3
0
mirror of https://github.com/hyprwm/Hyprland.git synced 2026-02-04 23:15:36 +00:00
Hiroki Tagato f1652b2951 start: add parent-death handling for BSDs (#12863)
* Add parent-death handling for BSDs

prctl() is a system call specific to Linux. So we cannot use it on BSDs.

FreeBSD has a system call procctl() which is similar to prctl(). We can
use it with PROC_PDEATHSIG_CTL.

OpenBSD, NetBSD, and DragonFly BSD do not appear to have a similar
mechanism. So intead of relying on a system call, we need to manually
poll ppid to see if the parent process has died.

With the changes, the spawned Hyprland process is terminated when the
launcher process exits, matching Linux behavior as closely as possible
on BSD platforms.

* Remove ppid polling on OpenBSD, NetBSD, and DragonFly BSD
2026-01-06 14:38:25 +01:00
2025-12-11 12:40:02 +00:00
2025-11-17 08:54:47 +02:00
2025-11-17 08:54:47 +02:00
2026-01-05 12:57:40 +01:00
2026-01-03 21:12:46 +00:00
2025-12-29 16:21:36 +01:00

banner

Badge Workflow Badge License Badge Language Badge Pull Requests Badge Issues Badge Hi Mom


Hyprland is a 100% independent, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.

It provides the latest Wayland features, is highly customizable, has all the eyecandy, the most powerful plugins, easy IPC, much more QoL stuff than other compositors and more...



Install

Quick Start

Configure

Contribute



Features

  • All of the eyecandy: gradient borders, blur, animations, shadows and much more
  • A lot of customization
  • 100% independent, no wlroots, no libweston, no kwin, no mutter.
  • Custom bezier curves for the best animations
  • Powerful plugin support
  • Built-in plugin manager
  • Tearing support for better gaming performance
  • Easily expandable and readable codebase
  • Fast and active development
  • Not afraid to provide bleeding-edge features
  • Config reloaded instantly upon saving
  • Fully dynamic workspaces
  • Two built-in layouts and more available as plugins
  • Global keybinds passed to your apps of choice
  • Tiling/pseudotiling/floating/fullscreen windows
  • Special workspaces (scratchpads)
  • Window groups (tabbed mode)
  • Powerful window/monitor/layer rules
  • Socket-based IPC
  • Native IME and Input Panels Support
  • and much more...


Gallery


Preview A


Preview B


Preview C



Special Thanks


wlroots - For powering Hyprland in the past

tinywl - For showing how 2 do stuff

Sway - For showing how 2 do stuff the overkill way

Vivarium - For showing how 2 do stuff the simple way

dwl - For showing how 2 do stuff the hacky way

Wayfire - For showing how 2 do some graphics stuff

Description
Hyprland is a dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
Readme BSD-3-Clause 204 MiB
Languages
C++ 96%
Shell 1.3%
GLSL 1.1%
Nix 0.8%
CMake 0.7%
Other 0.1%