If dpms gets immediately re-enabled, a commit could fail, not schedule any frames anymore, and the monitor would be stuck off. Fix this by adding a timer to retry if commit fails.
ref #12045
* opengl: use EGLint and we dont have to cast data
use EGLint in the attrib array and we dont have to cast the resulting
data.
* opengl: add linear to correct vector
drop empty check, what if we get mods that isnt linear. then it wont be
added, also add it to the result vector that we actually return.
* move string parsing for eCMType to its own namespace, similar to how
`src/protocols/types/ContentType.cpp` is done
* expose cm type and sdr settings in `hyprctl monitors`, format floats
to .2f
* Implemented the CMake version of generateVersion.sh
* Made version.h.in compatible with the new build system and included version.h in helpers/MiscFunctions.cpp
* Deleted the scripts/generateVersion.sh as it's no longer needed
* Updated meson.build to match the new workflow
* Added an empty line between includes and namespaces that I accidentally removed
These are: pointer_shape from the cursor-shape-v1 protocol prepared for v2, along with left_ptr...bottom_right_corner and killing (Hyprland specific)
pointer_shape_previous with
pointer_switch_time to blend between shapes
pointer_size scaled size as used by the normal cursor
pointer_pressed_positions[32] with
pointer_pressed_times[32] and
pointer_pressed_killed(32 bits) for click/touch animations and if they killed something
pointer_inactive_timeout with
pointer_last_active to smoothly fade the pointer out
pointer_hidden to hide it when the cursor is hidden (excluding by cursor:invisible as this config value can be used to turn off the normal cursor, which is useful when drawing it with the screen shader)
The forceidle dispatcher resets all ext-idle-notify timers as if the
user had been idle for the specified number of seconds. If a
notification has already fired, but would now be set with a nonzero
delay, then it is reset. Conversely, if a timer has not yet fired, but
would now be set to a nonpositive delay, then it is immediately fired.
This process ignores any existing inhibitors, but timers are otherwise
reset as normal if any new inhibitors are created or destroyed.
Use setDPMS() instead of directly manipulating m_dpmsStatus to ensure the dpmsChanged event fires and protocol
clients receive mode change confirmation via sendMode().
* Allow submaps to auto reset to parent.
* Really should be a stack instead.
If hyprlang would allow for { } i would be so happy.
* Fixed: Somewhat better way to do it..
Lets you define what submap you want to go to instead.
* squash! Fixed: Somewhat better way to do it..
* God i hate cf..
* Force clang-format on the whole thing..
* Removed {}.
* Added tests
Tests and reset fix.