submodule to subproject 2025-01-06 23:05:53 -07:00
739850e6e0 ui/xemu: Update DISPLAYGL_* -> DISPLAY_GL_* 2025-01-06 23:05:53 -07:00
da0bdaef75 ui/xemu: Migrate #if to #ifdef check for debug builds 2025-01-06 23:05:53 -07:00
8ae09abbf5 ui/xemu: Use surface_format accessor 2025-01-06 23:05:53 -07:00
b60fd9ac9c ui/xemu: Update sdl_mouse_warp prototype 2025-01-06 23:05:53 -07:00
754d9dc92a ui/xemu: Drop obsolete, dead code 2025-01-06 23:05:53 -07:00
46e8cf16ee ui/xemu: Pass scon->dcl.con to new required args 2025-01-06 23:05:53 -07:00
031283eca4 ui/xemu: Remove dropped qmp_* args 2025-01-06 23:05:53 -07:00
45f2a07251 ui/xemu: Use new bql_[un]lock functions 2025-01-06 23:05:53 -07:00
fcea27ed7f ui: Drop has_inserted, has_node_name checks 2025-01-06 23:05:53 -07:00
11588895ab ui: Drop aio_context_{acquire,release} 2025-01-06 23:05:53 -07:00
8d44b7de03 ui: Include block/block-io.h 2025-01-06 23:05:53 -07:00
76fce2b066 meson: Migrate host os checks to use 'host_os' var 2025-01-06 23:05:53 -07:00