3
0
mirror of https://github.com/hyprwm/Hyprland.git synced 2026-08-18 02:51:23 +00:00
Lucas Ritzdorf f7daeb7f79 hyprctl: random Lua-adjacent fixes (#15767)
* hyprctl(repl): go interactive if no Lua was given via args

The previous check would mess up if `-i` was provided, since it'd see
*an argument* and refuse to go interactive, even when it should've (i.e.
`hyprctl -i 0 repl`).

* ipc(socket1): new escape parsing for batch commands

Semicolons are still the command separator, so those have to be escaped
if they appear anywhere inside of commands (e.g. multi-statement Lua
code). Also, literal backslashes need to be escaped as well.

* tests(ipc): add test for hyprctl batch mode

This test case includes slightly weird stuff (semicolons in Lua code;
square brackets) that would break the old parsing logic.

* format: dang braces
2026-08-09 20:00:17 +02:00
2026-07-14 11:35:12 +02:00
2026-08-08 22:23:34 +00:00
2026-07-14 11:35:12 +02:00
2026-07-20 09:50:48 +02:00

banner

Badge Workflow Badge License Badge Language Badge Pull Requests Badge Issues Badge Hi Mom


Hyprland is a 100% independent, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.

It provides the latest Wayland features, is highly customizable, has all the eyecandy, the most powerful plugins, easy IPC, much more QoL stuff than other compositors and more...



Install

Quick Start

Configure

Contribute



Features

  • All of the eyecandy: gradient borders, blur, animations, shadows and much more
  • A lot of customization
  • 100% independent, no wlroots, no libweston, no kwin, no mutter.
  • Custom bezier curves for the best animations
  • Powerful plugin support
  • Built-in plugin manager
  • Tearing support for better gaming performance
  • Easily expandable and readable codebase
  • Fast and active development
  • Not afraid to provide bleeding-edge features
  • Config reloaded instantly upon saving
  • Fully dynamic workspaces
  • Two built-in layouts and more available as plugins
  • Global keybinds passed to your apps of choice
  • Tiling/pseudotiling/floating/fullscreen windows
  • Special workspaces (scratchpads)
  • Window groups (tabbed mode)
  • Powerful window/monitor/layer rules
  • Socket-based IPC
  • Native IME and Input Panels Support
  • and much more...


Gallery


Preview A


Preview B


Preview C



Special Thanks


wlroots - For powering Hyprland in the past

tinywl - For showing how 2 do stuff

Sway - For showing how 2 do stuff the overkill way

Vivarium - For showing how 2 do stuff the simple way

dwl - For showing how 2 do stuff the hacky way

Wayfire - For showing how 2 do some graphics stuff

Description
Hyprland is a dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
Readme BSD-3-Clause 232 MiB
Languages
C++ 96.1%
GLSL 0.9%
Shell 0.9%
CMake 0.5%
Nix 0.5%
Other 1%