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We don't need to expose these TCG-specific methods to the whole code base. Register them as AccelClass handlers, they will be called by the generic accel_cpu_[un]realize() methods. Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org> Reviewed-by: Claudio Fontana <cfontana@suse.de> Message-Id: <20231003123026.99229-8-philmd@linaro.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>