Files
xemu/hw
Erik Abair e6e828362e nv2a: Handle 2D textures given to 3D texture modes
Hardware transparently supports passing 2D textures to operations that
are intended to operate on cubemaps. This change introduces a remapping
function to mimic the hardware behavior in cases where the texture
sampler does not match the expectations of the texture mode.

Fixes #1622

Tests: 4a1fde9085/src/tests/texture_2d_as_cubemap_tests.cpp (L79)
HW results: https://abaire.github.io/nxdk_pgraph_tests_golden_results/results/Texture_2D_as_cubemap/index.html
2025-11-16 13:13:21 -07:00
..
2025-01-03 22:30:04 -07:00
2025-01-15 03:05:35 -07:00
2025-01-03 22:30:04 -07:00
2025-01-03 22:30:04 -07:00
2025-02-15 13:59:10 -07:00
2025-02-15 13:59:10 -07:00
2025-01-03 22:30:04 -07:00
2025-02-15 13:59:10 -07:00
2025-01-13 11:25:57 +03:00
2025-02-15 13:59:10 -07:00
2025-01-03 22:30:04 -07:00
2025-01-03 22:30:04 -07:00