e5d20b56bc
keybinds: simulate mouse movement after bringing active window to top ( #12703 )
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Fixes https://github.com/hyprwm/Hyprland/discussions/12702
2025-12-27 21:27:59 +01:00
5faa66d297
protocols/cm: fix CColorManagementSurface m_imageDescription init ( #12734 )
2025-12-27 20:25:57 +01:00
610c59dc34
opengl: properly combine transforms in renderTexture
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ref #12666
2025-12-27 20:18:57 +01:00
e5f22c06b4
master: fix placement with center_ignores_reserved ( #12695 )
2025-12-27 19:17:51 +01:00
6d3b17ee83
render/cm: various updates, remove old protocols ( #12693 )
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* fix named primaries
* default to gamma22
* mark mastering primaries as supported
* remove xx-cm and frog support
* immutable primaries and image descriptions
* clang-format
2025-12-27 18:01:46 +01:00
42447a50d6
rules/windowRuleApplicator: fix min/max size effects ( #12491 )
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fixes #12412
2025-12-27 12:43:45 +01:00
d7f26038ee
keybinds: fix multikey binds breaking after scroll wheel events ( #12638 )
2025-12-26 23:16:31 +01:00
33df518f97
input: fix pending perm keyboards being enabled
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fixes #12359
2025-12-26 16:08:31 +01:00
9ea565054a
example/hyprland.desktop: fix path
2025-12-26 14:39:29 +02:00
1f1a39d46c
example/hyprland.desktop: install with full path in Exec
2025-12-25 20:36:32 +02:00
14c49230cc
Nix: re-enable uwsm desktop file
2025-12-25 20:36:32 +02:00
2525052779
start: avoid crash in dtor after forceQuit
2025-12-24 20:27:00 +01:00
f7f357f15f
keybindmgr: fix focusCurrentOrLast
2025-12-23 15:04:56 +01:00
abffe75088
desktop/window: improve fullscreen handling for grouped windows
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fixes #12700
2025-12-22 17:53:28 +01:00
60efbf3f63
desktop/ls: only update the ls in question for commit to change layer
2025-12-21 23:50:53 +01:00
712bcfbce5
protocols/xdg-shell: fix crash on null parent in pin ( #12694 )
2025-12-21 14:21:51 +01:00
c87a1a7629
i18n: add Danish translation ( #12333 )
2025-12-20 22:18:22 +00:00
7bd207377c
window: automatically pin child windows ( #12224 )
2025-12-20 22:17:56 +00:00
b9bef69554
Desktop/history: Move history to desktop ( #12676 )
2025-12-20 22:16:13 +00:00
70f54a1e1b
animationmgr: avoid possible uaf in handling anim updates
2025-12-20 19:13:04 +00:00
f6c5c659a7
i18n: Add Arabic translations for safemode ( #12670 )
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* i18n: Add Arabic translations for safemode
* update
2025-12-20 17:57:19 +00:00
c23a0c20a4
[gha] Nix: update inputs
2025-12-20 17:54:34 +00:00
3bbbb5aaca
core: add missing headers ( #12686 )
2025-12-20 17:52:54 +00:00
315806f598
tablet: added option to hide cursor ( #12525 )
2025-12-19 16:14:22 +00:00
6175ecd4c4
debug: move to hyprutils' logger ( #12673 )
2025-12-18 17:23:24 +00:00
f88deb928a
compositor: warn on start via a log about start-hyprland
2025-12-17 19:26:25 +00:00
18901b8e59
desktop/windowRule: force center and move rules to override each other ( #12618 )
2025-12-17 18:23:12 +00:00
7098558420
desktop/layer: store aboveFs property and use that
2025-12-16 16:32:37 +00:00
59438908de
i18n: more natural Japanese translation ( #12649 )
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* more natural Japanese translation
* src/i18n/Engine.cpp: change パーミッション -> 権限, fix TXT_KEY_SAFE_MODE_BUTTON_UNDERSTOOD Japanese translation
* src/i18n/Engine.cpp: clang-format processed
2025-12-16 16:13:26 +00:00
cbfdbe9fa1
desktop/popup: fix invalid surface coord
2025-12-16 15:56:04 +00:00
c94a981711
input: simplify mouseMoveUnified a tad
2025-12-16 15:55:54 +00:00
beb1b578e8
input: cleanup sendMotionEventsToFocused()
2025-12-16 15:18:53 +00:00
c5beecb2c3
desktop/popup: minor improvements
2025-12-16 15:18:53 +00:00
6e09eb2e6c
desktop/windowRules: fix disabling binary window rules with override ( #12635 )
2025-12-15 22:19:13 +00:00
6b491e4d6b
core/compositor: remove a monitor reset on cleanup ( #12645 )
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I've tested this change with different modes from the monitor default
and validated that dpms still works, at least on my machine. If there's
a good reason why this exists, feel free to correct me, but this helps
get us closer to a flicker-free experience.
2025-12-15 21:37:48 +00:00
4036c37e55
hyprctl: add nix flag ( #12653 )
2025-12-15 15:59:08 +00:00
7ccc57eb7c
animation: migrate PHLANIMVAR from SP to UP ( #12486 )
2025-12-14 19:46:49 +00:00
e4a8f2b14f
renderer: add zoom with detached camera ( #12548 )
2025-12-14 19:42:02 +00:00
6535ff07c9
anr: don't create for anr dialogs ( #12601 )
2025-12-14 17:19:35 +00:00
05ccbb2f2d
hyprpm: added plugin author ( #12594 )
2025-12-14 17:16:58 +00:00
09e195d1f2
compositor: fix isPointOnReservedArea
2025-12-13 13:55:49 +00:00
fd5e790d08
compositor: return nullptr when cursor is outside of a maximized windows' box
2025-12-13 13:55:48 +00:00
69db0bcae6
compositor: early return on no monitor ( #12637 )
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getMonitorFromVector can return nullptr on empty m_monitors, as such is
the case when the compositor is going down and a surface exist. return
early in vectorToWindowUnified if that happends.
2025-12-12 12:47:56 +00:00
8dfdcfb353
compositor: dont try to focus unmapped window ( #12629 )
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* compositor: dont try to focus unmapped window
if lastwindow is unmapped it hits getWindowInDirection and nullptr
derefs window->m_workspace. and coredumps. triggered by dual monitor and
one client on each surface with a combination of animation and
killactive / movefocus keybind.
* keybindmgr: use newly added aliveAndVisible()
use newly added aliveAndVisible() over visible()
2025-12-11 23:59:47 +00:00
5700736505
cm: handle CM for SDR content with cm=hdr, cm_sdr_eotf=2 ( #12127 )
2025-12-11 23:50:57 +00:00
75f6435f70
window: only damage floating on clamped size change ( #12633 )
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currently it damage the entire window if its floating and not x11 nor
fullscreen meaning damage isnt working at all for floating. im tracing
this back to a364df4 where the logic changed from damaging window only
if size was being forced to now unconditonally doing it.
change clampWindowSize to return as a bool if size changed and only
damage window if it got clamped.
2025-12-11 18:54:43 +00:00
5dd224805d
desktop/view: use aliveAndVisible for most things ( #12631 )
2025-12-11 16:29:26 +00:00
2ca7ad7efc
ci: disable comments for members
2025-12-11 12:40:02 +00:00
9aa313402b
protocols/datadevice: avoid double leave
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ref https://github.com/hyprwm/Hyprland/discussions/12494
2025-12-11 00:50:45 +00:00
1ff801f5f3
Nix: fix glaze build for CI and devShell ( #12616 )
2025-12-11 00:32:51 +00:00